If there were no proc sets in the game, then NoCP would be a resounding winner.
As it stands, it’s hard to answer. CP gives you a massive crutch and makes a lot of builds viable. NoCP you actually have to have a good burst combo and play for regen, but the proc set meta let’s no skill players win for little effort.
80% of the people writing nonCP saying CP are a crutch system are ironically doing nonCP pvp wearing armor that deals 80% of their dmg.
I guess it always depends on perspective if somethings a crutch ot not.
Viper, sload, caluurion, way of the fire, unfathomable darkness, overwhelming surge, shieldbreaker, zaan, skoria, veli, selene, trolking...
In CP those sets are relatively balanced (except for sload) in terms of a setup not utilizing any of them will still be able to compete with one stacking those on equal "skilllevel".
In nonCP in the same situation the person without proccs gets trashed.
Imo it´s worse having your armor do the killing than having people that are tanky bc of cp - but this is entirely subjective.
It´s out of the question that the game is getting balanced for CP for 3 years now - so whether we agree with the current balance or not - it´s more balanced in CP. The few balance changes we get are made with that scenario in mind.
If there were no proc sets in the game, then NoCP would be a resounding winner.
If there were no proc sets in the game, then NoCP would be a resounding winner.
As it stands, it’s hard to answer. CP gives you a massive crutch and makes a lot of builds viable. NoCP you actually have to have a good burst combo and play for regen, but the proc set meta let’s no skill players win for little effort.
You’d also have to remove poisons and adjust defile
Well said.I mostly play no-CP BG and Cyrodiil. I don’t think either takes more skill I just think that no-CP requires a different approach and that often the players who struggle with one form or the other of PVP just aren’t adjusting their mentality the way they should.
The outlier builds are definitely less balanced in no-CP than in CP. This means, imo, that if you have a lower skill level and seek to outperform your own limitations that min-maxing a build for no-CP will likely yield superior results as long as you are actually min-maxing for the no-CP environment. There’s simply nothing that can be done about proc based builds that have good sustain and defense.
Unlike in a CP environment a single damage proc set can actually carry most of your offensive burden and stacking 2 or more of Masters DW, Sload, Surge, Skoria, Zaan, Groth, Sheer Venom, etc makes your offense potent enough that you can just burn people too fast for them to have a competitive chance.
A final thought, I get many many more successful 1vX fights in no-CP than in CP.
IZZEFlameLash wrote: »I mean, no-CP siege hurling on top of procs is very skillful, yes? Left click meta anyone?
CatchMeTrolling wrote: »IZZEFlameLash wrote: »I mean, no-CP siege hurling on top of procs is very skillful, yes? Left click meta anyone?
Same thing happens in cp pvp, people just sit on siege and it’s been like that before no cp was even a thing.
Non-CP pvp is so unbalanced that if I had a DELETE button for it, I would press it right away
In my opinion Non-CP PVP shouldn't even exist and the battlegrounds should return to CP enabled.
As for skill, there can't be skill focused combat if there are huge combat balance issues.
Until ZOS will release a major combat balance update, I don't consider anything as "skilled" or "not skilled".
I mostly play no-CP BG and Cyrodiil. I don’t think either takes more skill I just think that no-CP requires a different approach and that often the players who struggle with one form or the other of PVP just aren’t adjusting their mentality the way they should.
The outlier builds are definitely less balanced in no-CP than in CP. This means, imo, that if you have a lower skill level and seek to outperform your own limitations that min-maxing a build for no-CP will likely yield superior results as long as you are actually min-maxing for the no-CP environment. There’s simply nothing that can be done about proc based builds that have good sustain and defense.
Unlike in a CP environment a single damage proc set can actually carry most of your offensive burden and stacking 2 or more of Masters DW, Sload, Surge, Skoria, Zaan, Groth, Sheer Venom, etc makes your offense potent enough that you can just burn people too fast for them to have a competitive chance.
A final thought, I get many many more successful 1vX fights in no-CP than in CP.
Betsararie wrote: »What requires more skill? Try to be objective.
To me it's not clear. Personally I've usually thought non-CP because in non-cp you don't have your CP to help support you-- Just your build and skill. And creating good builds IS a skill. So I'm leaning more toward non-cp. Also non-cp is the more fun game mode.
The problem with CP PVP is it leans too much toward the defensive side of things which might make lesser players seem more tanky than they are.
What do you think?