exeeter702 wrote: »12k pvp burst heal that ignores elevation, castable through walls, instant cast that increases healing done by 3 percent just for slotting and additionally grants minor mending (the only morph worth taking really) that costs zero magicka to cast and which its health cost is easily negated at upwards of 5 stacks
Vs
A poverty version rune prison that breaks from so much as a mild breeze and grants CC immunity to the target.
Honesty its not even a contest. Most opponents of offering actually dont have clue as to how strong the skill really is and scoff at the notion of a NB being an exceptional healer.
IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
Indeed it is; if you understood how it works. Malevolent Offering only affects other players so it's not a skill you would use when you are pressured but when others are and your hots offset all of its cost by a large margin.
This is a bread and butter skill for my PvE Magblade Argonian Tank / Healer; anything my hots can't handle this does and hits for 12K.
IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
Learn to play then.
This skill was made for PVE healer. Since the last update it's perfect. You don't need to spam it ofte, the health price is perfectly fine if you know how to build.
The fact that in PVP sucks shouldn't matter. Agony was still used by almost no one too. Malevolent Offering is useful for PVE healers. Don't remoreve Malevolent Offering for PVP crybabies please.
IZZEFlameLash wrote: »
I mean, from what I remember, NBs wanted burst heal they can use under pressure and ZOS came up with this. Replacing the class's ranged CC. And you are in PvP section trying to defend this skill using PvE as an example which I think is not a trial run. Wrong section.
IZZEFlameLash wrote: »IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
Indeed it is; if you understood how it works. Malevolent Offering only affects other players so it's not a skill you would use when you are pressured but when others are and your hots offset all of its cost by a large margin.
This is a bread and butter skill for my PvE Magblade Argonian Tank / Healer; anything my hots can't handle this does and hits for 12K.
I mean, from what I remember, NBs wanted burst heal they can use under pressure and ZOS came up with this. Replacing the class's ranged CC. And you are in PvP section trying to defend this skill using PvE as an example which I think is not a trial run. Wrong section.IZZEFlameLash wrote: »
Yeah so strong at the cost of your own health in a hard pressed situation is so good.
Learn to play then.
This skill was made for PVE healer. Since the last update it's perfect. You don't need to spam it ofte, the health price is perfectly fine if you know how to build.
The fact that in PVP sucks shouldn't matter. Agony was still used by almost no one too. Malevolent Offering is useful for PVE healers. Don't remoreve Malevolent Offering for PVP crybabies please.
And you are on PvP forum and talk about this being a PvE skill? GG.
dodgehopper_ESO wrote: »They should have given us Agony on one Morph, and Malevolent on the other. In this way we could all be happy and not have lost a core single target cc while at the same time opening things up for the healers. This is essentially what they did with Dark Cloak is it not? I actually think this was a clever idea. Even more clever would be if we could eventually learn all morphs of skills if we wanted to, or giving us 'Build Slots' to store a 'PvP Build' a 'Trial Build' etc.
exeeter702 wrote: »No but i am... the skill is unquestionably strong. You dont know what you are talking about because you have yet to use it on a build it is meant for.
In pvp this heal is insane. The health cost is negligible. It is a selfless burst heal that crits for 12k in no cp pvp environments, does so through los and regardless of elevation.
The skill is incredible. I would appreciate those defending the skill not spread misinformation about it being weak in pvp. Yes in pve it is very strong as well.
IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
Have you ever played a magblade healer? Because I can assure you they provide a lot of utility in pvp as well as being more than capable of keeping themself and group members alive.IZZEFlameLash wrote: »IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
If Agony returned, more people would slot this. As is, it is of no real use in PvP. Complete waste unless you are in a zerg. Even ball groups will not pick you up when Templar healers can offer more utility and mNBs are best utilized as bombblade not healer.
Have you ever played a magblade healer? Because I can assure you they provide a lot of utility in pvp as well as being more than capable of keeping themself and group members alive.IZZEFlameLash wrote: »IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
If Agony returned, more people would slot this. As is, it is of no real use in PvP. Complete waste unless you are in a zerg. Even ball groups will not pick you up when Templar healers can offer more utility and mNBs are best utilized as bombblade not healer.
It is just sad that nb healers are still being frowned upon in 2018, while the healing potential they have should be clear as day... I consistently pump out the most healing in all the BG's I currently play. But tbh I am tired of having to justify my build to other people when they scoff at seeing a nb healer. Such narrow minded sheep.exeeter702 wrote: »Have you ever played a magblade healer? Because I can assure you they provide a lot of utility in pvp as well as being more than capable of keeping themself and group members alive.IZZEFlameLash wrote: »IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
If Agony returned, more people would slot this. As is, it is of no real use in PvP. Complete waste unless you are in a zerg. Even ball groups will not pick you up when Templar healers can offer more utility and mNBs are best utilized as bombblade not healer.
It is evident this individual has not.
IZZEFlameLash wrote: »IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
If Agony returned, more people would slot this. As is, it is of no real use in PvP. Complete waste unless you are in a zerg. Even ball groups will not pick you up when Templar healers can offer more utility and mNBs are best utilized as bombblade not healer.
exeeter702 wrote: »No but i am... the skill is unquestionably strong. You dont know what you are talking about because you have yet to use it on a build it is meant for.
In pvp this heal is insane. The health cost is negligible. It is a selfless burst heal that crits for 12k in no cp pvp environments, does so through los and regardless of elevation.
The skill is incredible. I would appreciate those defending the skill not spread misinformation about it being weak in pvp. Yes in pve it is very strong as well.
so are you saying here we need to start nerf threads about this because people dont know how powerfull it is and just not enough people know about this power until this will be meta?
exeeter702 wrote: »IZZEFlameLash wrote: »IZZEFlameLash wrote: »And you are on PvP forum and talk about this being a PvE skill? GG.
This is a poll for removing an ability from the whole game, not PvP only.
And really, i agony returned no one would use it. Most of you are just voting Agony out of spite, it's a crap skill.
If Agony returned, more people would slot this. As is, it is of no real use in PvP. Complete waste unless you are in a zerg. Even ball groups will not pick you up when Templar healers can offer more utility and mNBs are best utilized as bombblade not healer.
And this here folks is the real narrative.
"Offering exists on a class that shouldnt heal, therefore offering is a weak skill"
People come in here out of spite with zero relative experience and start arguments because it doesn't align with their views, in this case, nb healers. If you want to make a thread discussing templar vs nb healers in pvp be my guest, id be happy to dismantle any points in that thread.
This thread is about offering vs agony. And any niche utility we were ever able to extract from agony was small enough to easily justify the trade for a powerful burst heal to further enable NBs as healer. Agony allowed for meteor setups from a range where fear was not applicable. It was nice for dismounting players in cyrodil. It functioned as a stun catagory that was a relic of ESOs early design, hard long term CCs that break on damage intended to lock down mobs for difficult pulls and force stuns on players in an environment where break free didnt exist. In real practice, any situation where agony was used in group pvp required very strict situational coordination or else you risk giving away CC immunity for free since ANYTHING would break it and grant immuntiy without even hitting the targets stamina pool.
This is honestly exhausting. Offering is a great skill, its effectively the strongest burst heal in the game, with a very balanced risk vs reward mechanic that absolutely rewards smart play and engages the player in managing its cost in real time and is a welcome addition to the already strong nb healer. If you are going to try and dismiss it, at least do it armed with proper experience instead of some weak attampt pretense claiming NBs shouldnt heal therefor the skill is inherently undesirable.
Dracan_Fontom wrote: »Only thing that could make Offering better is being able to heal yourself with it.