Twohothardware wrote: »You should probably rethink your build if you're getting killed much by perma blockers. The strongest classes in PvP are StamNB and MagSorc and neither perma block.
Waffennacht wrote: »When you say "fix problems" do you really mean, "change things I dislike" ?
Waffennacht wrote: »When you say "fix problems" do you really mean, "change things I dislike" ?
No, if you think the game is ok at this state. U have a cancer build or u dont know anything mate
I am bored with pvp due to zos forcing me to play stuff i dont want. So Anyone know if zos will fix the permablocking builds that heal and do good dmg or is it time that i join them? (Sems like everyone is one now adays)or am i forced to be a zergling because i want to play the way i want to play? Or is it time to dropp it and go pve
I am bored with pvp due to zos forcing me to play stuff i dont want. So Anyone know if zos will fix the permablocking builds that heal and do good dmg or is it time that i join them? (Sems like everyone is one now adays)or am i forced to be a zergling because i want to play the way i want to play? Or is it time to dropp it and go pve
They fixed all those things. That's how we got the current state of PvP, which is the worst It's ever been.
Never have so many bad players been this relevant. Never has skillful play been so meaningless in the face of dots and autoapplied status effects. Never has teh winner of a group vs group fight been so dependent on who has a templar for purifies...
I miss when the game was skill based. I miss when the winner of a fight was determined by who landed a relentless, a crystal frag, a dizzy swing, a sub assault... things that require skill to land and require skill to counter.
now it's all master DW axe bleeds, sloads, duroks, resource poisons, viper (who thought it'd come back?), spin2win, and caluurions.
What do all of those things have in common? None of them require any skill to use. There's no channel, no alerts, no skillful counter.
Hopefully this *** gets fixed. But i doubt it will, because with this patch ZOS finally has what it wants - bad players being relevant.
Completely agree. I mean before this patch I could more than hold my own in 1vx and solo play and consistently score well in BG's. This patch is just a complete disaster. BG's are all about who 1 shots who first. In open world you are pumped full of sloads and other crap you just cannot avoid... The amount of damage you can receive from just 2 players is absolutely unreal at the moment. They completely destroyed balance to a pathetic level. Please give us back the patch after the viper nerf (forgot which one that was). Pvp was a lot more fun back then.I am bored with pvp due to zos forcing me to play stuff i dont want. So Anyone know if zos will fix the permablocking builds that heal and do good dmg or is it time that i join them? (Sems like everyone is one now adays)or am i forced to be a zergling because i want to play the way i want to play? Or is it time to dropp it and go pve
They fixed all those things. That's how we got the current state of PvP, which is the worst It's ever been.
Never have so many bad players been this relevant. Never has skillful play been so meaningless in the face of dots and autoapplied status effects. Never has teh winner of a group vs group fight been so dependent on who has a templar for purifies...
I miss when the game was skill based. I miss when the winner of a fight was determined by who landed a relentless, a crystal frag, a dizzy swing, a sub assault... things that require skill to land and require skill to counter.
now it's all master DW axe bleeds, sloads, duroks, resource poisons, viper (who thought it'd come back?), spin2win, and caluurions.
What do all of those things have in common? None of them require any skill to use. There's no channel, no alerts, no skillful counter.
Hopefully this *** gets fixed. But i doubt it will, because with this patch ZOS finally has what it wants - bad players being relevant.
usmguy1234 wrote: »
XDDD I laughed so hard man