With the changes to how backbar enchantments will now work as of next patch, I wanted to ask a few questions regarding the viability of the Charged Weapon Trait.
I typically play a Healer with a Precise Resto with an Absorb Magic enchant and a Precise Lighting Staff enchanted with Crushers (probably not optimal but I PUG a lot and most PUG tanks don't run crushers from my experience anyways) but I was thinking that with WoE proccing my Lightning Staff enchantment instead of my Resto enchant, would it be better to trait change my Lighting Staff to Infused with a Fire Enchant and my Resto staff to Charged to maintain a better uptime of both the burned status effect as well as Off Balance while on my Resto Bar? I'm aware that Off balance has a cooldown and can only be optimally used every 15-20 seconds or so but I just wanted some feedback on this change to see if I should save up some Transmute Crystals for my Staves after burning thru my reserves changing the traits on all my jewelry or just stay the course as I am right now?
Set up is Olorimes + Worm but I also have IA/Jovuld/Sanctuary should I need to swap gear around.
Thanks in advance.
Argonian forever