Joshlenoir wrote: »What do you think of getting a new PvP map with no keeps?
Joshlenoir wrote: »Just an interesting zone with lots of structures, hills, doors, buildings, elaborate cooridors etc.
Joshlenoir wrote: »What do you think of getting a new PvP map with no keeps? Or a new zone (like an expansion) that has faction PvP enabled. This way the people more focused on killing players rather than sieging keeps, have somewhere to Duke it out with one another. It doesn't even have to be anything insane. Just an interesting zone with lots of structures, hills, doors, buildings, elaborate cooridors etc.
There could be world bosses, good resource nodes, public dungeons, and powerful mobs, etc. Spread out across the map to discourage people from running huge zergs.
This theoretical map would have NO flags, NO keeps to siege, NO siege enabled, none of that stuff. NO campaign score, etc. A good reference is timeless isle from world of Warcraft during the mists of pandaria expansion.
OR
An update that gives us the option to toggle World PvP on, or turns certain zones into PvP enabled ones, and makes cities / hubs safe zones (or risk getting owned by guards).
Joshlenoir wrote: »What do you think of getting a new PvP map with no keeps? Or a new zone (like an expansion) that has faction PvP enabled. This way the people more focused on killing players rather than sieging keeps, have somewhere to Duke it out with one another. It doesn't even have to be anything insane. Just an interesting zone with lots of structures, hills, doors, buildings, elaborate cooridors etc.
There could be world bosses, good resource nodes, public dungeons, and powerful mobs, etc. Spread out across the map to discourage people from running huge zergs.
This theoretical map would have NO flags, NO keeps to siege, NO siege enabled, none of that stuff. NO campaign score, etc. A good reference is timeless isle from world of Warcraft during the mists of pandaria expansion.
OR
An update that gives us the option to toggle World PvP on, or turns certain zones into PvP enabled ones, and makes cities / hubs safe zones (or risk getting owned by guards).