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Best Sets for Healers?

  • VaranisArano
    VaranisArano
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    My healblade is using olorime, worm cult and troll king

    Engaging play style and pretty decent too!

    Absolutely loving the ‘dark side’ blood healer theme ;D

    Also, my own question for experienced healers (sorry for hijack); does worm cult not work in 4 man content? Been in a lot of dungeons and the visual effects seem to disappear. Would rather switch out the set for dungeons if I’m not getting the 5pc bonus

    Seems a bit random when the red orb visuals from Ebon set always seem to remain. Not using them on same character :’)

    Worm Cult works and you still get the bonus, but I have also seen the glowing balls disappear at times. Weapon swap seems to work for me (I have the WC weapons) or unequip/reequip. Either way I still had the 5 piece bonus every time I've noticed the visual effect vanish.

    Its not the most useful of 5 piece bonuses in dungeons unless your group is mostly magicka, but its still a decent choice.
  • Sparr0w
    Sparr0w
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    Combat Physician procs a 10k shield with amps, stacks with warded players and provides a shield for unshielded stamina players

    the fact is that wards are not as good as straight heals. they do not get your armor rating and if you block while you have a ward up, you do not get the extra 50%+ mitigation from the block but you do waste the stam that it would take to block.

    You really don't get 50% mit if you have a shield up? That sucks.

    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
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    Heal: Templar | Sorc | NB | Warden | Necro
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    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Gargath
    Gargath
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    Healer's Habit + Eyes of Mara + Troll King + The Ritual Mundus + Warden Lizard, probably not best but a fun build different than majorities's favourite healer.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Gargath wrote: »
    Healer's Habit + Eyes of Mara + Troll King + The Ritual Mundus + Warden Lizard, probably not best but a fun build different than majorities's favourite healer.

    Eyes is a crap set. You would be much better off with either Seducer or gift of Magnus. Troll King and ritual don't make any sense together, healing done does not increase health regen. Healer habit used to be all right when it was its own 8% that stacked with minor mending but if you want a percentage amps to your healing, sanctuary is a higher percentage and stacks with minor mending and your teams healing within 10 meters, which is large enough.

    Overall 1/5 build, would not run.
    Edited by Lightspeedflashb14_ESO on July 10, 2018 6:14AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Sparr0w wrote: »
    Combat Physician procs a 10k shield with amps, stacks with warded players and provides a shield for unshielded stamina players

    the fact is that wards are not as good as straight heals. they do not get your armor rating and if you block while you have a ward up, you do not get the extra 50%+ mitigation from the block but you do waste the stam that it would take to block.

    You really don't get 50% mit if you have a shield up? That sucks.

    Yes. And it always has been this way. See here- https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-summerset/p1
  • Narvuntien
    Narvuntien
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    So my sorc dungeon healer is currently running spc and necropotence (because i can just buy it).

    I was actually using healers habit but I switched to necropotence having a hell of a lot more magicka is pretty similar to that extra 8% (which i cannot get within my kit like a temp or warden).

    Farming weapons is a terrible grind even worse that most of the healing gear is trials (or vet DLC dungeons) gear, I wish there was more buyable healers gear :/. Atm my inventory is filled with random pieces of healer gear but I just don't have a full 5 pieces of anything other than SPC. At least with the new recent change I can just use blue jewellery without weakening the buff. But I don't just don't have any weapons from these healer sets... well I don't have lightning staves of any of these healer sets but I do have a nice infused lightning necropotence staff that's just always going to be useful.

    Monster set I am using Bogdan but it has a really low proc chance and I have a lot more burst healing and a lot less healing over time as a Sorc healer. I thought that the hp regen for troll king wasn't very good the target has to already have pretty high hp/hp regen for it to be worth it.
    Edited by Narvuntien on July 10, 2018 8:56AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @Narvuntien Monster set I am using Bogdan but it has a really low proc chance and I have a lot more burst healing and a lot less healing over time as a Sorc healer. I thought that the hp regen for troll king wasn't very good the target has to already have pretty high hp/hp regen for it to be worth it


    All healers have access to blood alter. This alone makes Bogdans more reliable then earthgore or troll King. Troll King is a pvp set, I do not understand why healer would run it in pve. The only difference between a sorc healer and everyone else is the pet. If that is what you mean by "a lot", I think you are wrong. But I am not the master when it comes to sorc healers, that is @Tasear and I think she would be better suited to answer your observations.

    As far as farming weapons, if you are on the pc, use this addon, http://www.esoui.com/downloads/info57-HarvestMapEsoheadMarkers.html it has locations for treasure chests and it can mark out the most efficient route between the locations of there spawn points.
    Edited by Lightspeedflashb14_ESO on July 10, 2018 10:20AM
  • Tasear
    Tasear
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    Bogdans, vs earthgore usually ends be personally choice along with playstle choice. Earthgore will save lives when need it and Bogdan will secure lives. One thing to note though is earthgore can proc on pet which can a good and bad thing. Also take note earthgore does negate nasty stuns and roots along with some other things. It just depends how you want to heal.

    Edit.

    There's option to use potences over monster set too. It will stack together as 25% ultimate reduction for a Sorc.
    Edited by Tasear on July 10, 2018 10:44AM
  • Ir0nB34r
    Ir0nB34r
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    Earthgore will need to be pried from my cold dead fingers before I give it up (or some kind of huge nerf). A free, auto-cast, ultimate heal when ever someone is in trouble is hard to beat.
    [XBOX][NA]
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Ir0nB34r wrote: »
    Earthgore will need to be pried from my cold dead fingers before I give it up (or some kind of huge nerf). A free, auto-cast, ultimate heal when ever someone is in trouble is hard to beat.

    You will get more healing out of bodgans, I guarantee it.
  • BadSerpico
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    Earthgore is a beast definitely have in your inventory with the other helms mentioned
  • Khrogo
    Khrogo
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    Ir0nB34r wrote: »
    Earthgore will need to be pried from my cold dead fingers before I give it up (or some kind of huge nerf). A free, auto-cast, ultimate heal when ever someone is in trouble is hard to beat.

    You will get more healing out of bodgans, I guarantee it.

    While Bogdan deserves a place in every healer’s arsenal, it is not ‘smart’ like Earthgore. There is no certainty that Bogdan will proc when it is most needed. Earthgore, however, will proc when a target is healed below 50% health. This means that a fast-ticking, long-acting HoT like Rapid Regen will trigger it when the conditions are met. Sure, I t won’t save anyone from a one-shot, but it will catch a surprising amount of near fatalities. For score runs and no-death challenges, it is worth its weight in gold.

  • whsprwind
    whsprwind
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    Khrogo wrote: »
    Ir0nB34r wrote: »
    Earthgore will need to be pried from my cold dead fingers before I give it up (or some kind of huge nerf). A free, auto-cast, ultimate heal when ever someone is in trouble is hard to beat.

    You will get more healing out of bodgans, I guarantee it.

    While Bogdan deserves a place in every healer’s arsenal, it is not ‘smart’ like Earthgore. There is no certainty that Bogdan will proc when it is most needed. Earthgore, however, will proc when a target is healed below 50% health. This means that a fast-ticking, long-acting HoT like Rapid Regen will trigger it when the conditions are met. Sure, I t won’t save anyone from a one-shot, but it will catch a surprising amount of near fatalities. For score runs and no-death challenges, it is worth its weight in gold.

    This is why Earthgore is much better than any other set -- it saves you when you meet those Oh Sh** moments.
    Also, it heals you while you are CCed or unable to heal due to dungeon mechanic, and it heals YOU while you are rezzing your team!

    My experience with Chokethorn and Bogdan has been that it's just another set that overheals, never really there when you do need it. They seem better fitted for PvP where you can never have enough heals.
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  • Jaimeh
    Jaimeh
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    Ir0nB34r wrote: »
    I am wondering what some of the best sets for healers are? Right now I am working on a Warden Healer that is equipped with x2 Earthgore, x5 SPC, & x5 Lich. I might eventually upgrade SPC to Vestments of Olorime if I can ever farm the trial, but is there anything in place of Lich people might suggest?

    In addition to all the sets mentioned already, I would also add Necropotence for a Warden healer--I use it on mine for dungeons and the stats/tooltips are really nice, you just have to recast the Blue Betty timely to keep getting the magicka bonus.
  • AbysmalGhul
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    I'm not a fan of the Olorime set. The buff zone is pretty small and people have to make contact with it to get the buff bonus. I still prefer SPC because I can keep the proc going regardless of the shorter duration. A good secondary set would be worm or alteration mastery or the crafted version Seducer. I think seducer reduces magicka cost by 8% and Alteration reduces cost of all abilities by 8%.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Khrogo wrote: »
    Ir0nB34r wrote: »
    Earthgore will need to be pried from my cold dead fingers before I give it up (or some kind of huge nerf). A free, auto-cast, ultimate heal when ever someone is in trouble is hard to beat.

    You will get more healing out of bodgans, I guarantee it.

    While Bogdan deserves a place in every healer’s arsenal, it is not ‘smart’ like Earthgore. There is no certainty that Bogdan will proc when it is most needed. Earthgore, however, will proc when a target is healed below 50% health. This means that a fast-ticking, long-acting HoT like Rapid Regen will trigger it when the conditions are met. Sure, I t won’t save anyone from a one-shot, but it will catch a surprising amount of near fatalities. For score runs and no-death challenges, it is worth its weight in gold.

    I would rather have a monster helm proc 10 times in a 3 minute fight, then on that just does not proc because I am doing my job, keeping my team's health up. I have played as a DPS with a lot of healer that use earthgore and a lot of healers that use Bogdans, I tell you what, I always see bodgans saving more people then earthgore.
  • Khrogo
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    I'm not a fan of the Olorime set. The buff zone is pretty small and people have to make contact with it to get the buff bonus. I still prefer SPC because I can keep the proc going regardless of the shorter duration.

    I think Olorime is a welcome addition to the game. It has its strengths and weaknesses. When a group is stacked, it is very strong. Not only does the long duration mean higher.buff uptime, it also affects 12 group members (up from SPC’s six-person limit). It is situational, though, and placement of the buff circle can be awkward. On the final boss of Aetherian Archive, for example, it is clearly outclassed by SPC.

    To be honest, SPC is just a very good set. Although the extra regen from Olorime is nice, without spell damage glyphs, it can drop spell dmg too low. In comparison, SPC looks like a DPS set, which in four-man content is a great. More damage means less healing as I see it :)
  • Long_Jon_Nefty
    IMO Wisdom of Vanus is awesome for learning the healer role as it keeps your heals strong while you learn mechanics/ or how to make a proper healer build. Once you know what you're doing you should drop it for a group buff set as at that point your experience should be enough to keep people alive anyways.
  • Long_Jon_Nefty
    I thought of something else, it might seem insignificant at first but you need to use heavy attacks around every six seconds to keep up the Vanus 5 pc bonus, this helped me get into the habit of learning which moments in the heat of battle I could afford to use heavy attacks. Even without Vanus this is helpful for sustain to many builds. Some moments during fights it is just not practical to stop what your doing to heavy attack, but having to do it all the time helped me learn to have proper HA timing in different scenarios and better resource management as a result.

    I.e are you getting pressured? Is the enemy team pushing forward into your safe zone with ults ready to drop on you while your in the HA animation or do you have time for another HA? Will your CC immunity last for you to have time to complete your HA or would it be better to cast a defensive skill first? And if you do have time to HA will your health hold up to get you through it AND provide time for a self heal? Will your team suffer deaths during the long HA animation?

    Small stuff but it is these critical decision-making moments that separate the good from the great.


  • FakeFox
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    Khrogo wrote: »
    I'm not a fan of the Olorime set. The buff zone is pretty small and people have to make contact with it to get the buff bonus. I still prefer SPC because I can keep the proc going regardless of the shorter duration.

    I think Olorime is a welcome addition to the game. It has its strengths and weaknesses. When a group is stacked, it is very strong. Not only does the long duration mean higher.buff uptime, it also affects 12 group members (up from SPC’s six-person limit). It is situational, though, and placement of the buff circle can be awkward. On the final boss of Aetherian Archive, for example, it is clearly outclassed by SPC.

    To be honest, SPC is just a very good set. Although the extra regen from Olorime is nice, without spell damage glyphs, it can drop spell dmg too low. In comparison, SPC looks like a DPS set, which in four-man content is a great. More damage means less healing as I see it :)

    You have to keep in mind that you can place a new Olorime circle every ten seconds while the buff lasts 30 seconds (42 with Jorvulds) meaning that you can have olorime up close to 100% on three separate groups (four with jorvulds). With a somewhat disciplined group this can get you close to 100% uptime even on the Mage in AA. If you learn to micro manage this set properly the only fight you can't keep higher uptimes then SPC with reasonable effort is Olms in AS.
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  • Kingslayer513
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    Tasear wrote: »

    Infabile aether - because concussion is too low now.

    Worm - because Magicka reduction is nice ( not very useful in 4 man though to support allies)

    Olrumine or SPC - because major courage buff is awesome ( extremely popular)

    Santuary - for hm trials or PvP healing

    Jorvulds - increase major force, potions and buff time. ( Very popular)

    Mending - reduction in damage

    Tasear's post hits the nail. The quoted ones are what you'll see in 99% of PVE endgame content.
  • Gnortranermara
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    A healer needs the following:

    PRIMARY SET FOR MAJOR COURAGE
    SPC or Olorime. SPC for a 4-man dungeon DPS-healer hybrid, Olorime for more pure trials healer.

    SECONDARY SET
    Worm for beginners. Reduces spell cost for the group.
    Mending for advanced/trials healers. Reduces enemy damage done.
    Infallible Aether for DPS-healer hybrids. Gives Minor Slayer, increases heavy attack damage, and applies Minor Vulnerability.

    MONSTER SET
    1 heavy, 1 medium to maximize the Undaunted Mettle passive.
    Iceheart - provides a damage shield, improving survivability
    Sentinel of Rkugamz - can restore stamina to the tank, replacing the function of Master Resto
    Earthgore - extra heals. Usually excessive and unnecessary, if your group knows how to avoid damage.
    Bogden the Nightflame - ditto

    WEAPONS
    Restoration Staff. Infused with Weakening Enchant, mitigates boss damage
    Lightning Staff. Charged with Shock Enchant. Either complete a 5pc set -OR- Maelstrom

    I run a DPS/healer hybrid with SPC and Infal. Since I'm more DPS oriented, I opt out of the Resto. Instead, I run an Infal lightning staff with Maelstrom inferno staff. The only heals I use are Ritual of Retribution (on the ground at all times to keep up Major Courage) and back bar Honor the Dead. I generally avoid running with groups that need any more than this.
  • SirPilky
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    mocap wrote: »
    For vet dungeons everything works well. Get 40K magicka and you are ready to heal. Other stats only if you want to deal damage at the same time (hybrid healer).

    For trials look at meta builds (Alcast web site). Though every BiS items for healer already mentioned in this thread...

    Riiight, and I'm the queen of England, check any meta build and I'll bet my left *** you'll have less than 40k magicka.
    A healer needs the following:

    PRIMARY SET FOR MAJOR COURAGE
    SPC or Olorime. SPC for a 4-man dungeon DPS-healer hybrid, Olorime for more pure trials healer.

    MONSTER SET
    1 heavy, 1 medium to maximize the Undaunted Mettle passive.
    Iceheart - provides a damage shield, improving survivability
    Sentinel of Rkugamz - can restore stamina to the tank, replacing the function of Master Resto
    Earthgore - extra heals. Usually excessive and unnecessary, if your group knows how to avoid damage.
    Bogden the Nightflame - ditto

    Firstly, Olorime is just better, longer duration, Minor Aegis for the extra bit of survivability, just make sure to place it more or less on bosses and anyone that can't see and move into the buff when it's slightly out of place, well, it probably won't make much difference for them anyway.

    Also, while others may be viable and have litte niche uses, Nightflame and Earthgore are the only sets a healer will ever need, in content that you don't need either of those, you probably don't even need a monster set at all.
    Edited by SirPilky on January 29, 2019 12:27PM
  • Qbiken
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    Can we not recommend SPC when Olorime exists?
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