Vercingetorix wrote: »A bad player will blame literally anything on their failure besides themselves.
Twohothardware wrote: »Rune Cage and Harness Magicka are all that need nerfed.
As somone that's hopped back onto a MagSorc some during Summerset due to just how OP they are right now they need to stop letting players run three shields. It's not necessary to have Hardened Ward and Harness Magicka and Healing Ward to be able to survive on a Sorc, it just makes you god mode when you do because on top of 3 shield stacking you can sustain almost forever when fighting Magicka players because of the Harness Magicka.
MagSorc is not a tank. It's a light armor burst damage dealer with Streak and Mines and Pets using Skills that have a 28m range to avoid taking a ton of damage. But right now with 3 shields and Resto Ult I can tank a whole zerg on me longer than I can on a StamDK or StamWarden in heavy armor with Troll King.
liamcatsmithb14_ESO wrote: »I don't care what reason you give, the way Rune Prison is right now is unforgivable. Anyone saying it's not just wants to enjoy being overpowered for longer.
DeadlyPhoenix wrote: »liamcatsmithb14_ESO wrote: »I don't care what reason you give, the way Rune Prison is right now is unforgivable. Anyone saying it's not just wants to enjoy being overpowered for longer.
Just lol.... That's why 90% of the people I fight in BGs are all Stam builds... Stamina is so OP it's ridiculous. Extreme tankiness, extreme stamina regen, extreme DPS with no repercussion, access to tons of OP proc sets, access to tons of OP spammables like snipe, dodge roll break free and block to your hearts content, access to vigor and rally, poisons are better, etc. I could go on, but I've listed enough.
One of these days I may actually make a stamina based PvP toon and if I do, look out world. You thought I was slaughtering people on my sorcerer that can only break free or dodge roll once before being out of stamina, just wait...
If you dont think stamina is OP, thats probably because you play a stamina toon.
Personally, rune cage isn't even that bad.... half the time it is even greyed out and unusable, so I prefer to slot a different stun instead.
For shields, we have access to one more shield than anyone else.... You want to shield stack? Run harness magicka and ward ally. There ya go, two shields instead of 3. Personally, using 3 shields at once is a waste of resources in PvP. I run one shield only, harness magicka for the extra magicka I get back.
Twohothardware wrote: »Rune Cage and Harness Magicka are all that need nerfed.
As somone that's hopped back onto a MagSorc some during Summerset due to just how OP they are right now they need to stop letting players run three shields. It's not necessary to have Hardened Ward and Harness Magicka and Healing Ward to be able to survive on a Sorc, it just makes you god mode when you do because on top of 3 shield stacking you can sustain almost forever when fighting Magicka players because of the Harness Magicka.
MagSorc is not a tank. It's a light armor burst damage dealer with Streak and Mines and Pets using Skills that have a 28m range to avoid taking a ton of damage. But right now with 3 shields and Resto Ult I can tank a whole zerg on me longer than I can on a StamDK or StamWarden in heavy armor with Troll King.
Good tip... let's see... Hardened Ward, Harness Magicka and Healing Ward stacked along with Streak,Mines, double pets... I'm thinking Altmer... maybe Breton... Hmmm... now hair colour and eyes...
I'd still be dead in seconds though. Truly terrible. Oh well. Off to the slaughter!Twohothardware wrote: »Twohothardware wrote: »Rune Cage and Harness Magicka are all that need nerfed.
As somone that's hopped back onto a MagSorc some during Summerset due to just how OP they are right now they need to stop letting players run three shields. It's not necessary to have Hardened Ward and Harness Magicka and Healing Ward to be able to survive on a Sorc, it just makes you god mode when you do because on top of 3 shield stacking you can sustain almost forever when fighting Magicka players because of the Harness Magicka.
MagSorc is not a tank. It's a light armor burst damage dealer with Streak and Mines and Pets using Skills that have a 28m range to avoid taking a ton of damage. But right now with 3 shields and Resto Ult I can tank a whole zerg on me longer than I can on a StamDK or StamWarden in heavy armor with Troll King.
Good tip... let's see... Hardened Ward, Harness Magicka and Healing Ward stacked along with Streak,Mines, double pets... I'm thinking Altmer... maybe Breton... Hmmm... now hair colour and eyes...
Yup you can absolutely run all of that with your Overload bar even though it's unnecessary. You can run Monster Sets like Engine Guardian that give you a free proc pet you can kite like a tree.
DuskMarine wrote: »
shields are ridiculously high and as sorc i heal either with resto staff or the pet, in PVE i don't even use shields. More over it, you can stack them with the class shields and it gets ridiculously high. It's stupid to be on full offensive and full defensive at the same time, like sorcs do.
You don't do Trials then. If you're not having to shield in PvE, you're not doing the hard stuff. Sorcs have had shields nerfed time and again, and each time it's been because of PvP.
Nobody double stacks shields, its a waste of resources. Every mag class has access to Annulment, and every non-sorc class uses it.
Sorcs get a stronger version of that shield because that's part of their class identity. They are supposed to have slightly higher defenses in exchange for slightly lower damage output. That's how the devs wanted sorcs to be.
There is a reason sorcs haven't been BiS in mag DPS for a long time. If you want top tier DPS, you go magblade these days.
Both you and OP seem to be new here, so maybe you don't know that.
heres the thing if i can stack a shield on top of me(pet sorc btw) and i can hit almost a 30k shield on top of my already 18k health. yea shields need a nerf to reduce the maximum to say 10-15k because their litterally overpowered. again if i can live through something as a dps that only a tank should live through there is something wrong and makes the ability broken. so your whole point is flawed cause he may not pve but even some of us in pve think its broken and should be fixed.
usmguy1234 wrote: »As we all know the sorc nerf cries have reached a fevered pitch. What do you plan to do to prepare for the storm?
usmguy1234 wrote: »As we all know the sorc nerf cries have reached a fevered pitch. What do you plan to do to prepare for the storm?
usmguy1234 wrote: »As we all know the sorc nerf cries have reached a fevered pitch. What do you plan to do to prepare for the storm?
when will the madness end?

People that call for nerfs all have one thing in common. They want everyone to be worse so they can seem good. That's it. That's the whole motivation behind ANYONE ever asking for a nerf. It's a tantrum.
It's "this thing is better than me, so make it worse so that I can feel good about myself again in a game that has no real life value."
The only real response to nerf demands is to point, laugh and carry on with your day.
DuskMarine wrote: »
shields are ridiculously high and as sorc i heal either with resto staff or the pet, in PVE i don't even use shields. More over it, you can stack them with the class shields and it gets ridiculously high. It's stupid to be on full offensive and full defensive at the same time, like sorcs do.
You don't do Trials then. If you're not having to shield in PvE, you're not doing the hard stuff. Sorcs have had shields nerfed time and again, and each time it's been because of PvP.
Nobody double stacks shields, its a waste of resources. Every mag class has access to Annulment, and every non-sorc class uses it.
Sorcs get a stronger version of that shield because that's part of their class identity. They are supposed to have slightly higher defenses in exchange for slightly lower damage output. That's how the devs wanted sorcs to be.
There is a reason sorcs haven't been BiS in mag DPS for a long time. If you want top tier DPS, you go magblade these days.
Both you and OP seem to be new here, so maybe you don't know that.
heres the thing if i can stack a shield on top of me(pet sorc btw) and i can hit almost a 30k shield on top of my already 18k health. yea shields need a nerf to reduce the maximum to say 10-15k because their litterally overpowered. again if i can live through something as a dps that only a tank should live through there is something wrong and makes the ability broken. so your whole point is flawed cause he may not pve but even some of us in pve think its broken and should be fixed.
The guy who quoted you was right: you don't run trials.
Actually, you don't know the class at all nor the basic game mechanics.
Sorcs (like it or not) were enabled for tanking. Some encounters show tanks stacking health to the extreme and a sorc with a shield like you describe would just be unable to do his / her job.
Furthermore, not all sorcs stack 60k magicka. Most go for a mix of crit and / or magic damage and this makes shields smaller.
DuskMarine wrote: »DuskMarine wrote: »
shields are ridiculously high and as sorc i heal either with resto staff or the pet, in PVE i don't even use shields. More over it, you can stack them with the class shields and it gets ridiculously high. It's stupid to be on full offensive and full defensive at the same time, like sorcs do.
You don't do Trials then. If you're not having to shield in PvE, you're not doing the hard stuff. Sorcs have had shields nerfed time and again, and each time it's been because of PvP.
Nobody double stacks shields, its a waste of resources. Every mag class has access to Annulment, and every non-sorc class uses it.
Sorcs get a stronger version of that shield because that's part of their class identity. They are supposed to have slightly higher defenses in exchange for slightly lower damage output. That's how the devs wanted sorcs to be.
There is a reason sorcs haven't been BiS in mag DPS for a long time. If you want top tier DPS, you go magblade these days.
Both you and OP seem to be new here, so maybe you don't know that.
heres the thing if i can stack a shield on top of me(pet sorc btw) and i can hit almost a 30k shield on top of my already 18k health. yea shields need a nerf to reduce the maximum to say 10-15k because their litterally overpowered. again if i can live through something as a dps that only a tank should live through there is something wrong and makes the ability broken. so your whole point is flawed cause he may not pve but even some of us in pve think its broken and should be fixed.
The guy who quoted you was right: you don't run trials.
Actually, you don't know the class at all nor the basic game mechanics.
Sorcs (like it or not) were enabled for tanking. Some encounters show tanks stacking health to the extreme and a sorc with a shield like you describe would just be unable to do his / her job.
Furthermore, not all sorcs stack 60k magicka. Most go for a mix of crit and / or magic damage and this makes shields smaller.
the litteral lowest shield ive seen outside of pvp is 23k. thats still over 40k health. and i run trials quite alot with the healers we have i dont actually need the shields. plus sorcs were never meant to be tanks(no idea where you pulled that logic from). basic game mechanics hmm...manticora dont need a shield to beat, serpent dont need a shield for him either, warrior good healers shields obselete dont need it block and youll be fine, theres only one trial you need shields(and this is if you dont run two tanks) and thats cloudrest which even then you dont need more than a 10k shield at most. the rest of the bosses in the game arent even an issue that call for shields it just needs good teammates. the only reason people even bring magicka isnt because of their damage its because of the wards nothing more remove wards and stamina and magicka would even out a bit on whos using what. if shields make that much of a difference(which they highly do) why not nerf them and actually balance them.