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Double the key for vet dlc pledge?

LeagueTroll
LeagueTroll
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Every one know dlc dungeon are harder. That’s why most skip them. What about increase the reward then, so ppl actually want to do them more. It was 2 purple key on hm b4 1 tam while other dungeons hm only 1 purple key. Plz provide some reasons in comments.

Double the key for vet dlc pledge? 90 votes

Yes, more key
58%
ArrodisiaAstridAimorazariaSamadhidreamfarerWolfpawbottleofsyrupJeremyDagoth_Racdawgyg999Darkmage1337ValrienBfish22090lillybitsix2fallSomewhereOhtimbarVoodooPlatypusLadyNalcarya 53 votes
No, don’t need
31%
AcrolasDaveMoeDeeotis67SickDuckdennissomb16_ESOMerlin13KAGLAlnilamETravestynoxMjolnirVilkasSovjetPuzzlenutsDarkdexWhite wabbitJuhasowElwendryllKawallphileunderx2UnfadingsilenceFakeFoxEvilAutoTech 28 votes
Have no clue / opinion
10%
RedTalonkari-pekka.hamalaineneb17_ESOAcharnorNolaArchPreyfarWaltherCarrawayLeagueTrolldracul813Olorin007 9 votes
  • rumple9
    rumple9
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    Why does anyone need keys these days? It would make more sense to double monster helm drop
  • zaria
    zaria
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    Yes, more key
    Don't see why not, an vet dlc is way harder than CoA1 HM,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sparr0w
    Sparr0w
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    Yes, more key
    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    [Edited for removed content]
    Edited by ZOS_Mika on July 23, 2018 3:47PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Merlin13KAGL
    Merlin13KAGL
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    No, don’t need
    Keys aren't hard to come by. If people are avoiding DLC dungeons, extra keys aren't going to change that.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • White wabbit
    White wabbit
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    No, don’t need
    Keys aren't hard to come by. If people are avoiding DLC dungeons, extra keys aren't going to change that.

    ^^^^^ what he said
  • Sparr0w
    Sparr0w
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    Yes, more key
    Yeah save me some transmute crystals
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Samadhi
    Samadhi
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    Yes, more key
    Keys aren't hard to come by. If people are avoiding DLC dungeons, extra keys aren't going to change that.

    What do you feel would serve as a better incentive?
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • PouletRico
    PouletRico
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    No, don’t need
    Rewards are fine.
    Maybe increase the 'Random Veteran Dungeon' daily reward a bit, to reduce queue time for everyone.

    BUT, I'd like to see more chests !
    Gilirion the Redbeard chest have so much different sets in it, you have so little chance to actually get the one you want... So in the end, you need to farm keys for days/weeks (the light/medium/heavy are killing me, getting the good set, but not the good type).
    Edited by PouletRico on July 23, 2018 2:34PM
    @PouletRico - EU PC Megaserver
    PouletRico - TankDK - EP
    Experimental Kamikaze - StamDK - AD

    I'm doing my best, but I'm not a native speaker
  • Liquidfist
    Liquidfist
    Soul Shriven
    No, don’t need
    I’d do them for more guaranteed transmute crystals.
  • AlnilamE
    AlnilamE
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    No, don’t need
    I just started doing the DLC dungeons and am learning the mechanics in normal, but they don't seem that much harder than the previous vet dungeons.
    Sparr0w wrote: »
    Can someone translate this please? I don’t speak derp.

    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    Actually, before One Tamriel, you would get a bronze key for normal pledges if you didn't kill all bosses. A silver key if you did. A silver key for normal mode vet and a gold key for Hard Mode vet.
    The Moot Councillor
  • Sparr0w
    Sparr0w
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    Yes, more key
    AlnilamE wrote: »
    I just started doing the DLC dungeons and am learning the mechanics in normal, but they don't seem that much harder than the previous vet dungeons.
    Sparr0w wrote: »
    Can someone translate this please? I don’t speak derp.

    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    Actually, before One Tamriel, you would get a bronze key for normal pledges if you didn't kill all bosses. A silver key if you did. A silver key for normal mode vet and a gold key for Hard Mode vet.

    Just rewording what the OP posted for LordSkyKnight, wasn't around before 1T so don't know myself.

    EDIT: Question, did the bronze/silver/gold relate to the quality of the piece you got out of the chest (e.g. blue/purple/gold)? If so why not make that the incentive??
    Edited by Sparr0w on July 23, 2018 2:54PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • strangeradnd
    strangeradnd
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    Anyone running vet dlc dungeons is likely past worrying about keys and is likely sitting on a pile of them already so I don't see it being much of an incentive.
  • Apache_Kid
    Apache_Kid
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    Yes, more key
    Fang Lair HM should give like 10 keys.
  • DaveMoeDee
    DaveMoeDee
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    No, don’t need
    The reward IS higher for vet. You get monster helms. Gear is also a higher grade.

    If people are doing pledges regularly, they are swimming in keys (and helms). For people who do it infrequently, the helm is already a big attraction.

    And, tbh, I don't really want to encourage more people to do vet pledges if they can't complete hard mode.

    I could see a bump though in rewards for DLC dungeons--though I suppose motifs fill that role.
  • Bfish22090
    Bfish22090
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    Yes, more key
    Why use many word when few word do trick
  • phileunderx2
    phileunderx2
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    No, don’t need
    I said no. Keys are easy to get. Make alts and do normal pledges with them.
  • ZOS_Mika
    ZOS_Mika
    admin
    We have recently removed some insulting commentary. Please ensure that the discussion remains respectful and constructive. Thanks!
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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  • inthecoconut
    inthecoconut
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    Yes, more key
    Bfish22090 wrote: »
    Why use many word when few word do trick

    w6lCvSK.jpg
  • phileunderx2
    phileunderx2
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    No, don’t need
    I said no. Keys are easy to get. Make alts and do normal pledges with them.
  • Merlin13KAGL
    Merlin13KAGL
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    No, don’t need
    Sparr0w wrote: »
    AlnilamE wrote: »
    I just started doing the DLC dungeons and am learning the mechanics in normal, but they don't seem that much harder than the previous vet dungeons.
    Sparr0w wrote: »
    Can someone translate this please? I don’t speak derp.

    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    Actually, before One Tamriel, you would get a bronze key for normal pledges if you didn't kill all bosses. A silver key if you did. A silver key for normal mode vet and a gold key for Hard Mode vet.

    Just rewording what the OP posted for LordSkyKnight, wasn't around before 1T so don't know myself.

    EDIT: Question, did the bronze/silver/gold relate to the quality of the piece you got out of the chest (e.g. blue/purple/gold)? If so why not make that the incentive??
    @Sparr0w the bronze/purple/gold keys corresponded to the chest you would unlock. The chests still corresponded to specific dungeons (just as they do now.)

    So if you needed a piece from a Maj chest, you used a bronze key, a Redbeard chest used a silver, DLC used gold. (bronze was from norm, silver from norm full clear, gold only from Vet, 2x keys from Vet HM.)

    Also, you weren't guaranteed a shoulder piece at all with each unlock, only the gems and 'Undaunted' sets (Infiltrator, etc). That's another aspect that has changed considerably.

    So you might burn 100 keys and only get 30 shoulders, most of which would be wrong set, wrong weight, and wrong trait.

    Edited by Merlin13KAGL on July 23, 2018 4:17PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • starkerealm
    starkerealm
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    I don't think it's necessary, but, no real objections.
    Sparr0w wrote: »
    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    [Edited for removed content]

    It's a little more than that. Originally there were three key types. (Bronze, Silver, and Gold.) Which you'd get for clearing the normal, vet or vet hardmode, pledges. It's been awhile, but I want to say this was before the DLC pledges were split off into their own thing. I don't remember when the keys were reworked into their current format though. I want to say it was before One Tamriel, but I'm honestly not sure.
  • AlnilamE
    AlnilamE
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    No, don’t need
    Sparr0w wrote: »
    AlnilamE wrote: »
    I just started doing the DLC dungeons and am learning the mechanics in normal, but they don't seem that much harder than the previous vet dungeons.
    Sparr0w wrote: »
    Can someone translate this please? I don’t speak derp.

    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    Actually, before One Tamriel, you would get a bronze key for normal pledges if you didn't kill all bosses. A silver key if you did. A silver key for normal mode vet and a gold key for Hard Mode vet.

    Just rewording what the OP posted for LordSkyKnight, wasn't around before 1T so don't know myself.

    EDIT: Question, did the bronze/silver/gold relate to the quality of the piece you got out of the chest (e.g. blue/purple/gold)? If so why not make that the incentive??
    @Sparr0w the bronze/purple/gold keys corresponded to the chest you would unlock. The chests still corresponded to specific dungeons (just as they do now.)

    So if you needed a piece from a Maj chest, you used a bronze key, a Redbeard chest used a purple, DLC used gold.

    Also, you weren't guaranteed a shoulder piece at all with each unlock, only the gems and 'Undaunted' sets (Infiltrator, etc). That's another aspect that has changed considerably.

    So you might burn 100 keys and only get 30 shoulders, most of which would be wrong set, wrong weight, and wrong trait.

    No, the way it was split was:

    Bronze Key - no Monste set
    Silver Key - very low chance at blue monster set
    Gold Key - Higher chance of purple monster set.

    Then they changed it to make all the silver/gold keys give monster sets but diluted the traits.

    The switch to having certain sets come from specific sets came with One Tamriel and the addition of the DLC-specific pledge.
    The Moot Councillor
  • LeagueTroll
    LeagueTroll
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    Have no clue / opinion
    AlnilamE wrote: »
    Sparr0w wrote: »
    AlnilamE wrote: »
    I just started doing the DLC dungeons and am learning the mechanics in normal, but they don't seem that much harder than the previous vet dungeons.
    Sparr0w wrote: »
    Can someone translate this please? I don’t speak derp.

    Before the 'one tamriel' update dlc dungeons used to reward double the keys for vet hardmode, now they reward the same amount. Should DLC pledges again reward more keys than other dungeons to entice people to do them, rather than just skip as many people currently do since they are harder?

    Actually, before One Tamriel, you would get a bronze key for normal pledges if you didn't kill all bosses. A silver key if you did. A silver key for normal mode vet and a gold key for Hard Mode vet.

    Just rewording what the OP posted for LordSkyKnight, wasn't around before 1T so don't know myself.

    EDIT: Question, did the bronze/silver/gold relate to the quality of the piece you got out of the chest (e.g. blue/purple/gold)? If so why not make that the incentive??
    @Sparr0w the bronze/purple/gold keys corresponded to the chest you would unlock. The chests still corresponded to specific dungeons (just as they do now.)

    So if you needed a piece from a Maj chest, you used a bronze key, a Redbeard chest used a purple, DLC used gold.

    Also, you weren't guaranteed a shoulder piece at all with each unlock, only the gems and 'Undaunted' sets (Infiltrator, etc). That's another aspect that has changed considerably.

    So you might burn 100 keys and only get 30 shoulders, most of which would be wrong set, wrong weight, and wrong trait.

    No, the way it was split was:

    Bronze Key - no Monste set
    Silver Key - very low chance at blue monster set
    Gold Key - Higher chance of purple monster set.

    Then they changed it to make all the silver/gold keys give monster sets but diluted the traits.

    The switch to having certain sets come from specific sets came with One Tamriel and the addition of the DLC-specific pledge.

    The most clear thing I remember:
    Bronze key is green, silver key is blue, gold key is purple.
  • Dubhliam
    Dubhliam
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    DLC dungeons have the best kind of incentive:

    MOTIFS!!!
    >>>Detailed Justice System Concept thread<<<
  • Jhalin
    Jhalin
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    Maybe I’m missing something here, but all vHM completions award 2 keys last I checked. DLC regular vet completions could use maybe two for a regular vet clear, but I don’t think that’s really necessary
  • Jeremy
    Jeremy
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    Yes, more key
    Every one know dlc dungeon are harder. That’s why most skip them. What about increase the reward then, so ppl actually want to do them more. It was 2 purple key on hm b4 1 tam while other dungeons hm only 1 purple key. Plz provide some reasons in comments.

    They need to double something. Not sure if keys would do the trick... but might be a good first step. Because currently - trying to do a vet DLC dungeon from the group finder isn't worth the time and aggravation. At least not in my opinion. I only do it when I'm in an especially good mood.
    Edited by Jeremy on July 24, 2018 10:34AM
  • rumple9
    rumple9
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    They should drop a random VMA masters or asylum weapon
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