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June 2018 NA Vivec campaign Ending

Anazasi
Anazasi
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Congratulations EP for winning. 62648 54066 50180. I hope AD puts up a better effort next time around. EP wins with a 12k lead over third. Not even competitive at this point.
Edited by Anazasi on June 19, 2018 7:11PM
  • WaltherCarraway
    WaltherCarraway
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    I'm early let me share my insight on why AD is not in second place
    When was the last time you see them pushing Aleswell or DC tri-keeps using their maximum effort during prime time? November 2017? HAHAHAHAHAHAHAHAH
    Edited by WaltherCarraway on June 16, 2018 5:17PM
    Back from my last hiatus. 2021 a new start.
  • Ackwalan
    Ackwalan
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    So we still have 90 years until that campaign ends. I doubt I'll stick around that long.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Ackwalan wrote: »
    So we still have 90 years until that campaign ends. I doubt I'll stick around that long.

    But you might get 5 rings for your efforts!
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Shadow-Fighter
    Shadow-Fighter
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    FOR THE PACT !!!
    Natch Potes is like a box of chocolates - you never know what you're gonna get
  • Shadow-Fighter
    Shadow-Fighter
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    Thanks
    Natch Potes is like a box of chocolates - you never know what you're gonna get
  • JaZ2091
    JaZ2091
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    Congrats.
  • Dreyloch
    Dreyloch
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    And maybe in 90 years the populations will balance out....
    "The fear of Death, is often worse than death itself"
  • frozywozy
    frozywozy
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    Well guys, we did it, great team work everyone! After taking all that @Wrobel could throw at us, we have now won this campaign again, good team work everyone.

    From the start, we had everything stacked against us! The loading screens affecting EP way more than the other factions, always outnumbered and Wrobel deleting the postern walls in the code to make them invisible for the huge blue and yellow blobs allowing them to get inside keeps without sieging. Somehow we were lucky enough to have Omni not compete for once, and they did that while only stacking with 3 other AD guilds consistently pushing north east with DiG raid 46 attacking Drake, Fantasia raid 83 pressuring Brk and DK raid 29 on Arrius.

    Unfortunately for EP, our dominance lessened with too many of our EP brethen getting locked out of the campaign due to the timeout bug and bandwagon AD/DC players bringing their bad habits over. Although severely outnumbered, we held on and constantly pushed back the hordes. I will tell you this. EP has the best forces by far, especially when 1vXers meet together on the front line with nobody behind them, those elite squads are those who will cap emperor every night at primetime against 3x their numbers.

    The points were so close early on with EP always being outnumbered, with the ground shaking from the AD/DC hordes marching towards us daily. However, we held on strongly! When our fps and ping were nothing and the other factions barely seemed to be affected, we held on strongly! Worse yet was how team green was night-capping stuff back each day and queue clogging to make sure EP was hurt, but we held on strongly.

    Finally,the AD/DC bandwagoners were dealt with, and EP was able to make a strong push with Omni not competing whatsoever using scattershots exploits, OP cheat engine 3.7 that let them wear 2x 5pc sloads to do twice the damage and timestop spam rootkits that triple the delay to ccbreak.. Of course, the DC and AD joined forces forming a green alliance, almost never attacking each other and always coming after the EP inside invisible walls. This didn't deter us. We kept fighting, always outnumbered. We held on strongly.

    Yellow and Blue had almost all their zergs: running sloads, earthgore and timestop while EP forces were affected way more by the sprint bug, loading screens, combat bug, ressources loss and the low pop bonus.

    Then the darkest of days came, DC resorted to using unprecedented zergs and lag switches to lag the server for everyone except themselves, constantly taking keeps by forcing the server to lag night capping scrolls worth 10points... GG Blizzard. Those 90 man raids to take Kings were the crux of their map control strat, due to Kingscrest being worth 100 points. It was during these bleak times that the lag switchers took 1st, but EP persevered and overcame their night-capping, lag-switching and AP exploits.

    Luckily for EP, the strength of pugs and Zone Generals repeatedly stymied team green's efforts to bleed points during oceanic primetime. During the day, EP reclaimed all that blue had stolen with their lag tactics, and they wore down the blue tricksters,the counterfeit greek yogurt manufacturers and the false AP Exploit gainers. Oceanic EP were a brutal unicorn dismantling the aspirations of the tricksters and helped EP reclaim the lead for the glorious peoples of the dragon. Praise Dee Tick!

    So even with more sloads on EP's death recap than Sypher has subscribers, we still did it guys: we won the Vivec campaign. Red has reigned supreme, the best alliance of all, even with the others always outnumbering us, working together, crashing the server and using all sorts of tricks. In the end...

    EP WINS!!!!!!

    Edited by Spawn on August 1, 2014 11:05PM
    Edited by Manoekin on December 12, 2015 3:23PM
    Edited by Mako1132 on June 17, 2016 9:11AM
    Edited by IPBansAreSo2002 on June 22, 2017 5:31PM
    Edited by frozywozy on June 19, 2018 4:36PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • antihero727
    antihero727
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    ^^ great RP, it would make a banned forum story teller proud. Besides it not being about DC.
    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • Anrose
    Anrose
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    Bahahaha. That post never gets old.
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