Narvuntien wrote: »If its one Expansion per alliance then it should be Hammerfel next.
but we all know we all want elsweyr
Dc was given craglorn, hews bane, and orsi Ep got shadows of the hist, morrowind, cwc. Ad's online content has been summerset. We are going to elsweyr for next chapter I would think
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
Emmagoldman wrote: »It doesn't matter to me, but the next patches need to foster development in new directions. I also feel that it should be largely a pvp patch.
1) performance must be at the center.
2) All of the balance adjustments that were previously discussed along with looking at sets needs to happen. The game shouldn't develop into players selecting a handful of sets or using a handful of sets to be competitive. This is poor design.
3) PVP, specifically cyro needs to have major adjustments. Cyro is the heart of pvp. Yes some people duel, battle grounds has improved, but cyro has largely been unchanged. In PVE, I feel it's similar if the game never evolved past the first two trials. If you talk to a lot of older pvpers, they are feeling bored.
4) IC/Sewers: There have been suggestions for years on how to make it utilized. The fact that putting something jewelry related shows that there isn't really a focus or intention to keep this an active zone.
5) Weapon or classes: Please continue to add more classes and additional weapon skill lines. All of this should be done in line with number 2.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
We need a DLC that explores more redguard history and culture, for example we know that magic does not come easily to them yet we see plenty of redguard Mage npc characters.
An EPIC storyline based around this would e awesome...
Rain_Greyraven wrote: »Blackmarsh Especially at this current point in time, they could do a lot with the Argonians
Emmagoldman wrote: »It doesn't matter to me, but the next patches need to foster development in new directions. I also feel that it should be largely a pvp patch.
1) performance must be at the center.
2) All of the balance adjustments that were previously discussed along with looking at sets needs to happen. The game shouldn't develop into players selecting a handful of sets or using a handful of sets to be competitive. This is poor design.
3) PVP, specifically cyro needs to have major adjustments. Cyro is the heart of pvp. Yes some people duel, battle grounds has improved, but cyro has largely been unchanged. In PVE, I feel it's similar if the game never evolved past the first two trials. If you talk to a lot of older pvpers, they are feeling bored.
4) IC/Sewers: There have been suggestions for years on how to make it utilized. The fact that putting something jewelry related shows that there isn't really a focus or intention to keep this an active zone.
5) Weapon or classes: Please continue to add more classes and additional weapon skill lines. All of this should be done in line with number 2.