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Medium armor needs adjustment this PTS cycle - A few suggestions

  • Gallagher563
    Gallagher563
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    We shouldn't forget that there are no CP evnironments as well, where you can't fill your gaps with ideal CP allocations.

    The solution is more mobility in medium and shuffle should grant more snare immunity maybe 2 seconds per medium piece. The cost needs to be brought down to say 2.7k.
  • Ocelot9x
    Ocelot9x
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    @NobleX35
    But why should i get a defensive medium if i can get more dmg and same (if not more) tankyness with a heavy dmg set?
    Lets see the numbers

    Truth+bone pirate
    24596 health
    1021 mag
    41026 stam
    1700 stam recovery
    3905 wd (major+minor brutality only)
    27.2 weap crit
    23496 (35%) spell res
    19833 (30%) physical res
    2818 (43%) crit res
    Effective weapon power 8419
    Healing total 61%

    Vs

    Impreg+bone pirate
    23911 health (600 less even if impreg has 1k more health)
    11251 mag (1kish more)
    41103 stam (80ish more)
    1946 stam recovery (246 more)
    3515 wd (390 less)
    31 crit (3.8 more)
    19279 spell res (6% less)
    15616 phys res (6% less)
    3701 crit res (13% more)
    Effective weapon power 8173 (246 less)
    Healing total 60.5%

    considering constitution
    considering regen blocked while sprinting and blocking (making heavy even more appealing)
    considering more heavy attack return
    i dont see how a medium defensive set is more appealing than a heavy dmg set
  • NobleX35
    NobleX35
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    Ocelot9x wrote: »
    @NobleX35
    But why should i get a defensive medium if i can get more dmg and same (if not more) tankyness with a heavy dmg set?
    Lets see the numbers

    Truth+bone pirate
    24596 health
    1021 mag
    41026 stam
    1700 stam recovery
    3905 wd (major+minor brutality only)
    27.2 weap crit
    23496 (35%) spell res
    19833 (30%) physical res
    2818 (43%) crit res
    Effective weapon power 8419
    Healing total 61%

    Vs

    Impreg+bone pirate
    23911 health (600 less even if impreg has 1k more health)
    11251 mag (1kish more)
    41103 stam (80ish more)
    1946 stam recovery (246 more)
    3515 wd (390 less)
    31 crit (3.8 more)
    19279 spell res (6% less)
    15616 phys res (6% less)
    3701 crit res (13% more)
    Effective weapon power 8173 (246 less)
    Healing total 60.5%

    considering constitution
    considering regen blocked while sprinting and blocking (making heavy even more appealing)
    considering more heavy attack return
    i dont see how a medium defensive set is more appealing than a heavy dmg set

    You dont need to run bone pirate if you’re in medium. Thats more of a sustain set than a damage set, and it has no weapon damage lines so you’re not even benefiting from the 12% weapon damage passive. Try running something like ravager, hundings, or automaton. Youre effective weapon power will be higher.

    My builds in medium usually average around 9.5-10k effective weapon power, 5k wd, 5k crit resistance, 30-35k stamina, 24-27k health, 45-50% crit, 2k stam regen, 60-65% healing total.
    "Only the dead have seen the end of war."
  • Amdar_Godkiller
    Amdar_Godkiller
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    Medium armor just needs some kind of viable purge mechanism and some degree of passive crit resistance so that investment in sturdy or well-fitted instead of impen is practical, I think.

    Also there aren't enough good medium armor sustain sets. Medium armor sustain comes from cost reduction not stam recovery, because movement and speed are key to the medium armor playstyle and nearly everything that requires stamina to use, kills your stamina recover for 2 seconds.
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