VaranisArano wrote: »You mean they are collecting a bunch of data within data? They experience pleasure from it? Good for them. Stop thinking about it, and you too may experience other pleasures=)
You mean they are collecting data within other data and breaking the TOS to get that data? You know, the TOS we all agree to before using that data to experience pleasure? The TOS that lays out how we can and can't use amd obtain that data?
For some people, its a problem that people cheat the fights to get the skins.
For some people, its that the TOS is being broken-the TOS says you report exploits and dont use them, and this is obviously an exploit.
For some people, its about consistency. Players were banned for this exploit when it first happened, therefore ZOS' response is very important now that its recurred.
So, no, ZOS' response to this recurring exploit for which other players were banned is not (and never was) simply a matter of collecting data in a game. Its knowingly and obviously breaking the TOS those players agreed to, and now, its stupidly doing so to abuse a glitch that others got banned for.
I mean, seriously, the last bunch of players to exploit vAS got banned. How stupid is it to think "I can use a very similar exploit that has the same effect and not get punished"?
All I am stating is that in my eyes there is absolutely no difference between those who are finding inventive ways to use the actual working mechanics of the game (peeling off a boss on a wall or firing through a closed door) to get something they want (which everyone is calling an exploit) and those who find inventive ways to use actual working mechanics of the game (content locked behind a skill and population gateway) to extort gold from players who really desire the skin.
Both are exploits as those who are taking action are "exploiting" a situation to either get the skin or fill their pockets in a manner in which the game was not designed for.
This is where the disconnect is I think for many people.
Players who have the ability and enough friends who also have the ability claim that there is nothing wrong with selling "carries" for the skin. Players who don't want to lose a monopoly on their virtual monopoly of gold, cry that doing so is not only allowed but there is no way the designers can stop them so hence it is not exploitation (which is incorrect as I can think of many ways to limit carry sales). The intent of the designers was not for players to sell runs, the intent was to reward those who could accomplish the task with the skin. The skin itself is the reward, not the gold made from taking those who cant. This is exploitation.
Players who find ingenious ways around or holes in the mechanics of the game to get the skin are not actually breaking the mechanics, however, they are breaking the intent of the design. Much like those above who claim that because the mechanics allow it, it must be acceptable. Again being able to hide behind a closed door and shoot through it was not the intent behind the initial design. This also is exploitation.
The ONLY difference between the two is that only one is considered by a large portion of the community to be an exploit.
The players this hurts the most are those who legitimately earned the skin with their guilds etc and do not partake in the selling.
Those who sell the skin honestly don't care about the bragging rights all they are truly interested in is keeping its rarity so they can continue to charge a fee for runs, and these are the majority of those who are screaming the loudest at the new competition that the door glitch has provided. Not because it invalidates the bragging rights but because it cuts into their profits.
I think both the door huggers and the sellers should be treated equally in this manner whatever that treatment comes to.
**Personally, I am against permanent bans unless the individual has had multiple warnings and infractions.**
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Kiralyn2000 wrote: »Personally, I don't see people exploiting an error to make the fight trivial to be the same as people selling a spot in their group (which then does the fight the 'correct' way).
Two different things. One is cheating/exploiting. The other is forming a group, and doing the content as it's intended - 12 people go in and have to successfully fight the boss(es).
Actually, if you think about it, it's "extra challenge mode", since they have to fight the boss with a coordinated team of 11 (and one dude who mostly needs to not screw up and cause a wipe).
...which also gives me a thought on the "it cheapens the achievement for people who did it themselves" idea. The 11 guys selling that 12th slot to carry someone to the skin? They're the people whose achievement you claim is being "cheapened". Apparently, it doesn't bother them.
But, yeah, actually exploiting a bug and cheesing the fight is different, and should be stopped.
Sheezabeast wrote: »Has Zos said anything regarding this issue?
Sheezabeast wrote: »Has Zos said anything regarding this issue?
Maybe the exploiting and selling is more of a sign of lack of access but not desire? This reminds me when alcohol was banned. People will continue to be lured into such practices the real issue isn't addressed.
Maybe the exploiting and selling is more of a sign of lack of access but not desire? This reminds me when alcohol was banned. People will continue to be lured into such practices the real issue isn't addressed.
usmguy1234 wrote: »Ihatenightblades wrote: »Not cool... something should be done.
EDIT - selling a skin by actually doing the trial is great for the game and players can use their skill to get rich. Fair game.
I am talking about exploiting
Is this the silver skin that ppl are bombarding chat about on xbox?
Kiralyn2000 wrote: »Personally, I don't see people exploiting an error to make the fight trivial to be the same as people selling a spot in their group (which then does the fight the 'correct' way).
Two different things. One is cheating/exploiting. The other is forming a group, and doing the content as it's intended - 12 people go in and have to successfully fight the boss(es).
Actually, if you think about it, it's "extra challenge mode", since they have to fight the boss with a coordinated team of 11 (and one dude who mostly needs to not screw up and cause a wipe).
...which also gives me a thought on the "it cheapens the achievement for people who did it themselves" idea. The 11 guys selling that 12th slot to carry someone to the skin? They're the people whose achievement you claim is being "cheapened". Apparently, it doesn't bother them.
But, yeah, actually exploiting a bug and cheesing the fight is different, and should be stopped.
Kiralyn2000 wrote: »Personally, I don't see people exploiting an error to make the fight trivial to be the same as people selling a spot in their group (which then does the fight the 'correct' way).
Two different things. One is cheating/exploiting. The other is forming a group, and doing the content as it's intended - 12 people go in and have to successfully fight the boss(es).
Actually, if you think about it, it's "extra challenge mode", since they have to fight the boss with a coordinated team of 11 (and one dude who mostly needs to not screw up and cause a wipe).
...which also gives me a thought on the "it cheapens the achievement for people who did it themselves" idea. The 11 guys selling that 12th slot to carry someone to the skin? They're the people whose achievement you claim is being "cheapened". Apparently, it doesn't bother them. I’m
But, yeah, actually exploiting a bug and cheesing the fight is different, and should be stopped.
The last boss. Not all. The should make it so that every player must do all bosses to get ach.