If guild wars 2 released on console, id leave eso in a heartbeat.
For the sole reason of..... WvW
Theirs just works, more engaging more competitive and not to mention a hell of a lot more stable.
With 6 max level characters ready for raids in gw2 and 8 CP 690 characters here, I have to say that gw2 has go cut a *** load of corners to make the model work, you don't see the shortcuts made unless you played the game a LONG time like I did and observant, trust me gw2 isn't as goody 2 shoes as everyone thinks. ESO is hella more buggy but zeni doesn't cut corners
AlexanderDeLarge wrote: »I saw a whole lot of "free free free" and not much explaining how the company plans to bring in a continuous flow of cash to support their game, in your thread that is "strictly about business model"
Are the content releases and the loot boxes/crown store exclusives not enough to make this a success? They're nickeling and diming on everything short of pay2win and the benefit of getting double transmutation shards is toeing a dangerous line already. Do they really need to inconvenience the player so much when it comes to materials found around the world that they sell "convenience features" that are standard among the competition to the point that it's a massive inconvenience to anyone else that doesn't cough up the cash?
When it comes to ESO+ in particular, at the very least they really need to address the fact that their most valuable customers who spend hundreds of dollars to buy the content outright are devaluing their membership every time they spend money on the content releases. Over the last year, I've spent $100+ on crowns, $100 on the Morrowind CE, $90 on the Summerset CE and I'm getting an experience comparable to a MMO with a poorly implemented f2p model. It sucks.With 6 max level characters ready for raids in gw2 and 8 CP 690 characters here, I have to say that gw2 has go cut a *** load of corners to make the model work, you don't see the shortcuts made unless you played the game a LONG time like I did and observant, trust me gw2 isn't as goody 2 shoes as everyone thinks. ESO is hella more buggy but zeni doesn't cut corners
What shortcuts are you referring to? I've taken an extensive look at their cash shop and all I see are net positives for Guild Wars 2 players. There are a lot of similar practices since the games themselves are very similar but I could go even further and talk about their implementation of loot boxes which are better too. They don't give duplicates and it costs far less to get the thing you actually want than it does to get the gem extractions out of a set of crown crates.
the vast majority of all cosmetics for the non humanoid races are simply not there, they are ported from the humanoid races, and simply given the " that'll do " idea, siege in gw2 is handled by an action bar, not something dedicated, there are VERY few unique animations that only npcs have, as well as animation for npcs being generally poor anyways, any humanoid non player avatar no matter the size or any thing else, has the same animation moveset as the humanoid playable character, making for some awkward encounters especially if the humanoid enemy or ally is much larger than the regular avatar, there are alot of reused textures, nearly nonexistant housing. voice acting is also very limited as well, also the armor system in gw2 is much more basic, there are no unique proc sets and there arent very many options to begin with, with the gear, the only system that gw2 has, that is more complex than eso in any way, is the combat, and by damn is the combat good in gw2. you could say the cosmetic system is good, but thats only true if you play a humanoid race, charr and asura get the *** shaft
ESO costs ALOT of *** more money to maintain compared to GW2, and even though GW2 costs alot less to maintain, the still have to cut alot of corners to make *** work, look at the first expansion, it was recieved pretty poorly by the fans, me included
As usual, my actual experience gets ignored because people have a vendetta
With 6 max level characters ready for raids in gw2 and 8 CP 690 characters here, I have to say that gw2 has go cut a *** load of corners to make the model work, you don't see the shortcuts made unless you played the game a LONG time like I did and observant, trust me gw2 isn't as goody 2 shoes as everyone thinks. ESO is hella more buggy but zeni doesn't cut corners
Money-loving ZOS would never copy the business model of a "poorly" monetized game like GW2.
This time last year, Guild Wars 2 hit all-time sales lows after endless quarter-to-quarter drops and was even below NCSoft's ancient Lineage I, Lineage II and Blade & Soul.
This year, Q1 2018, thanks to an expansion and monetization tricks like mount loot boxes, GW2 managed to bump up to 3rd place within NCSoft.
If GW2's revenue doesn't stay up, you can bet their consumer-friendly monetization will go out the window - especially considering how simple marketing additions like extra loot boxes helped boost revenue.
wasn't the first expansion for GW2 when you bought it you also had to pay for a copy of the original game? Whether you owned the original game or not IIRC that first expansion was like 59.99?
Just asking nvr bought it and probably nvr will
dungeons were literally removed,
shaielzafine wrote: »Costume dyes are free to apply, but you end up buying the dyes from the gem store and it's a gamble what you get for the little packs.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Grass is always greener, blah, blah, blah.
I like GW2 a lot actually. But... ESO is more fun. It has it's share of issues, but the game is still doing remarkably well and frankly, every MMO fanbase has topics that complain about it. I would be willing to bet other people from other games say, "ESO is a better game than 'X' game I am playing".
Mystrius_Archaion wrote: »MisterBigglesworth wrote: »Mystrius_Archaion wrote: »The reason I'm here over Guild Wars 2.....gamepad support.
I really can't play games without decent gamepad support anymore.
I would leave this game in a heartbeat if there was a game with gamepad support that had as good a world and easily better combat(simpler, less gimmick rock/paper/scissors with more real strategy and positioning).
Not sure how high your standards are, but Xpadder makes games like GW2 and WoW perfectly playable with a controller, as long as you don't mind still using KB&M for everything besides combat. Been playing them for years that way - and ESO too, since 2013 beta - can't even imagine all the experiences I would've missed out on due to my aversion to KB&M for the really long play sessions characteristic of most MMOs. I made an Xpadder profile so I could comfortably tank in Wrath of the Lich King and never looked back.
I can't stand joystick mouse emulation; it just doesn't work right as the analog variability of the stick is lost. I pretty much need it to work for as much as possible too.
Are you kidding me? Living world is crap, they pop out 1-2 hours worth of content every 3-4 months. Yeah I'll give you the crafting bag, but gw2 content is crap.
Money-loving ZOS would never copy the business model of a "poorly" monetized game like GW2.
This time last year, Guild Wars 2 hit all-time sales lows after endless quarter-to-quarter drops and was even below NCSoft's ancient Lineage I, Lineage II and Blade & Soul.
This year, Q1 2018, thanks to an expansion and monetization tricks like mount loot boxes, GW2 managed to bump up to 3rd place within NCSoft.
If GW2's revenue doesn't stay up, you can bet their consumer-friendly monetization will go out the window - especially considering how simple marketing additions like extra loot boxes helped boost revenue.
Money-loving ZOS would never copy the business model of a "poorly" monetized game like GW2.
This time last year, Guild Wars 2 hit all-time sales lows after endless quarter-to-quarter drops and was even below NCSoft's ancient Lineage I, Lineage II and Blade & Soul.
This year, Q1 2018, thanks to an expansion and monetization tricks like mount loot boxes, GW2 managed to bump up to 3rd place within NCSoft.
If GW2's revenue doesn't stay up, you can bet their consumer-friendly monetization will go out the window - especially considering how simple marketing additions like extra loot boxes helped boost revenue.
GW2 costume dying is not actualy free. you need a special consumable. now.. if you play GW2 like me, sporadically and don't change costumes much once you get an outfit set - you are going to end up sitting on a lot of that consumable. but if you want to change outfits the way i tend to in ESO? (AE almost daily) that consumable is depleted very quickly and guess where you have to get more other then very occasional log in reward? that's right. cash shop. oh and other then basic set of dyes, all the other dyes have to be bought. oh sure, once they are unlocked, they are unlocked forever JUST LIKE IN ESO... but you don't get to unlock them via achievements. I mean... you can sorta craft random ones. but not the best looking rarest ones. and you never know what you are going to get out of the other ones, I have gone through random dyes giving me the same couple of dyes I already unlocked... over.. and over...
but speaking of log in rewards, that's one of the things I like better in GW2. login rewards just carry over, you do not lose any, just because you didn't log in for couple of weeks.
aside from that... i prefer level scaling in ESO to the one in GW2. why? because in GW2, it only truly becomes "go anywhere, at any time" if you boost your character leveling as it scales you DOWN to the zone level. yeah, sure its nice to have your materials instanced. but there is also 1. soft cap as for how long you can farm before they stop respawning for you for a while (and i believe its something small, like half an hour of zone farming, so you have to keep moving to other zones) and as it was mentioned above... you hit your craft bag limits very quickly anyways, without much to show for it. you know how 160 cp gear costs 10 as much to craft as 150 cp or lower? EVERYTHING costs that much or more to craft in GW2. this is how they compensate for materials being instanced. by making everything require a lot more materials.
GW2 has its perks and honestly, it has a very different vibe to it from ESO. but... it has its issues too. it honestly feels like grass is greener syndrome.