Client not server, server don't animate or render.Froggmann5 wrote: »In the alpha build of the game, there were capes.
But it turned out to be an absolute lag fest that made servers *** themselves.
So no more capes, unless you like lag.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »Ok I should copy and paste this since I have to explain it so much.....
There is one and only one reason we don't have capes, the engine can't handle cloth rendering.....if more than two people have capes the entire game craps the bed (yeah you guys just had to build your own engine.... ) And for the "No capes!" crowd....
Cloaks and Capes are part of TES lore.
They were Actually promised By ZoS and shown in a demo before they found out the engine has so many limitations
The dumb meme from the lame ass movie the Incredibles is about as relevant as 8 track tapes these days.
ZirconJunkie wrote: »MMORPGs from a decade ago handled capes just fine. The advanced technology and complex systems contained within the ESO engine make capes impossible.