clocksstoppe wrote: »ZOS_MattFiror wrote: »Everyone,
My apologies for the confusion over the integration of Red Shell into ESO. Here’s what happened: we have been experimenting with a better way to link which advertisements and web content new players see to the eventual account that is created in the game. The ONLY purpose this would be used for is to determine from which origin points our new players come from, so we can better plan where to place advertisements and other web content. Existing accounts will never encounter this, as they are already created.
Several factors came together in Update 18 and Red Shell was erroneously added to the live build when we were still testing and evaluating it. It has never been active in ESO, even though the base tech is in the client – i.e. it was never enabled. So, we will remove it from Update 18, which will take place in the PC/Mac incremental build scheduled for this coming Monday (it was never considered for Console, so won’t be in Tuesday’s U18 launch). We never should have done this without giving everyone a heads up it was coming, and we will learn from this mistake.
That being said, we are still investigating how to use this technology in the future to grow and sustain ESO more effectively. When/if we do so, we will give everyone a heads up with clear instructions as to what it is doing, how it is doing it, and how to opt-out should you so desire.
Check out the patch notes on Monday for the notice that Red Shell has been removed from U18, and we will keep everyone posted – and again, my apologies.
Matt
Good job you will remove it, too bad it's already installed in our systems somewhere and will keep spying on us forever. Prepare to be held accountable for that, especially with the GDRP now.
Chicharron wrote: »ZOS_MattFiror wrote: »Everyone,
My apologies for the confusion over the integration of Red Shell into ESO. Here’s what happened: we have been experimenting with a better way to link which advertisements and web content new players see to the eventual account that is created in the game. The ONLY purpose this would be used for is to determine from which origin points our new players come from, so we can better plan where to place advertisements and other web content. Existing accounts will never encounter this, as they are already created.
Several factors came together in Update 18 and Red Shell was erroneously added to the live build when we were still testing and evaluating it. It has never been active in ESO, even though the base tech is in the client – i.e. it was never enabled. So, we will remove it from Update 18, which will take place in the PC/Mac incremental build scheduled for this coming Monday (it was never considered for Console, so won’t be in Tuesday’s U18 launch). We never should have done this without giving everyone a heads up it was coming, and we will learn from this mistake.
That being said, we are still investigating how to use this technology in the future to grow and sustain ESO more effectively. When/if we do so, we will give everyone a heads up with clear instructions as to what it is doing, how it is doing it, and how to opt-out should you so desire.
Check out the patch notes on Monday for the notice that Red Shell has been removed from U18, and we will keep everyone posted – and again, my apologies.
Matt
Please, who believes you that?
The only reason why you post this is because of the pressure of the users, previously written by a lawyer.
Now, curiously, he's going to be removed from the game because it was never planned.
I do not mind having redshell installed on my computer, but I do not believe you.
Lol its literally 2-3 clicks to find it and delete if its still in after monday.
ManwithBeard9 wrote: »Woah, thanks for the update @ZOS_MattFiror and transparency, albeit a bit delayed.
clocksstoppe wrote: »Lol its literally 2-3 clicks to find it and delete if its still in after monday.
Do you realize an unauthorized spyware module was loaded and executed on your machine? It doesn't *** matter that they will delete it on monday, these redshell pricks already had the opportunity to do whatever the *** they wanted to our machines, the damage has been done.
And to prove it, try to rename the dll and launch eso after that. It can't launch because it's linking against the dll from the first second of runtime, which means the ZOS employee is lying ("it ahs never been active" my ass) when he is claiming it's not used. If it weren't used, the game would never call into it and wouldn't need the dll to function.
one more thought: Those people who contacted RedShell to opt out ... did you ever get any hint from Redshell that they are not working with ZOS? Because if this was just a giant oversight and there were no valid connections at the moment between Redshell and ZOS wouldn't they tell you there is nothing to opt out of? Would they really say "We contacted ZOS and this is what we need from you to opt out ..."?
Rohamad_Ali wrote: »How does one accidentally release a spyware program ?
Rohamad_Ali wrote: »How does one accidentally release a spyware program ?
Just kinda slipped in there, ya know
ZOS_MattFiror wrote: »Several factors came together in Update 18 and Red Shell was erroneously added to the live build when we were still testing and evaluating it. It has never been active in ESO, even though the base tech is in the client – i.e. it was never enabled. So, we will remove it from Update 18, which will take place in the PC/Mac incremental build scheduled for this coming Monday (it was never considered for Console, so won’t be in Tuesday’s U18 launch). We never should have done this without giving everyone a heads up it was coming, and we will learn from this mistake.
That being said, we are still investigating how to use this technology in the future to grow and sustain ESO more effectively. When/if we do so, we will give everyone a heads up with clear instructions as to what it is doing, how it is doing it, and how to opt-out should you so desire.
ZOS_MattFiror wrote: »Everyone,
Nice polite explanation and apology.
Check out the patch notes on Monday for the notice that Red Shell has been removed from U18, and we will keep everyone posted – and again, my apologies.
Matt
BaylorCorvette wrote: »Thanks @ZOS_MattFiror now everyone can take off their tin foil hats.
ZOS_MattFiror wrote: »Everyone,
My apologies for the confusion over the integration of Red Shell into ESO. Here’s what happened: we have been experimenting with a better way to link which advertisements and web content new players see to the eventual account that is created in the game. The ONLY purpose this would be used for is to determine from which origin points our new players come from, so we can better plan where to place advertisements and other web content. Existing accounts will never encounter this, as they are already created.
Several factors came together in Update 18 and Red Shell was erroneously added to the live build when we were still testing and evaluating it. It has never been active in ESO, even though the base tech is in the client – i.e. it was never enabled. So, we will remove it from Update 18, which will take place in the PC/Mac incremental build scheduled for this coming Monday (it was never considered for Console, so won’t be in Tuesday’s U18 launch). We never should have done this without giving everyone a heads up it was coming, and we will learn from this mistake.
That being said, we are still investigating how to use this technology in the future to grow and sustain ESO more effectively. When/if we do so, we will give everyone a heads up with clear instructions as to what it is doing, how it is doing it, and how to opt-out should you so desire.
Check out the patch notes on Monday for the notice that Red Shell has been removed from U18, and we will keep everyone posted – and again, my apologies.
Matt
MLGProPlayer wrote: »I thought this thread was really popular with the hundreds of notifications I was getting, until I realized it's mostly the same handful of people going back and forth.
I really don't see the big deal, anyone who uses the internet and thinks their information is private is delusional.
I appreciate it when I have an option to opt-out of sharing information or at least get informed that my information is being collected, but for the most part I assume that when I use the internet, someone is getting information about me. I'm glad that OP brought this to our attention and provided instructions to opt-out but I feel like some people are taking this way out of proportion.
I agree but i also hate companies that you have no choice but to accept and dont give the chance to opt out. IF you dont agree, then you cant play their game. Its easy, we are agreeing to 4 different things playing ZOS. dont need to have the privacy in with the ToS and thus we accept the ToS yet dont want ZoS to mine/sell my data for marketing crap.
I understand they want to mine data for performance but marketing? that is a totally different topic. No need, sorry. I barely use FB and dont touch the "clickbait" ad's that they have on the newsfeed.
You can opt out by filling out a form on Redshell's website.
Then ESO will probably drop your connection to the game then, since you can't play without the DLL, what makes you think they'll let you play while opt out
Question. If complaints were never made about Redshell, would ZoS still remove it?
BaylorCorvette wrote: »Thanks @ZOS_MattFiror now everyone can take off their tin foil hats.
JasonSilverSpring wrote: »People questioning how it accidentally got included should consider that they surely had included in some test branch to test it. Probably the code and files related to it got erroneously included in the live build.
I manage a group that does software development (not video gaming) and we have had test code get accidentally loaded. Embarrassing and frustrating but it can happen.
We won't know for sure which it is, but I will give them the benefit of the doubt.
I noticed in this thread that when people contacted RedShell there seemed to be some confusion about ESO and how to opt out. To me that supports the accident scenario.
MLGProPlayer wrote: »MLGProPlayer wrote: »I thought this thread was really popular with the hundreds of notifications I was getting, until I realized it's mostly the same handful of people going back and forth.
I really don't see the big deal, anyone who uses the internet and thinks their information is private is delusional.
I appreciate it when I have an option to opt-out of sharing information or at least get informed that my information is being collected, but for the most part I assume that when I use the internet, someone is getting information about me. I'm glad that OP brought this to our attention and provided instructions to opt-out but I feel like some people are taking this way out of proportion.
I agree but i also hate companies that you have no choice but to accept and dont give the chance to opt out. IF you dont agree, then you cant play their game. Its easy, we are agreeing to 4 different things playing ZOS. dont need to have the privacy in with the ToS and thus we accept the ToS yet dont want ZoS to mine/sell my data for marketing crap.
I understand they want to mine data for performance but marketing? that is a totally different topic. No need, sorry. I barely use FB and dont touch the "clickbait" ad's that they have on the newsfeed.
You can opt out by filling out a form on Redshell's website.
Then ESO will probably drop your connection to the game then, since you can't play without the DLL, what makes you think they'll let you play while opt out
Because it's a legal opt out? It doesn't remove the file. It just stops collecting data from you.
If you believe they added it erroneously you'll believe anything. They actually think we're that stupid.