Greetings fellow adventurers,
over the course of playing this game, I have spoken with many players about various issues in the game, housing being a very prominent one since I myself have a keen interest in it. Pretty much every player I have talked to who has even the slightest interest in housing in this game agrees that
the top issue housing in ESO currently has is the fact that we get way too few slots to work with as far as housing items go to fully live out our creativity. I myself have just recently bought the Colossal Aldmeri Grotto, which in itself is a beautiful house, but severely lacks the slots to fill it with content in a meaningful, engaging and immersive way. This is true as well for some of the bigger, older houses in the game. My friend has a very nice and well decorated Mathiisen Manor, where compromises had to be made constantly, and which could have been so much more beautiful than it already is if the limit for items was just a bit higher.
Now this issue has been brought up quite often before, and I am not here to make another "give slots plx" threads without offering ideas about possible solutions to the issue at hand. In fact I have recently spoken to a friend of mine who happens to be an IT professional well versed in database technology, and the very short form of how he explained the issue to me is this: The sheer amount of singular objects the database has to manage, with thousands of houses each having hundreds of objects within them, puts much more strain on the database servers than we can likely imagine. So the best solution to alleviate this issue would be to either invest in bigger and better database servers, or better database technology, which both comes down to the same conclusion: Money is needed to make this happen.
Now the devs at Zenimax have commented on wanting to increase the housing item limit in their livestream on Twitch when they first showed off the new Summerset houses, and I do believe that their intentions are just what they said, but so far it appears like whoever is in charge of calculating the monetary aspect of housing at Zenimax has not yet given the green light for it to happen, since it seems likely that housing needs to bring in more for it to be financially viable.
Now I strongly believe that eventually, an increased limit on housing items across the board should be a base part of the ESO plus subscription. But to make this happen, we do need to increase the interest in housing in general. Talk to your friends, talk about it ingame and get them interested, talk about it on the forums, submit tickets with suggestions concerning housing, talk to GMs if you can, buy houses,
and most importantly, actually decorate your houses so the people at Zenimax actually see through their data that you are interested.
Until that happens though, here are a few suggestions to make housing more financially viable for Zenimax, and give us what we want in turn.
The first one is a bit clunky, and I personally would not reccomend it, but it is an idea at least. You could add an extra "housing subsccription" on top of an already existing ESO plus subscription, kind of like a second stage to ESO plus, at a price point of roughly 1-4 $/€ per month, to give players who want an increased housing item limit the option to purchase it that way, while players who are not interested could stick with what the regular ESO plus subscription offers them. The biggest issue with this model, and why I generally would not recccomend it, is that it opens the door for potentially ridiculous multi level subs that could go up to silly amounts of money per month paid, should someone decide that something like that sounds like a smart business move. And it generally seems quite scetchy and would further increase Zenimax's reputation as a money grabbing company among certain parts of the fanbase.
The second suggestion is what I would personally recommend, since it is mucch more elegant, player friendly and still financially viable in my opinion. You could sell housing item increases through the crown store in the same vein as you do character and outfit slots. Pay x amount of crowns, and house y gets a permanent increase in the housing items you can put in there. You could even make it akin to outfits in the sense that you could design it so that players can switch which one of their houses gets the increase, granted they remove the excess housing items from said houses before switching them to avoid cheating the system. For example: I own Black Vine Villa and have purchased the housing item increase and applied it to that house. Now I decide I want to decorate Mathiisen Manor instead, so I reduce the items I have in Black Vine Ville to the standard of 200 that ESO plus gives me, and now I am free to switch my housing item increase over to Mathiisen Manor. Similarly to outfit slots, players could also üurchase this option for two, three, four, five or however many houses they like, so they do not have to constantly switch stuff around if they don't want to.
I think the latter suggestion could be a good middle ground between the players needs/wants for cooler housing, and the need of Zenimax to make money to make this possible for us.
Comments and feedback about this are greatly appreciated.
Now then friends, spread the word about housing, and our voices shall be heard.