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Earthgore vs Troll King...

TheDoomsdayMonster
TheDoomsdayMonster
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Which of these two Monster Sets do you think is superior for a Magicka Templar healing a group for Small Scale PvP?
Unyeilding Bias
PSN TheLordofMurder
PS4 NA
Magicka Templar
DC
The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s

Earthgore vs Troll King... 62 votes

Earthgore...
74%
Arobaindanielclarkb16_ESOKoensolKetarmishkollege14a5AdzyTaylorTBoisEmma_OverloadStrider__RoshinGreenSoup2HoTAlexTheLionLexxypwnsChunkyCatJormasaurusAsmaelToc de MalsviAnkael07BallcapHutch679WeylandLabs 46 votes
Troll King....
25%
SolarikenSotha_SilKartalinSergg007SpearpointAlfie2072EnslavedshinikazeCaliMadeExodiumSlackGrimhallowMaura_NeysaPriyasekarsskRaammzzaajoegall 16 votes
  • LeHarrt91
    LeHarrt91
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    Earthgore...
    I think it also depends on the setup of the group your in. As Troll King is like 1500 health recovery every 2 secs when healed below 60% with no cooldown, so good for heavy armor users if you have a lot of HoTs going and those with health recovery racial bonus.
    Earthgore can clear a negate that could otherwise prove deadly to your group and heal for a great amount over 6 secs, good for all setups, procs when healed below 50% but has a 35 sec cooldown.

    Healer in Earthgore, Tanky DPS in Troll King. Best of Both Worlds.
    Edited by LeHarrt91 on July 13, 2018 4:51AM
    PS NA
    Have played all classes.
    Warden Main
  • Solariken
    Solariken
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    Troll King....
    As long as you're the only one wearing it I think you generally get more mileage out of Troll King. It doesn't have a target cap or cooldown. But then again it could be worthless if your group is full of vampires lol.

    Sure, TK is not as flashy nor does it save the day in the big moments like Earthgore, but it really does some heavy lifting.
  • Lichbourne90
    Lichbourne90
    ✭✭✭
    Earthgore...
    LeHarrt91 wrote: »
    I think it also depends on the setup of the group your in. As Troll King is like 1500 health recovery every 2 secs when healed below 60% with no cooldown, so good for heavy armor users if you have a lot of HoTs going and those with health recovery racial bonus.
    Earthgore can clear a negate that could otherwise prove deadly to your group and heal for a great amount over 6 secs, good for all setups, procs when healed below 50% but has a 35 sec cooldown.

    Healer in Earthgore, Tanky DPS in Troll King. Best of Both Worlds.

    ^^^^^^ This. It really depends on the group comp but in our core 4 man group a tanky stam character usually has TK covered.
    Edited by Lichbourne90 on July 13, 2018 5:27AM
  • Moonsorrow
    Moonsorrow
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    Earthgore...
    Earthgore is my choice. But best to have both in the team of course. It was actually nice that they increased the time of the proc, aka the "nerf" it had, now i see more people run into the area for a healing rain of blood when it procs.

    When first got it, was funny when so many random people ran away from it when at siege situations, since it looks like kinda hostile effect unless knows what an awesome heal shower it is. :p
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Thanx for the responses guys...

    I am currently running Earthgore and its been great, but my gut keeps telling me that Troll King might be better...

    On the flipside, as @LeHarrt91 notes, Earthgore can clear a negate and that's very, very, valuable...


    I am definitely going to test Troll King once I get more Transmute Stones, but at current I can understand why the vote favors Earthgore at present (7-2 in favor of Earthgore at this moment)...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • phillyproduct
    phillyproduct
    ✭✭✭
    Need more info small scale cyro? Or bg? How much do u plan on healing? Are you a dps healer or heavy armor dot build stand in your house?
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • Koensol
    Koensol
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    Earthgore...
    Truth is many stamina players are already wearing troll king, so it kinda becomes obsolete.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Need more info small scale cyro? Or bg? How much do u plan on healing? Are you a dps healer or heavy armor dot build stand in your house?

    I mostly play in Imperial City, occasionally in Cyrodill (will play there more once they fix the freezing issues), and never in BG's...

    I plan on Healing as needed (but I typically do Heal primarily) as I tend to function as a hybrid, mobile, Healer/DPS...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Koensol wrote: »
    Truth is many stamina players are already wearing troll king, so it kinda becomes obsolete.

    Excellent point...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Ankael07
    Ankael07
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    ✭✭
    Earthgore...
    Dont forget that being a vampire comes with a great HP recovery debuff which makes Troll King pointless
    If you want me to reply to your comment type @Ankael07 in it.
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    Earthgore...
    Eathgore all the way

    Tk is worm by stam users

    Too many vampires

    Earthgore has an amazing clean negate or hostile ground zone effect

    Earthgore can turn a defeat into asecond chance
  • Thogard
    Thogard
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    ✭✭✭✭✭
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Edited by TheDoomsdayMonster on July 13, 2018 6:48AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.
    Edited by Thogard on July 13, 2018 7:01AM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    Well ok...

    I completely disagree with your views here, but we are off topic anyway as this is about Earthgore vs Troll King...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Sparr0w
    Sparr0w
    ✭✭✭✭✭
    Earthgore...
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Enslaved
    Enslaved
    ✭✭✭✭✭
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    Troll King....
    Small scale with heals over time => Trollking
    12+ ppl with regular templar heal setup => Earthgore

  • Thogard
    Thogard
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    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...

    I think you and I have different definitions of small scale PvP.

    Regardless, bloodspawn should be on the list. After EGs nerf, it can no longer keep people alive through a concerted ult dump from another Stam group. Bloodspawn helps you stay alive but more importantly it’ll give you the ult regen so that you have a remembrance ready when the other team is about to ult dump on you.

    And that’s not to mention how extremely important Stam Regen is on a magplar healer in small scale PvP.

    But hey, what do I know?
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Thogard wrote: »
    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...


    Regardless, bloodspawn should be on the list.

    Now that's a fair statement and one I can support as initially you made the blanket statement that amounted to "if you are not using Bloodspawn you cant be good" which is in serious error...

    No doubt, Bloodspawn is good, but lets not act like Bloodspawn is the only good choice available for a Healer...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Thogard
    Thogard
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    ✭✭✭✭✭
    Thogard wrote: »
    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...


    Regardless, bloodspawn should be on the list.

    Now that's a fair statement and one I can support as initially you made the blanket statement that amounted to "if you are not using Bloodspawn you cant be good" which is in serious error...

    No doubt, Bloodspawn is good, but lets not act like Bloodspawn is the only good choice available for a Healer...

    It’s the only good choice available for a skilled healer in small scale PvP that is fighting while outnumbered, or against a similarly sized but organized and competent team.

    Earthgore’s cooldown is too long and only works if you stay in place. If you’re staying in place as a small scale group, you’re not fighting outnumbered or against anyone competent.

    If you’re fighting 1 or 2 players with your small scale group, then sure, bloodspawn won’t get activated enough in 35s to have your extra remembrance or resto ult outweigh the earthgore proc.

    But then in that scenario, you’re not really a small scale group. You’re just zerging people down. And if that’s the mentality, you might as well just go to the spot on the map with the easiest PvP and your best chance to zerg down soloers with your small scale group... Imperial city.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Thogard wrote: »
    Thogard wrote: »
    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...


    Regardless, bloodspawn should be on the list.

    Now that's a fair statement and one I can support as initially you made the blanket statement that amounted to "if you are not using Bloodspawn you cant be good" which is in serious error...

    No doubt, Bloodspawn is good, but lets not act like Bloodspawn is the only good choice available for a Healer...

    It’s the only good choice available for a skilled healer in small scale PvP that is fighting while outnumbered, or against a similarly sized but organized and competent team.

    Earthgore’s cooldown is too long and only works if you stay in place. If you’re staying in place as a small scale group, you’re not fighting outnumbered or against anyone competent.

    If you’re fighting 1 or 2 players with your small scale group, then sure, bloodspawn won’t get activated enough in 35s to have your extra remembrance or resto ult outweigh the earthgore proc.

    But then in that scenario, you’re not really a small scale group. You’re just zerging people down. And if that’s the mentality, you might as well just go to the spot on the map with the easiest PvP and your best chance to zerg down soloers with your small scale group... Imperial city.

    First off, this thread is NOT about Bloodspawn as its titled Earthgore vs Troll King; stop derailing with your praise about Bloodspawn...

    Second, stop with your ignorant assumptions as they are wrong...

    What evidence do you have that my group is fighting 1 or 2 people or that I am zerging people down? You are making stuff up out of thin air as neither of these statements are true...

    And finally, just for the record, Pirates Skelly is an excellent set to use in Small Scale as well, so please stop with your "Bloodspawn is the only good Monster Healer Set in Small Scale" garbage.
    Edited by TheDoomsdayMonster on July 13, 2018 9:54AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Enslaved
    Enslaved
    ✭✭✭✭✭
    ✭✭✭✭
    Troll King....
    Yeah, pirate is great for magicka temps. But I see why bloodspawn is strong as well. Still would go trollking over earthgore.
  • Morgul667
    Morgul667
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    ✭✭✭✭✭
    Earthgore...
    Everytime i see a group with multiple earthgore i think potato ^^

    But still better than tk for a magplar
  • Exodium
    Exodium
    ✭✭✭✭
    Troll King....
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    Lmao so true. If you wear earthgore you've joined zergling territory and belong in those 24 man thumbless zergs who need sets to carry them.

    As a solo/small scale player, I'd never use Earthgore. It's actually embarrassing. So yeah, troll king all the way. Or bloodspawn even.
  • Mister_DMC
    Mister_DMC
    ✭✭✭✭✭
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    Lol Savage dude, I love eartgore for PvE tanking. Fun fact, the effect removes the Earthgore amalgum's lava on hardmode. I strongly believe this was it's intented purpose, not zerg healing
  • Jimmy_The_Fixer
    Jimmy_The_Fixer
    ✭✭✭✭✭
    Earthgore...
    Given these two options, earthgore is the clear winner. A healer's job in small group is to mitigate burst damage, since any dps should be able to heal themselves through manageable amounts of incoming damage. TK is a heal over time that's not gonna do much against a coordinated ult dump while EG is a burst heal that can help against burst damage so it's the better call, plus it eats ground effects.

    Pirate Skelly and Bloodspawn(more of a magden pick IMO) belong on this list though. Thorvukun is also solid but that more "support" than "healing".
    Edited by Jimmy_The_Fixer on July 13, 2018 3:33PM
  • Thogard
    Thogard
    ✭✭✭✭✭
    ✭✭✭✭✭
    Thogard wrote: »
    Thogard wrote: »
    Sparr0w wrote: »
    Thogard wrote: »
    Thogard wrote: »
    If you have any hopes of ever being a decent magplar, the correct answer is “bloodspawn”

    Troll king should be worn by a Stam player, not the magplar.

    Earthgore should be worn by the player who has given up on ever trying to be good or using skill to contribute anything useful. Also must have no sense of shame or decency.

    With as much creativity as this game allows with character building, I have a gut feeling that the "absoluteness" of your views is in error...

    I mean, are you stating (as if its an absolute fact) that if a Magplar wears any other Monster Set other than Bloodspawn, that the Magplar wont even be decent?

    You don't really believe that do you?

    Well it’s funny you ask. I’m pretty sure the Tooltip is incomplete for earthgore. The 2 piece should read:

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood and shame underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30,000 Health over 6 seconds. This effect can occur once every 35 seconds. While this item is equipped, you are prevented from “getting good.”

    But real talk tho, bloodspawn is the better magplar set if your opponent is competent. An EG magplar will have either poor Stam management, poor mag regen, or be easily burst... they just get carried for 6s every 35s. Bloodspawn is better. And it encourages anticipatory healing / ults as well; which is what separates good magplars from crap ones.

    Edit: this is all assuming the magplar is the only magplar in the group. If you can stack EGs then obviously they’re OP AF and if your group does that then you’re just bad players.

    Really though, I can’t stress enough that wearing earthgore prevents PvP healers from having to learn how to anticipate PvP dmg. When EG isn’t up, the healer is useless against a real organized group.

    I occasionally heal PvP with earthgore, just come from a StamNB, you'll know how to anticipate the dmg and avoid getting zerged while healing your group ;)

    Precisely...

    Thogard is incorrectly assuming that just because you use Earthgore that you don't know what you are doing or that it prevents you from "getting good"...


    Well what about the experienced players that already know what they are doing and now use it?

    For me, I was always very good at healing, but now with Earthgore, its ridiculously easy...


    I view Earthgore the same way I view Zaan; they are sets that allow inexperienced players to have success...

    BUT what happens when you place an overtuned set (like Zaan and Earthgore) in the hands of someone who already knows what they are doing?

    Well, I used it for the first time earlier today, and literally, my group ran the table in Imperial City for several hours before we got tired and logged off...

    During that time, on the rare occasions that someone in my group got into execute range, Earthgore brought them back with ease; between me stacking HoT's, supplying them with shields, and Earthgore my group never was in real danger of losing...


    Earthgore is very powerful in the right hands...


    Regardless, bloodspawn should be on the list.

    Now that's a fair statement and one I can support as initially you made the blanket statement that amounted to "if you are not using Bloodspawn you cant be good" which is in serious error...

    No doubt, Bloodspawn is good, but lets not act like Bloodspawn is the only good choice available for a Healer...

    It’s the only good choice available for a skilled healer in small scale PvP that is fighting while outnumbered, or against a similarly sized but organized and competent team.

    Earthgore’s cooldown is too long and only works if you stay in place. If you’re staying in place as a small scale group, you’re not fighting outnumbered or against anyone competent.

    If you’re fighting 1 or 2 players with your small scale group, then sure, bloodspawn won’t get activated enough in 35s to have your extra remembrance or resto ult outweigh the earthgore proc.

    But then in that scenario, you’re not really a small scale group. You’re just zerging people down. And if that’s the mentality, you might as well just go to the spot on the map with the easiest PvP and your best chance to zerg down soloers with your small scale group... Imperial city.

    First off, this thread is NOT about Bloodspawn as its titled Earthgore vs Troll King; stop derailing with your praise about Bloodspawn...

    Second, stop with your ignorant assumptions as they are wrong...

    What evidence do you have that my group is fighting 1 or 2 people or that I am zerging people down? You are making stuff up out of thin air as neither of these statements are true...

    And finally, just for the record, Pirates Skelly is an excellent set to use in Small Scale as well, so please stop with your "Bloodspawn is the only good Monster Healer Set in Small Scale" garbage.

    It was more of a general “you” as in you, the reader, who can make a choice. Not you, doomsdaymonster, the magplar who wears earthgore in IC.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Solariken
    Solariken
    ✭✭✭✭✭
    ✭✭✭✭
    Troll King....
    Monster set choice is pretty fluid on magplar IMO, I play mine in light armor without block and without shields and generally prefer 1pc Domihaus and 1pc Chudan instead of any available 2pc; I like consistency over proc chance.
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    Troll King....
    Thogard wrote: »
    Earthgore’s cooldown is too long and only works if you stay in place. If you’re staying in place as a small scale group, you’re not fighting outnumbered or against anyone competent.
    Truth. Even in larger scale groups (12-16 in our case), continuous coordinated movement is necessary to keep from getting locked down and overrun. That’s why the balancing of earthgore last update was so significant. Not only does it heal for less, you get fewer ticks of it as well making it maybe 25% as effective as it was last update.

    If you can still afford to stand in an earthgore proc and get its full benefit, then you’re Xv1ing.
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