dwemer_paleologist wrote: »stamina just doesnt have the survivability and damage output as strong as magicka builds.
it has been that way for a long time.
dwemer_paleologist wrote: »stamina just doesnt have the survivability and damage output as strong as magicka builds.
it has been that way for a long time.
damage output? that's not it, just surivivability.
dwemer_paleologist wrote: »stamina just doesnt have the survivability and damage output as strong as magicka builds.
it has been that way for a long time.
dwemer_paleologist wrote: »stamina just doesnt have the survivability and damage output as strong as magicka builds.
it has been that way for a long time.
dwemer_paleologist wrote: »Stamina does not stack as high as magicka does, Stamina skills stack on a 40 stamina to 1 Weapon Damage percentage, apposed to Magicka skills stacking at a 10.5 magicka to 1 Spell Damage percentage.
2300 stamina is equal to 57.5 weapon damage and Warrior offers up almost 3X that at 213 weapon damage in full divines ofcourse.
The Warrior
Increases Weapon Damage by 166
213 with 7 Legendary Divine Traits
so to claim that damage is not the issue is false.
my earlier comment stands.
dwemer_paleologist wrote: »Stamina does not stack as high as magicka does, Stamina skills stack on a 40 stamina to 1 Weapon Damage percentage, apposed to Magicka skills stacking at a 10.5 magicka to 1 Spell Damage percentage.
2300 stamina is equal to 57.5 weapon damage and Warrior offers up almost 3X that at 213 weapon damage in full divines ofcourse.
The Warrior
Increases Weapon Damage by 166
213 with 7 Legendary Divine Traits
so to claim that damage is not the issue is false.
my earlier comment stands.
Btw, Mundus stones were buffed, the warrior gives 238 and 363 full divines.
dwemer_paleologist wrote: »Stamina does not stack as high as magicka does, Stamina skills stack 40 stamina to 1 Weapon Damage percentage, apposed to Magicka skills stacking at a 10.5 magicka to 1 Spell Damage percentage.
2300 stamina is equal to 57.5 weapon damage and Warrior offers up almost 3X that at 213 weapon damage in full divines ofcourse.
The Warrior:
Increases Weapon Damage by 166
so it makes about 213 with 7 Legendary Divine Traits
there are other ways to increase magicka and stamina weapon damage as well as passives from armors and weapons that add damage as well, but to claim magicka has an equal amount to stamina stacking in damage simply is not true, magicka allways (well, in most cases unless built indirectly apposed to the other one) out weighs the damage of stamina.
so to claim that damage is not the issue is false.
my earlier comment stands.
What? I've never heard of this problem. Ditch your guild and find a better one lol.
I'm far from even close to an expert lol... but, I'm thinking in the simplest way here... but, since it's stamina that fuels dodging, running, blocking, and not magicka (unless taking Frost staff), then wouldn't that give stamina a negative right off the bat? Magicka builds can do all of that and still have their main resource for doing damage. Just my basic outlook on it...
You guys should see the lowb areas guys its 99% magic users and nothing else, the odd nightblade killing npcs in the city.. its insane...
On a plus most of the bot trains seem to be templars.. no idea why.
I'm far from even close to an expert lol... but, I'm thinking in the simplest way here... but, since it's stamina that fuels dodging, running, blocking, and not magicka (unless taking Frost staff), then wouldn't that give stamina a negative right off the bat? Magicka builds can do all of that and still have their main resource for doing damage. Just my basic outlook on it...
I'm far from even close to an expert lol... but, I'm thinking in the simplest way here... but, since it's stamina that fuels dodging, running, blocking, and not magicka (unless taking Frost staff), then wouldn't that give stamina a negative right off the bat? Magicka builds can do all of that and still have their main resource for doing damage. Just my basic outlook on it...
Alternate viewpoint - how many roll-dodges or blocks can you get off as a magicka build before the pool is empty? And then how many heavy attacks can you do to restore the stamina pool? Which magicka build passives reduce roll costs and increase sprint speed (so you don't need to sprint as long) and stamina regen? IMO it's not quite that straight forward.