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Best Sets for Healers?

Ir0nB34r
Ir0nB34r
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I am wondering what some of the best sets for healers are? Right now I am working on a Warden Healer that is equipped with x2 Earthgore, x5 SPC, & x5 Lich. I might eventually upgrade SPC to Vestments of Olorime if I can ever farm the trial, but is there anything in place of Lich people might suggest?
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  • VaranisArano
    VaranisArano
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    Its pretty much Olorime, SPC, Sanctuary, Worm's Raiment, as far as I know. Maybe Julianos if you need general stat boosts.

    Otherwise, there are a lot of sets that work well for dungeon healers, but aren't the meta, like Eyes of Mara, Kagrenacs, Seducer, Combat Physician, etc.
  • kringled_1
    kringled_1
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    Jorvuld's Guidance and Mending are the other sets I see most frequently listed.
  • mocap
    mocap
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    For vet dungeons everything works well. Get 40K magicka and you are ready to heal. Other stats only if you want to deal damage at the same time (hybrid healer).

    For trials look at meta builds (Alcast web site). Though every BiS items for healer already mentioned in this thread...
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Earthgore is trash. Use bodgans or sentinel of rkugams.
  • Tryxus
    Tryxus
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    SPC or Olorime as a base set (you'll need both). Olorime is rather nice tho, since you can keep it on the backbar to trigger the area and use a Master/Asylum Resto on frontbar.

    I also keep a set of Sanctuary ready here, just in case the other healer is using Olorime already.

    As a second set, the most popular ones are Worm's Raiment, Healing Mage (Mending) and Jorvuld's Guidance

    Monster sets: Earthgore or Bogdan
    Edited by Tryxus on July 4, 2018 7:00AM
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • Tasear
    Tasear
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    Right now

    Infabile aether - because concussion is too low now.

    Worm - because Magicka reduction is nice ( not very useful in 4 man though to support allies)

    Olrumine or SPC - because major courage buff is awesome ( extremely popular)

    Santuary - for hm trials or PvP healing

    Jorvulds - increase major force, potions and buff time. ( Very popular)

    Mending - reduction in damage

    Meritorious service - adds resistances for 2 minutes to allies



    Other sets that aren't that great but could of been or be useful

    Gossmber - gain evasion to allies

    Stendarr - purge 5 negative effects every 30 secs

    Dragur rest - great for some heal tanking

    Kagechoc hope - Rez dead faster ( PvP)

    Combat physician - shield for ally ( small group support)
    ----
    Not that great

    Light speaker
    Healing mage
    Vanus
    Magus
    Lamina song
    Redistributor
    Trimminic valor
    Prayer shawl

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    Oddly useful

    Potentes
    Deadric trickery
    Julanious
    Mother sorrow
    Necropotence
    Seducer
    Lich

    Edit
    I forget inventor guard and master architect

    Edit 2
    Twlight remedy -used to be good
    Edited by Tasear on July 4, 2018 10:34AM
  • Tasear
    Tasear
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    Monster helms

    Bogdan and earthgore are most popular
    Troll king is about 3rd
    Choketen - uniquie uses
    Sentential - pet issues, radius issues, spawn issues
  • Oumalakasha
    Oumalakasha
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    Has anyone made good use of the Wisdom of Vanus set yet? I am still new to this game so I haven't done any of the endgame stuff yet, but the Vanus set stands out as one that could be a lot of fun to play with, especially if combined with Jorvuld's. I understand that dps is king in this game so I am sure it wouldn't really be used in trials and such, but perhaps it could find some use outside of that content? Seems like it could serve well for HoT-heavy specs.
  • Imza
    Imza
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    end game vet healers want to have Olorime's, Mending, Jorvulds, Sanctuary, Infallible Aether and Worm. They also want to be able to mix and match with the other healer in the group if running trials.

    For pledges, vet, dlc or others, SPC and Worm still work really well, but, they are not quite as popular now.

    EDIT:
    For pledges, vet, dlc or others, SPC, Mending and Worm still work really well, but, they are not quite as popular now.
    Edited by Imza on July 4, 2018 7:49AM
  • Sparr0w
    Sparr0w
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    I run Olorime, (Sanctuary/Worm cult) & Bogdan
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Tasear
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    Might also like Lord warden or that defile monster helm
  • BaneOfBattler
    BaneOfBattler
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    spc
  • MerlinPendragon
    MerlinPendragon
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    SPC and Sanctuary. Troll King for monster set. All Divines. Pick the Ritual for Mundus stone. You will be super healer.
    _____________________________________
    Merlin Pendragon - Uther Pendragon - The Lady of the Lake - Sir Lancelot
  • StrangeForce001
    Has anyone made good use of the Wisdom of Vanus set yet? I am still new to this game so I haven't done any of the endgame stuff yet, but the Vanus set stands out as one that could be a lot of fun to play with, especially if combined with Jorvuld's. I understand that dps is king in this game so I am sure it wouldn't really be used in trials and such, but perhaps it could find some use outside of that content? Seems like it could serve well for HoT-heavy specs.

    I played around and used Wisdom of Vanus with Draugr's Rest. Both sets proc on heavy attacks and Vanus give a Major Mending boost to the healing AOE. It is a nice set for healing tanks in boss fights.
  • Oumalakasha
    Oumalakasha
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    Has anyone made good use of the Wisdom of Vanus set yet? I am still new to this game so I haven't done any of the endgame stuff yet, but the Vanus set stands out as one that could be a lot of fun to play with, especially if combined with Jorvuld's. I understand that dps is king in this game so I am sure it wouldn't really be used in trials and such, but perhaps it could find some use outside of that content? Seems like it could serve well for HoT-heavy specs.

    I played around and used Wisdom of Vanus with Draugr's Rest. Both sets proc on heavy attacks and Vanus give a Major Mending boost to the healing AOE. It is a nice set for healing tanks in boss fights.

    Hey thanks for the reply! Sounds like some nice synergy there. Does the DR heal proc at the location of the target or at the caster's location? I'm getting relatively close to CP160 so I'll definitely put that one on my list of sets to grind for.
  • StrangeForce001
    Hey thanks for the reply! Sounds like some nice synergy there. Does the DR heal proc at the location of the target or at the caster's location? I'm getting relatively close to CP160 so I'll definitely put that one on my list of sets to grind for.

    Draugr's Rest procs 100% on the target of your heavy attack which benefits your tank and any melee teammates. With the Major Mending from Vanus and your resto staff passives you will get a decent healing AOE HoT.

    Edit: The more I think about it the more benefits I discover. I can't think of any ability or setup that gives a cost free AOE heal for 10 seconds, while recovering magica from your heavy attack.
    Edited by StrangeForce001 on July 5, 2018 11:39PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Hey thanks for the reply! Sounds like some nice synergy there. Does the DR heal proc at the location of the target or at the caster's location? I'm getting relatively close to CP160 so I'll definitely put that one on my list of sets to grind for.

    Draugr's Rest procs 100% on the target of your heavy attack which benefits your tank and any melee teammates. With the Major Mending from Vanus and your resto staff passives you will get a decent healing AOE HoT.

    Edit: The more I think about it the more benefits I discover. I can't think of any ability or setup that gives a cost free AOE heal for 10 seconds, while recovering magica from your heavy attack.

    The cost is having to wear that set instead of healing mage or worm or SPC or any of the other sets mentioned in this thread. Most of the time you will be over healing anyways and it is much better to have sets that don't heal directly but provide group utility.
  • StrangeForce001
    The cost is having to wear that set instead of healing mage or worm or SPC or any of the other sets mentioned in this thread. Most of the time you will be over healing anyways and it is much better to have sets that don't heal directly but provide group utility.

    Yes, I am aware of the meta sets, but the person asking the question didn't really care for meta. So I suggested a set that would work well with Vanus. It's not best in slot. It's not trial gear. It just a setup I think he would have fun playing with..
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    The cost is having to wear that set instead of healing mage or worm or SPC or any of the other sets mentioned in this thread. Most of the time you will be over healing anyways and it is much better to have sets that don't heal directly but provide group utility.

    Yes, I am aware of the meta sets, but the person asking the question didn't really care for meta. So I suggested a set that would work well with Vanus. It's not best in slot. It's not trial gear. It just a setup I think he would have fun playing with..

    I understand not wanting to play the meta, I have 7 DPS and they all wear different gear but my tanks and healers have ebon and SPC/olo as a base. These sets are simply too important to pass up. So as long as the healer has SPC/olo, I really could not care less what the other sets they have on are.
  • StrangeForce001
    I understand not wanting to play the meta, I have 7 DPS and they all wear different gear but my tanks and healers have ebon and SPC/olo as a base. These sets are simply too important to pass up. So as long as the healer has SPC/olo, I really could not care less what the other sets they have on are.

    Spell Power Cure and Olorime are very strong support sets for healers. My position on "best sets for healers" is to have several of these mentioned sets and mix and match to meet the needs of the group. The great thing about healing is that you have the flexibility to help offset a particular weakness in a group or address a situational challenge using these sets.

    As an example, I ran Combat Physician, Inventor's Guard and Earthgore for a four man DLC dungeon no death run. The group I ran with did not have stellar dps to nuke everything in the dungeon (I suspect most ESO players don't have superstar dps). So, my strategy as a healer was to mitigate group damage. Mending does this, but it procs around the healer. Combat Physician paired with Ward Ally procs a shield at range. Inventor's Guard offers Major Aegis for you and 2 allies out to 28m when I use a cheap ulti. Earthgore procs a strong AOE heals for allies with low health being healed.

    I certainly wouldn't be invited to trials with this setup, but it worked for what the group was trying to accomplish. So I encourage players to tinker with different combinations of sets and learn how to appropriately tailor them along with your skills to accomplish team goals.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @StrangeForce001 I perfer not changing my armor with every group, I choose the armor that is the most beneficial to the most players, most of the time. Meaning that on my temp, I run SPC and mending with Bogdans and on my warden I run SPC and worm with sentinel of rkugams. All those sets help both Stam and mag equally and me as the healer. Major courage is simply too much to give up. You have to use it.

    Major aegis is a waste to me, the way the game calculates damage reduction, it is like 10% or less while it is up and even if you use a cheap ulti, you can't have it up 100% realistically. Bogdans is far more reliable then earthgore, I have played with healer that had that set on and it proced a whole 2 times in a 3 minute fight. Worthless. Combat physican can only proc on one player every six seconds. An 8k ward every 10-15 seconds is hardly going to change anything.

    The just of what I think you are saying is solid advise, I think, that you have to change for your group but the sets you mentioned just are weak when compared to the "meta".
  • gnarlyvandal
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    My healblade is using olorime, worm cult and troll king

    Engaging play style and pretty decent too!

    Absolutely loving the ‘dark side’ blood healer theme ;D

    Also, my own question for experienced healers (sorry for hijack); does worm cult not work in 4 man content? Been in a lot of dungeons and the visual effects seem to disappear. Would rather switch out the set for dungeons if I’m not getting the 5pc bonus

    Seems a bit random when the red orb visuals from Ebon set always seem to remain. Not using them on same character :’)
    Edited by gnarlyvandal on July 6, 2018 12:54PM
  • Trinity_Is_My_Name
    Trinity_Is_My_Name
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    mocap wrote: »
    For vet dungeons everything works well. Get 40K magicka and you are ready to heal. Other stats only if you want to deal damage at the same time (hybrid healer).

    For trials look at meta builds (Alcast web site). Though every BiS items for healer already mentioned in this thread...

    This! Agree 100%. One of the best sets to run for most Vet/Normal dungeons is Kagrenac's Hope combined with just about anything else. I usually run Kag's with SPC and Earthgore but there are many other choices. Keep Magicka high as possible with a good Magicka regen and you will do well.
  • Sparr0w
    Sparr0w
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    Hey thanks for the reply! Sounds like some nice synergy there. Does the DR heal proc at the location of the target or at the caster's location? I'm getting relatively close to CP160 so I'll definitely put that one on my list of sets to grind for.

    Draugr's Rest procs 100% on the target of your heavy attack which benefits your tank and any melee teammates. With the Major Mending from Vanus and your resto staff passives you will get a decent healing AOE HoT.

    Edit: The more I think about it the more benefits I discover. I can't think of any ability or setup that gives a cost free AOE heal for 10 seconds, while recovering magica from your heavy attack.

    The cost is having to wear that set instead of healing mage or worm or SPC or any of the other sets mentioned in this thread. Most of the time you will be over healing anyways and it is much better to have sets that don't heal directly but provide group utility.

    Agreed. Just finished levelling my healer & was wearing 5pc seducer 5pc sanctuary 2pc earthgore. earthgore never procced.

    (2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood underneath them, which soaks up enemy placed effects instantly and heals all friendly targets in the area for 30000 Health over 6 seconds. This effect can occur once every 35 seconds.

    Would have been just as effective running SPC/Olorime & a damage monster set. Unfortunately I need to finish farming them.
    Edited by Sparr0w on July 6, 2018 1:00PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • StrangeForce001
    The just of what I think you are saying is solid advise, I think, that you have to change for your group but the sets you mentioned just are weak when compared to the "meta".

    I need to address this comment as the sets I previously mentioned are more effective than the “meta” sets you posted for the no death run the group was trying to accomplish. Let’s break it down..

    Spell Power Cure has zero defensive value. You can argue a good offense is a good defense. While Spell Power Cure offers a nice attack buff, it’s not sending anyone’s dps into the stratosphere. Combat Physician procs a 10k shield with amps, stacks with warded players and provides a shield for unshielded stamina players. It’s duration is 6 seconds, but my crit rating gives it a great uptime. With the Ward Ally skill at any given time in a four man group, one to three players are shielded and that’s if no one wards. On to the next..

    I really considered using Mending, but the buff centers around the caster and last 3 seconds. Inventor’s Guard buffs me and 2 allies with Major Aegis for 10 seconds. Major Aegis give 15% upfront damage mitigation which provides more defense for shielded players. If you don’t know what I mean by this, there is a great post on how damage mitigation works in this sub forum. The buff also sticks with the player allowing them freedom of mobility. No need to stack on healer. I don’t need 100% uptime on Major Aegis, but I do need control on when to use it. Since this set is tied to my ultimate, I can use it when we face off a tough fight. I do get my ulti often so uptime is decent.

    Finally, I found Earthgore more appropriate to use than Bogdan. Although Bogdan procs often enough, Earthgore specifically targets low health allies in danger of dying who really need the burst heal. The fact that it’s an AOE is a bonus.

    Now I run the “meta” sets also most of the time and I’m not trying to tell people what to wear. The point I want to make is try to avoid getting blindly caught up in the orbit of “meta”. I don’t view sets as meta or trash, more like degrees of how effective the sets are. As healers we should assess our challenges (squishy group, sustain issues, problems with mechanics, etc..) and pick our skills and sets that best serves the team.
  • Drdeath20
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    Ir0nB34r wrote: »
    I am wondering what some of the best sets for healers are? Right now I am working on a Warden Healer that is equipped with x2 Earthgore, x5 SPC, & x5 Lich. I might eventually upgrade SPC to Vestments of Olorime if I can ever farm the trial, but is there anything in place of Lich people might suggest?

    What do you plan to do with it?

    Run vet dungeons? Trials? Pvp healer
  • Ir0nB34r
    Ir0nB34r
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    My healblade is using olorime, worm cult and troll king

    Engaging play style and pretty decent too!

    Absolutely loving the ‘dark side’ blood healer theme ;D

    Also, my own question for experienced healers (sorry for hijack); does worm cult not work in 4 man content? Been in a lot of dungeons and the visual effects seem to disappear. Would rather switch out the set for dungeons if I’m not getting the 5pc bonus

    Seems a bit random when the red orb visuals from Ebon set always seem to remain. Not using them on same character :’)

    If you like the blood healer theme definitely do Earthgore instead of Troll King. It literally rains blood lol
    [XBOX][NA]
    Breton | Sorcerer | Damage Dealer - Build Info (Coming Soon)
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  • Ir0nB34r
    Ir0nB34r
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    Drdeath20 wrote: »
    Ir0nB34r wrote: »
    I am wondering what some of the best sets for healers are? Right now I am working on a Warden Healer that is equipped with x2 Earthgore, x5 SPC, & x5 Lich. I might eventually upgrade SPC to Vestments of Olorime if I can ever farm the trial, but is there anything in place of Lich people might suggest?

    What do you plan to do with it?

    Run vet dungeons? Trials? Pvp healer

    Definitely vet/hardmode dungeons. Might try normal trials. My skill level isnt where it needs to be for Vet/HM Trials. I will wait until I am much better at the game.

    With the sets I mentioned above I am able to heal for all the vet hardmode dungeons in the base game, and some of the vet DLC dungeons (havent tried them all yet). Have not attempted any of the no death runs or hardmode or anything in the DLC dungeons. Not sure I am quite ready for it. Have done vet on a few though.

    Also, based on the feedback from this thread I switched Lich out with Worms Raimant. Will give that a try for a while. May try and farm Sanctuary sometime and try that as well.
    Edited by Ir0nB34r on July 7, 2018 1:59AM
    [XBOX][NA]
    Breton | Sorcerer | Damage Dealer - Build Info (Coming Soon)
    Breton | Warden | Healer - Build Info (Coming Soon)
    Argonian | Dragon Knight | Tank - Build Info (Coming Soon)
    (Retired)Breton | Sorcerer | Tank - Build Info (<< Link to Google Docs Page)
    "If you are quitting, can I have your stuff??"
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    @StrangeForce001 Spell Power Cure has zero defensive value

    this is false, the extra spell damage for you makes your heals bigger. providing bigger heals is defensive. and things die faster when people do more damage, the less time things are alive, the less damage your team takes.


    Combat Physician procs a 10k shield with amps, stacks with warded players and provides a shield for unshielded stamina players

    the fact is that wards are not as good as straight heals. they do not get your armor rating and if you block while you have a ward up, you do not get the extra 50%+ mitigation from the block but you do waste the stam that it would take to block.
    I really considered using Mending, but the buff centers around the caster and last 3 seconds. I

    mending procs off of breath/honor the dead, springs, combat prayer and extended ritual. if you, at least, cast combat prayer every 8 seconds, like you ought to be, you will be debuffing at most 6 mobs around for at least 40% of the time. the range is of the set 10 meters. that is almost as big as extended ritual, which is 12 meters, so as long as you keep the mobs with in an extended ritual, you will be fine. the debuff lowers the damage from the boss, most bosses mechanics by around 30%. that is huge.

    Inventor’s Guard buffs me and 2 allies with Major Aegis for 10 seconds. Major Aegis give 15% upfront damage mitigation which provides more defense for shielded players.

    mending applys to the boss/mobs and lower all damage they do for the duration and lowers the damage by around 30% from my testing and obviously this is from just doing the things the you are doing as a healer, no need to waste a your ulti on not warhorn (even warhorn could be considered a defensinve ult too, you give the whole team more health and more damage). and again, the way that the game calculates damage reduction in game, that 15% reduction, the short time you are magange to keep it up for the 3 players, is going to be far less then you think, see here- https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-for-summerset/p1

    No need to stack on healer

    there is always a need to be in front of the healer, becuase of combat prayer and if the dps isnt playing by that rule, not my fault as healer.

    Finally, I found Earthgore more appropriate to use than Bogdan. Although Bogdan procs often enough, Earthgore specifically targets low health allies in danger of dying who really need the burst heal. The fact that it’s an AOE is a bonus.

    earth procs twice in a three minute fight and the you see bogdans give me 10% more healing in the same fight (not to mention up my damage with the max mag instead of the most worthless set bonus int eh game, 2% more healing done) and you think earthgore is "more appropriate" not sure why you do. and bogdan is aoe too, not sure again why you mention that about earthgore and not bogdans. and if you are not paying attention even to shoot out a breath or hit them with another combat prayer, instead of relying on a proc set, i think your healering needs work. i generally dont even use breath, i have at least 3 hots going all the time and hit the team with combat prayer every 8 seconds, so bogdan drops on the person that is taking most of the damage, like clockwork, providing even more hots. i hardly ever in a dungeon or trial have to use a burst heal, outside combat prayer.

    The point I want to make is try to avoid getting blindly caught up in the orbit of “meta”.

    i conceded this is a valid way to think but the sets that you think are good are just not even close to being as good as you think and i have put forth the my reasoning.


    As healers we should assess our challenges (squishy group, sustain issues, problems with mechanics, etc..) and pick our skills and sets that best serves the team.

    as a healer, i get to choose who is worth my time. i can literally get another group in 5 minutes.
    Edited by Lightspeedflashb14_ESO on July 7, 2018 3:17AM
  • Ender1310
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    Earthgore...while not trash by the time it procs it could be too late. I have had better results with other helms. Bogdain is good the strangler one is pretty good and troll kings is good maybe best.
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