This is off topic but @ssorgatem which version of Wine did you get DX11 running under? Was it 2.3? Haven't been able to run ESO on Debian since OpenGL was dropped.
Aren't they allowed to do this per their End-User License Agreement?
Syncronaut wrote: »Maybe make it on this site:
https://www.mmo-champion.com/forum.php
Or
https://www.reddit.com/r/elderscrollsonline/
Just in case.
Does the law actually prohibit what the new information the program is collecting? Don't we consent to information collection in the EULA?
Note that even when hidden ZOS retains copies of the thread in an archived section for staff.Haenk better copy this thread's contents now and make sure it is retained. After your statement, it will be locked and hidden very very quick.
Remove client side processes.
Remove p2p connections.
Handshake with the server for all required verifiable data points that are exploitable. (A good software team knows their intrusion points, even if they cant fix them)
Hire in game monitors that are actually in game.
Can't see any reference to sharing our data with RedShell in the EULA: https://account.elderscrollsonline.com/eula
lordrichter wrote: »Remove client side processes.
Remove p2p connections.
Handshake with the server for all required verifiable data points that are exploitable. (A good software team knows their intrusion points, even if they cant fix them)
Hire in game monitors that are actually in game.
This all sounds nice, but it costs money. If they take that money and spend it on monetization, they can use it to make more money. It is a lot easier to measure the revenue benefits of monetization than it is to try to pin revenue benefits to anti-cheat mitigation.Can't see any reference to sharing our data with RedShell in the EULA: https://account.elderscrollsonline.com/eula
I just want to point out that it is the Privacy Policy that applies here. You can read that for yourself by following the link at the bottom of the current web page.
lordrichter wrote: »Remove client side processes.
Remove p2p connections.
Handshake with the server for all required verifiable data points that are exploitable. (A good software team knows their intrusion points, even if they cant fix them)
Hire in game monitors that are actually in game.
This all sounds nice, but it costs money. If they take that money and spend it on monetization, they can use it to make more money. It is a lot easier to measure the revenue benefits of monetization than it is to try to pin revenue benefits to anti-cheat mitigation.Can't see any reference to sharing our data with RedShell in the EULA: https://account.elderscrollsonline.com/eula
I just want to point out that it is the Privacy Policy that applies here. You can read that for yourself by following the link at the bottom of the current web page.
I was asked what i would do about cheating. I wasnt putting together a project plan lol, i dont even know the stakeholders.
Note that even when hidden ZOS retains copies of the thread in an archived section for staff.Haenk better copy this thread's contents now and make sure it is retained. After your statement, it will be locked and hidden very very quick.
The conversations I've had with their staff it seems they don't actually delete any threads,.
They also only tend to archive the threads when it's an offensive one or spamming up the forums, most threads like this critical of their policies get locked but remain for people to view them.
LumbermillOverlord wrote: »
purple-magicb16_ESO wrote: »
LumbermillOverlord wrote: »
Note that even when hidden ZOS retains copies of the thread in an archived section for staff.Haenk better copy this thread's contents now and make sure it is retained. After your statement, it will be locked and hidden very very quick.
The conversations I've had with their staff it seems they don't actually delete any threads,.
They also only tend to archive the threads when it's an offensive one or spamming up the forums, most threads like this critical of their policies get locked but remain for people to view them.
Having moderator experience for a f2p gaming company
can say that no post that ever appeared to be deleted was fully removed
everything was just made invisible to general forum users
If you want even more creepy
It is quite possible this line that you did not type
"Edited by Turelus on June 1, 2018 7:09AM"
works as a link for moderators, allowing them to view every aspect of your post that was changed
delete a word and replace it with another word to correct your grammar in a forum post?
It is all permanently logged.