Kiralyn2000 wrote: »SinfulPrinc3ss wrote: »For those that remember vet rank remember how hard it was to complete quests and kill certain things? The grind for sky shards and skill points? The lorebooks? This is how it should be. You should have to work at it to be good...
Well, there is some question of how much connection Long Farming And Grinding actually has with Being Good. A player can do all the tedious makework, and still not know decent rotations/canceling & weaving/gearing and do terrible DPS. Just like a player can be great at all those things and do good DPS on a character that hasn't ground out everything yet (because they learned all those skills on their previous character).
So..... /shrug
tl;dr - tedious MMO makework =/= "skill"
(skipping it doesn't = skill, either. But "I put in my 1000 hours, I'm better than you" is just silly. Riding your horse to a million locations to gather all the lorebooks does not teach you one single thing about how to play your character well. Having to do that again on your next character also doesn't give any new or great insight. It's just some arbitrary "look how dedicated I am!" posturing.)
stewhead2ub17_ESO wrote: »
SinfulPrinc3ss wrote: »For those that remember vet rank remember how hard it was to complete quests and kill certain things? The grind for sky shards and skill points? The lorebooks? This is how it should be. You should have to work at it to be good. So many posts about well make this account wide and that account wide...as someone with 14 characters i dont mind the grind (more gold never hurt anyone). I hate seeing new players that come into the game and immediately are told to grind a spot like alikr dolmens or sky reach to level. I dont support that as you wont know how your character is supposed to play in dungeons or trials or pvp. You wont have a real feel for abilities when you do this and will likely be kicked from a group. Do quests find lore books and sky shards and just learn!
*edited for early post that wasnt finished lol