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What Glyphs Are PvE Tanks Using For One Hand & Sheild!?

mmolegends44
mmolegends44
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Finally have my alkosh and ebon to tank pve but not sure what glyphs I need to use on the sword and board and I currently have 29k health seen alot of tanks with at least over 38k health I did my attributes I have 10pts into health , 20pts into magicka , 34pts into stamina not sure how much I should put into each one of those
  • Gprime31
    Gprime31
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    Crusher and weakening.
  • Protossyder
    Protossyder
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    Definitely an infused Crusher enchant on your main bar
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    PC - EU
  • commdt
    commdt
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    Theres little things that scale from stamina/magicka for tanks in the current update, so I (and many other tanks) prefer to put everything in HP. Armor glyphs should be all prismatic, and with triune trait on jewelry it will be 15k stam/mag and 40k+ HP. For me 15k is enough (I use Red Orzoga), but if youu feel like need more resources, use 3-stat food, which will result in 19k stam/mana, whick is more than enough.
    For weapons the most important is to have infused crusher. In the current patch you need it only main bar, as even back bar skills (like blockade of storms) procs your current (thus main) bar enchant. For the back bar id suggest shock damage for extra concussion, trait is not that relevant, you can go with infuse or decisive, both options will have little effect for now.
    But in the next patch infused on back bar will be far ahead, as you'll continue to proc back bar enchants even on the main bar if you use say destro staff with blockade of storms on back bar. So infused will be the only trait to have full strength even whe staying mostly on back bar. So youll be able to uptime both infused crusher and infused damage (with taunt/la/ha on main bar and with blockade of storms from your back bar destro). So place your crusher enchantment on the bar, you are most comfortable to proc it with, as it is the most important
    Rawr
  • JaZ2091
    JaZ2091
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    Finally have my alkosh and ebon to tank pve but not sure what glyphs I need to use on the sword and board and I currently have 29k health seen alot of tanks with at least over 38k health I did my attributes I have 10pts into health , 20pts into magicka , 34pts into stamina not sure how much I should put into each one of those

    Well, food gives a hefty 4.5k health, some races give max health as passives, max undaunted gives 6% health if you wear 5/1/1, and if you focus on healthy or tri stat glyphs.
  • Sparr0w
    Sparr0w
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    commdt wrote: »
    Theres little things that scale from stamina/magicka for tanks in the current update, so I (and many other tanks) prefer to put everything in HP. Armor glyphs should be all prismatic, and with triune trait on jewelry it will be 15k stam/mag and 40k+ HP. For me 15k is enough (I use Red Orzoga), but if youu feel like need more resources, use 3-stat food, which will result in 19k stam/mana, whick is more than enough.
    For weapons the most important is to have infused crusher. In the current patch you need it only main bar, as even back bar skills (like blockade of storms) procs your current (thus main) bar enchant. For the back bar id suggest shock damage for extra concussion, trait is not that relevant, you can go with infuse or decisive, both options will have little effect for now.
    But in the next patch infused on back bar will be far ahead, as you'll continue to proc back bar enchants even on the main bar if you use say destro staff with blockade of storms on back bar. So infused will be the only trait to have full strength even whe staying mostly on back bar. So youll be able to uptime both infused crusher and infused damage (with taunt/la/ha on main bar and with blockade of storms from your back bar destro). So place your crusher enchantment on the bar, you are most comfortable to proc it with, as it is the most important

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Agreed infused crusher enchant front bar is what you want since it has a 5 second duration and a 4.5 second cooldown so is possible to get 100% up time, alternate puncture/slash every 4.5 seconds, or weave a light attack.

    Back bar go weakening enchant, infused/charged. Can use an absorb health/magicka enchant if preferred.

    Next patch will be interesting with the changes to enchants, both tanks/dds/healers will see build differences since 2 enchants can be procced simultaneously with equal uptime.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • AbysmalGhul
    AbysmalGhul
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    My stats

    Attributes: 20/20/24
    Health 44k
    1500 magic recovery


    I use crusher and weakening glyphs and I run tri-stat food. Make sure you're hit resistance caps without having to use abilities to boost it. Plus, you don't need 34 points in stam. You can easily get back stam from heavy attacking in between waiting to
    block incoming heavy attacks
    Edited by AbysmalGhul on July 31, 2018 8:36AM
  • mmolegends44
    mmolegends44
    ✭✭✭
    much appreciate the feedback fellas sword and board on both bars infused right !?
  • commdt
    commdt
    ✭✭✭✭
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)
    Edited by commdt on July 31, 2018 12:07PM
    Rawr
  • Qbiken
    Qbiken
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    Sparr0w wrote: »
    commdt wrote: »
    Theres little things that scale from stamina/magicka for tanks in the current update, so I (and many other tanks) prefer to put everything in HP. Armor glyphs should be all prismatic, and with triune trait on jewelry it will be 15k stam/mag and 40k+ HP. For me 15k is enough (I use Red Orzoga), but if youu feel like need more resources, use 3-stat food, which will result in 19k stam/mana, whick is more than enough.
    For weapons the most important is to have infused crusher. In the current patch you need it only main bar, as even back bar skills (like blockade of storms) procs your current (thus main) bar enchant. For the back bar id suggest shock damage for extra concussion, trait is not that relevant, you can go with infuse or decisive, both options will have little effect for now.
    But in the next patch infused on back bar will be far ahead, as you'll continue to proc back bar enchants even on the main bar if you use say destro staff with blockade of storms on back bar. So infused will be the only trait to have full strength even whe staying mostly on back bar. So youll be able to uptime both infused crusher and infused damage (with taunt/la/ha on main bar and with blockade of storms from your back bar destro). So place your crusher enchantment on the bar, you are most comfortable to proc it with, as it is the most important

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Agreed infused crusher enchant front bar is what you want since it has a 5 second duration and a 4.5 second cooldown so is possible to get 100% up time, alternate puncture/slash every 4.5 seconds, or weave a light attack.

    Back bar go weakening enchant, infused/charged. Can use an absorb health/magicka enchant if preferred.

    Next patch will be interesting with the changes to enchants, both tanks/dds/healers will see build differences since 2 enchants can be procced simultaneously with equal uptime.

    Note that it has to be two different enchants. ZOS fixed an old bug/feature where you could proc a gold cp160 glyph together with a purple cp160 glyph.
  • Carbonised
    Carbonised
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    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    Plague doc is a perfectly viable set for a mag-spec that has a secondary tank setup. I don't have to switch all my stats from mag to health just to tank, and Ebon armor is a joke in 4 man content anyway.
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • commdt
    commdt
    ✭✭✭✭
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.

    Do you use health enchants then? I was running the same setup (except all attributes in stamina) until Morrowind update with 3-stat glyphs on Imperial and it was 29k HP.
    Rawr
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    commdt wrote: »
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.

    Do you use health enchants then? I was running the same setup (except all attributes in stamina) until Morrowind update with 3-stat glyphs on Imperial and it was 29k HP.

    @commdt we're you running infused on big pieces?
    Edited by Sparr0w on July 31, 2018 12:26PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • commdt
    commdt
    ✭✭✭✭
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.

    Do you use health enchants then? I was running the same setup (except all attributes in stamina) until Morrowind update with 3-stat glyphs on Imperial and it was 29k HP.

    @commdt we're you running infused on big pieces?

    until Morrowind yes
    Rawr
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    commdt wrote: »
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.

    Do you use health enchants then? I was running the same setup (except all attributes in stamina) until Morrowind update with 3-stat glyphs on Imperial and it was 29k HP.

    @commdt we're you running infused on big pieces?

    until Morrowind yes

    Hmm I'll have to have a look later...

    Edit: Thinking about it I might have healthy jewellery, don't see that making 7k hp difference tho
    Edited by Sparr0w on July 31, 2018 12:38PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Mister_DMC
    Mister_DMC
    ✭✭✭✭✭
    Sparr0w wrote: »
    commdt wrote: »
    Sparr0w wrote: »

    I don't put any points into health... I sit at 36k health 23k stam/mag & I don't have undaunted levelled yet.

    Do you sit there in Plague Doctor and other useless stuff? :)

    @commdt I run:
    • Head: Lord Warden - Heavy - Infused
    • Shoulder: Chokethorn - Heavy - Sturdy
    • Chest: Ebon - Heavy - Infused
    • Hands: Ebon - Heavy - Sturdy
    • Belt: Alkosh - Medium - Sturdy
    • Legs: Ebon - Heavy - Infused
    • Feet: Ebon - Heavy - Sturdy
    • Neck: Ebon - Triune - Mag Regen
    • Rings: Alkosh - Triune - Block reduction
    • Front bar: Sword Alkosh - Infused - Crusher | Shield Alkosh - Sturdy
    • Back bar: Lightning Alkosh - Infused - Weakening
    All tri-stat enchants.

    Once I level undaunted I'll be swapping a monster piece from heavy to light.

    Sub is that you?
  • Dubhliam
    Dubhliam
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    Infused Crusher on mainbar is a must.

    Backbar Weakening, but trait depends on what your healers take into trial.
    My backbar is Infused Weakening.

    Makes for a great defensive measure to slot Heroic slash on your backbar and hit The Warrior with it just as he is about to do his flurry.
    >>>Detailed Justice System Concept thread<<<
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