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OP Stamina Warden Solo/Smallscale PvP Build For Summerset

  • Thogard
    Thogard
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    exiars10 wrote: »
    Hutch679 wrote: »
    BohnT wrote: »
    It's both that make stamwarden so strong/ too strong.
    In one moment you can turtle up and survive against 5 enemies and in the next you turn around and unleash a huge AoE burst into them that has a huge killing potential.

    Imo the main issue is Major Heroism, no one should have an easy time keeping it up 100% of the time especially when it gives you full range mitigation.

    Shalks are another problem as they work like an AoE Curse that has huge range and ignores the main stamina defences, LoS, Block and Dodge.
    I'd be up for splitting the damage, let it deal 1/3 on activating it and 2/3 after 3 seconds. This keeps the overall damage output the same but makes it harder to just stack shalks with a warden group and instantly nuke anyone you'll see.

    If this happens, they need to buff other damage (i.e. cutting dive). Don't forget stamina wardens get 2 damage skills out of 3 skill trees.
    It has actually 3 (bear ulti) :p and why Swarm doesn't have stamina version...

    Four (fetcher) in animal and green trees combined.

    Another 3 if you pick the morphs for them in winter tree, plus the winter ult... so 8 total out of 18 class skills.
    Edited by Thogard on May 28, 2018 10:20AM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • Hutch679
    Hutch679
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    exiars10 wrote: »
    Hutch679 wrote: »
    BohnT wrote: »
    It's both that make stamwarden so strong/ too strong.
    In one moment you can turtle up and survive against 5 enemies and in the next you turn around and unleash a huge AoE burst into them that has a huge killing potential.

    Imo the main issue is Major Heroism, no one should have an easy time keeping it up 100% of the time especially when it gives you full range mitigation.

    Shalks are another problem as they work like an AoE Curse that has huge range and ignores the main stamina defences, LoS, Block and Dodge.
    I'd be up for splitting the damage, let it deal 1/3 on activating it and 2/3 after 3 seconds. This keeps the overall damage output the same but makes it harder to just stack shalks with a warden group and instantly nuke anyone you'll see.

    If this happens, they need to buff other damage (i.e. cutting dive). Don't forget stamina wardens get 2 damage skills out of 3 skill trees.
    It has actually 3 (bear ulti) :p and why Swarm doesn't have stamina version...

    Bear ultimate isn't a stamina skill, it's an ultimate skill. Warden has 2 stamina damage skills. Three types of skills dude; 1) mag; 2) stam; and 3) ultimate. Smh.
  • olesmo
    olesmo
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    Hutch679 wrote: »
    exiars10 wrote: »
    Hutch679 wrote: »
    BohnT wrote: »
    It's both that make stamwarden so strong/ too strong.
    In one moment you can turtle up and survive against 5 enemies and in the next you turn around and unleash a huge AoE burst into them that has a huge killing potential.

    Imo the main issue is Major Heroism, no one should have an easy time keeping it up 100% of the time especially when it gives you full range mitigation.

    Shalks are another problem as they work like an AoE Curse that has huge range and ignores the main stamina defences, LoS, Block and Dodge.
    I'd be up for splitting the damage, let it deal 1/3 on activating it and 2/3 after 3 seconds. This keeps the overall damage output the same but makes it harder to just stack shalks with a warden group and instantly nuke anyone you'll see.

    If this happens, they need to buff other damage (i.e. cutting dive). Don't forget stamina wardens get 2 damage skills out of 3 skill trees.
    It has actually 3 (bear ulti) :p and why Swarm doesn't have stamina version...

    Bear ultimate isn't a stamina skill, it's an ultimate skill. Warden has 2 stamina damage skills. Three types of skills dude; 1) mag; 2) stam; and 3) ultimate. Smh.

    dont forget sload
  • Hutch679
    Hutch679
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    Thogard wrote: »
    Berenhir wrote: »
    Hutch679 wrote: »
    Rhaegar75 wrote: »
    what makes Stamden still so OP?

    Burst potential between dizzy swing, sub assault, dawnbreaker, reverse slice combo all in about 1.5 seconds.

    Don't think it's subassault tbh. It's more the major heroism + nearly free shields, amplified heals and high health.
    If stamdens wouldn't get magicka back from shimmering they couldn't zoom in and out of the fight at will and ignore a good portion of ranged attacks. Shimmering shield is nothing but an absurd ulti gen and mitigation tool. It leads to a distribution of ressources. Where other stamclasses need to spend stamina (block, dodge) on or have to invest magicka (wings or cloak) stamden gets a free buff on top of magicka return.

    Anything that can get absorbed by shim shield can get a force-miss from vanish or deleted by the sorc teleport that absorbs projectiles. Or just LoS’d. Many of the best wardens don’t use shim shield if they know they have good LoS options nearby.

    The class healing is good in theory but not better than a stam sorc or Stam DK in practice. Stamden doesn’t have enough mag to keep uptime on all those buffs, even in CP. in reality, I think Stam sorc actually gets a little more passive healing than stamden.

    Sub assault is why wardens are OP.

    This. Shimmering is nice, but won't always save you. Sub assault is their bread and butter.
  • olesmo
    olesmo
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    https://www.youtube.com/watch?v=6kYEb51NMA8

    I am the reason stamina warden is op.
    Just my humble opinion x']
    Edited by olesmo on May 29, 2018 4:54PM
  • Qbiken
    Qbiken
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    olesmo wrote: »
    https://www.youtube.com/watch?v=6kYEb51NMA8

    I am the reason stamina warden is op.
    Just my humble opinion x']

    Is this footage from Shor or Vivec? Just curious :)

  • olesmo
    olesmo
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    Qbiken wrote: »
    olesmo wrote: »
    https://www.youtube.com/watch?v=6kYEb51NMA8

    I am the reason stamina warden is op.
    Just my humble opinion x']

    Is this footage from Shor or Vivec? Just curious :)

    i think its from shor, but idk. its a little while ago
  • olesmo
    olesmo
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    https://youtu.be/_H69FCCUDv4
    The one of my pvp videos with this setup
  • olesmo
    olesmo
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    https://youtu.be/Vzv7JDl0djM

    New pvp vid up, with the build in Op.
  • Karivaa
    Karivaa
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    How is Hem Jaws and spriggens now?
  • olesmo
    olesmo
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    Karivaa wrote: »
    How is Hem Jaws and spriggens now?

    Those sets are good. But better for a dual wield sin to win stamsorc, for group play.
  • olesmo
    olesmo
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    olesmo wrote: »
    sharing my stamina warden setup I have been using for the last months
    https://www.youtube.com/watch?v=19CtibKJCpY&feature=youtu.be

  • Mister_DMC
    Mister_DMC
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    Any update for the summerset?
  • olesmo
    olesmo
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    Mister_DMC wrote: »
    Any update for the summerset?

    not rly
  • slaminger
    slaminger
    Soul Shriven
    Im the dc warden :) i use fury and seventh with blood spawn. Sometimes i run shacklebreaker instead of fury if im acting tanky.
    Edited by slaminger on July 26, 2018 3:55PM
  • Rhaegar75
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    I’m also interested in any evolutions with regards to StamDens
  • HansProlo
    HansProlo
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    what to play before getting a master weapon?
  • leepalmer95
    leepalmer95
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    HansProlo wrote: »
    what to play before getting a master weapon?

    If you want the same type of 'aoe' build.

    Go dw/2h 7th/ bone pirate/ blood spawn.

    Fully buffed with enchant proc it's around 4.4k wpn dmg, without it's 3.8k~

    And 35k stam.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • olesmo
    olesmo
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    https://www.youtube.com/watch?v=SNqzS4gzHdw

    midyear mayhem shenanigans
    Edited by olesmo on September 2, 2018 6:11AM
  • usmguy1234
    usmguy1234
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    Rhaegar75 wrote: »
    what makes Stamden still so OP?

    Layered damage. The same things that people *** about sorcs having.
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • HansProlo
    HansProlo
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    olesmo, can you plz write down the build in short, i cant watch the videos.

    skills, armor, weapon

    thx
  • airilie
    airilie
    Thogard wrote: »
    Berenhir wrote: »
    Hutch679 wrote: »
    Rhaegar75 wrote: »
    what makes Stamden still so OP?

    Burst potential between dizzy swing, sub assault, dawnbreaker, reverse slice combo all in about 1.5 seconds.

    Don't think it's subassault tbh. It's more the major heroism + nearly free shields, amplified heals and high health.
    If stamdens wouldn't get magicka back from shimmering they couldn't zoom in and out of the fight at will and ignore a good portion of ranged attacks. Shimmering shield is nothing but an absurd ulti gen and mitigation tool. It leads to a distribution of ressources. Where other stamclasses need to spend stamina (block, dodge) on or have to invest magicka (wings or cloak) stamden gets a free buff on top of magicka return.

    Anything that can get absorbed by shim shield can get a force-miss from vanish or deleted by the sorc teleport that absorbs projectiles. Or just LoS’d. Many of the best wardens don’t use shim shield if they know they have good LoS options nearby.

    The class healing is good in theory but not better than a stam sorc or Stam DK in practice. Stamden doesn’t have enough mag to keep uptime on all those buffs, even in CP. in reality, I think Stam sorc actually gets a little more passive healing than stamden.

    Sub assault is why wardens are OP.

    Yo @Thogard , could you elaborate on why you said stamDK's have better heals than stamwarden? I generally trust your input, but that one is news to me and I've been playing stamDK a lot the past few weeks
    Edited by airilie on September 10, 2018 6:41PM
  • Minno
    Minno
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    airilie wrote: »
    Thogard wrote: »
    Berenhir wrote: »
    Hutch679 wrote: »
    Rhaegar75 wrote: »
    what makes Stamden still so OP?

    Burst potential between dizzy swing, sub assault, dawnbreaker, reverse slice combo all in about 1.5 seconds.

    Don't think it's subassault tbh. It's more the major heroism + nearly free shields, amplified heals and high health.
    If stamdens wouldn't get magicka back from shimmering they couldn't zoom in and out of the fight at will and ignore a good portion of ranged attacks. Shimmering shield is nothing but an absurd ulti gen and mitigation tool. It leads to a distribution of ressources. Where other stamclasses need to spend stamina (block, dodge) on or have to invest magicka (wings or cloak) stamden gets a free buff on top of magicka return.

    Anything that can get absorbed by shim shield can get a force-miss from vanish or deleted by the sorc teleport that absorbs projectiles. Or just LoS’d. Many of the best wardens don’t use shim shield if they know they have good LoS options nearby.

    The class healing is good in theory but not better than a stam sorc or Stam DK in practice. Stamden doesn’t have enough mag to keep uptime on all those buffs, even in CP. in reality, I think Stam sorc actually gets a little more passive healing than stamden.

    Sub assault is why wardens are OP.

    Yo @Thogard , could you elaborate on why you said stamDK's have better heals than stamwarden? I generally trust your input, but that one is news to me and I've been playing stamDK a lot the past few weeks

    12% healing received boosts vigor/FM/Rally. To put that into perspective, templar has to be at roughly 1% health to get their full 12% bonus from mending. DK's ALWAYS get their 12% from buffing up with armor.

    Add the fact SDKs also run HA sometimes, and you have another 8% for a total of 20% healing received. Now add Major Mending access and you have 20% with 25%; no other class really has this access.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • airilie
    airilie
    @Minno I see, thanks for clarifying, those were the only sDK advantages I was aware of. I guess I'm just not convinced that the DK passive + major mending is better healing then warden spores+tree ult. I mean, of course the sDK has larger rally/vigors, but dropping tree ult is way more valuable than a larger HoT, imo. Hard to argue with you or thog though, so I accept that I might be wrong on this one.

    And maybe I'm in the minority, but I don't like running igneous. So many skills that seem more useful to me...
    Edited by airilie on September 10, 2018 8:23PM
  • Minno
    Minno
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    airilie wrote: »
    @Minno I see, thanks for clarifying, those were the only sDK advantages I was aware of. I guess I'm just not convinced that the DK passive + major mending is better healing then warden spores+tree ult. I mean, of course the sDK has larger rally/vigors, but dropping tree ult is way more valuable than a larger HoT, imo. Hard to argue with you or thog though, so I accept that I might be wrong on this one.

    And maybe I'm in the minority, but I don't like running igneous. So many skills that seem more useful to me...

    Glass half-full or half-empty type of perspective really. We call this "build dependent".

    Keep in mind, SDKs also have *** green dragon blood, which adds another 8% healing received and the infamous 33% healing based on your health value.

    Those warden vines scale with max stat? or just mag? If max stat, then vines is a sexy heal because it ignores GCD which is better than vigor in a way. But vigor also ignores GCD since it's a HOT.

    Lots of checks and balances on a SDK.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
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    Minno wrote: »
    airilie wrote: »
    @Minno I see, thanks for clarifying, those were the only sDK advantages I was aware of. I guess I'm just not convinced that the DK passive + major mending is better healing then warden spores+tree ult. I mean, of course the sDK has larger rally/vigors, but dropping tree ult is way more valuable than a larger HoT, imo. Hard to argue with you or thog though, so I accept that I might be wrong on this one.

    And maybe I'm in the minority, but I don't like running igneous. So many skills that seem more useful to me...

    Glass half-full or half-empty type of perspective really. We call this "build dependent".

    Keep in mind, SDKs also have *** green dragon blood, which adds another 8% healing received and the infamous 33% healing based on your health value.

    Those warden vines scale with max stat? or just mag? If max stat, then vines is a sexy heal because it ignores GCD which is better than vigor in a way. But vigor also ignores GCD since it's a HOT.

    Lots of checks and balances on a SDK.

    Warden vines scale with mag/spell damage.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lexxypwns
    Lexxypwns
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    The reality is that Spores is very over rated. It’s best use is as a group heal or to get major mending. It’s expensive and you’re usually better off using vigor and repositioning than trying to repeatedly burst heal with spores
  • IZZEFlameLash
    IZZEFlameLash
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    Lexxypwns wrote: »
    The reality is that Spores is very over rated. It’s best use is as a group heal or to get major mending. It’s expensive and you’re usually better off using vigor and repositioning than trying to repeatedly burst heal with spores

    'Burst heal' with Spores is not really a burst heal. I agree. Lol. I mean, it is better than nothing but I'd rather rely on Vigor and tree of trolls.
    Edited by IZZEFlameLash on September 11, 2018 12:08AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • Lexxypwns
    Lexxypwns
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    Lexxypwns wrote: »
    The reality is that Spores is very over rated. It’s best use is as a group heal or to get major mending. It’s expensive and you’re usually better off using vigor and repositioning than trying to repeatedly burst heal with spores

    'Burst heal' with Spores is not really a burst heal. I agree. Lol. I mean, it is better than nothing but I'd rather rely on Vigor and tree of trolls.

    It will bail you out if you’re making mistakes or catch some unexpected burst, but if you tighten up those mistakes you often won’t need it. When I play stam warden(rarely these days, but more in the future now that I’ve got balorgh in good traits) I often go back and forth on keeping spores on my bar solo
    Edited by Lexxypwns on September 11, 2018 1:28AM
  • IZZEFlameLash
    IZZEFlameLash
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    Lexxypwns wrote: »
    Lexxypwns wrote: »
    The reality is that Spores is very over rated. It’s best use is as a group heal or to get major mending. It’s expensive and you’re usually better off using vigor and repositioning than trying to repeatedly burst heal with spores

    'Burst heal' with Spores is not really a burst heal. I agree. Lol. I mean, it is better than nothing but I'd rather rely on Vigor and tree of trolls.

    It will bail you out if you’re making mistakes or catch some unexpected burst, but if you tighten up those mistakes you often won’t need it. When I play stam warden(rarely these days, but more in the future now that I’ve got balorgh in good traits) I often go back and forth on keeping spores on my bar solo

    I tried Spores on my Stamden few times before but I find myself survive a lot better with just FM and Vigor and being a tree troll lol. But yeah it is more of oh s&** heal but don't really need it.
    Imperials, the one and true masters of all mortal races of Tamriel
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