Oreyn_Bearclaw wrote: »The ridiculous buff to the skill was a small damage component, which has already been nerfed on PTS. Will sit back and wait for the forums to talk about how OP sorcs have been forever. I have said many times, that I would also be fine with a moderate range nerf, but it has to stay a ranged skill because sorc is a ranged class. I would remove the keep buff (40 meters is a little silly), and probably bring the skill in line with gap closers, 22 meters.
Also, the day I have a 3 to 1 KDR, is the day I retire. That is pretty terrible for any class, at least in Open World PVP. Sorcs do have a higher killing blow ratio than average, but my lifetime KDR is frankly higher on my mDK and sNB than on my mSorc.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
leave it the way it is and quit crying and man up and go with the flow, nothing should ever be nerfed, and set your toon to take all it can get
shadowwraith666 wrote: »Leave it as it is, only the pvp crowd seems to have a problem with it.
shadowwraith666 wrote: »Leave it as it is, only the pvp crowd seems to have a problem with it.
Peekachu99 wrote: »Range and length of the stun. Defensive Rune will still remain one of the best PVP moves in the game even if nerfed in that manner.
Oreyn_Bearclaw wrote: »The ridiculous buff to the skill was a small damage component, which has already been nerfed on PTS. Will sit back and wait for the forums to talk about how OP sorcs have been forever. I have said many times, that I would also be fine with a moderate range nerf, but it has to stay a ranged skill because sorc is a ranged class. I would remove the keep buff (40 meters is a little silly), and probably bring the skill in line with gap closers, 22 meters.
Also, the day I have a 3 to 1 KDR, is the day I retire. That is pretty terrible for any class, at least in Open World PVP. Sorcs do have a higher killing blow ratio than average, but my lifetime KDR is frankly higher on my mDK and sNB than on my mSorc.