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DivineFirstYOLO wrote: »he is right tho, i sometimes wonder if there is as much lag/delay in other MMOs too.. might be time to change game
Im so disgusted by their policy of how to handle this issue that the second another MMORPG with a huge, persistent and lag-free pvp world comes out i would burn down my copy of ESO and be done with it forever. My biggest fear by far is that if an incentive to fix the lag is finally here (in form of another pvp mmorpg) that zenimax suddenly is able to fix this *** within two weeks. Im pretty sure by now that they are just playing us all. People still flood the pvp servers day in day out, regardless of lag, so why should they change anything.
antihero727 wrote: »Im so disgusted by their policy of how to handle this issue that the second another MMORPG with a huge, persistent and lag-free pvp world comes out i would burn down my copy of ESO and be done with it forever. My biggest fear by far is that if an incentive to fix the lag is finally here (in form of another pvp mmorpg) that zenimax suddenly is able to fix this *** within two weeks. Im pretty sure by now that they are just playing us all. People still flood the pvp servers day in day out, regardless of lag, so why should they change anything.
Flooding the servers is a stretch. Fixing the issues of good code on top of layers of bad code ( lightning patch) can be fixed in a few weeks is a stretch as well. We have 1/10th the campaigns from launch which averages 1100 players on a prime time weekend. 1100 players in the grand scheme of things in the NA server is nothing to invest resources into. If that many people are considered flocking in a AAA game it’s a sad state of affairs. At this point it’s more of they can’t than they won’t.
Aelakhaii_De_Mythos wrote: »Most likely the only issue regarding lag is the budget. It costs money to run a lag free cyrodiil.
They're not willing to spend money on something a fraction of the playerbase is interested in.
Keywords are EVE Online and time dilationantihero727 wrote: »Im so disgusted by their policy of how to handle this issue that the second another MMORPG with a huge, persistent and lag-free pvp world comes out i would burn down my copy of ESO and be done with it forever. My biggest fear by far is that if an incentive to fix the lag is finally here (in form of another pvp mmorpg) that zenimax suddenly is able to fix this *** within two weeks. Im pretty sure by now that they are just playing us all. People still flood the pvp servers day in day out, regardless of lag, so why should they change anything.
Flooding the servers is a stretch. Fixing the issues of good code on top of layers of bad code ( lightning patch) can be fixed in a few weeks is a stretch as well. We have 1/10th the campaigns from launch which averages 1100 players on a prime time weekend. 1100 players in the grand scheme of things in the NA server is nothing to invest resources into. If that many people are considered flocking in a AAA game it’s a sad state of affairs. At this point it’s more of they can’t than they won’t.
I would call it flooding considering the performance. I dont know any other game where 1000 people join the action even when your skills take 4-8 seconds to go off.
antihero727 wrote: »Im so disgusted by their policy of how to handle this issue that the second another MMORPG with a huge, persistent and lag-free pvp world comes out i would burn down my copy of ESO and be done with it forever. My biggest fear by far is that if an incentive to fix the lag is finally here (in form of another pvp mmorpg) that zenimax suddenly is able to fix this *** within two weeks. Im pretty sure by now that they are just playing us all. People still flood the pvp servers day in day out, regardless of lag, so why should they change anything.
Flooding the servers is a stretch. Fixing the issues of good code on top of layers of bad code ( lightning patch) can be fixed in a few weeks is a stretch as well. We have 1/10th the campaigns from launch which averages 1100 players on a prime time weekend. 1100 players in the grand scheme of things in the NA server is nothing to invest resources into. If that many people are considered flocking in a AAA game it’s a sad state of affairs. At this point it’s more of they can’t than they won’t.
I would call it flooding considering the performance. I dont know any other game where 1000 people join the action even when your skills take 4-8 seconds to go off.
Keywords are EVE Online and time dilationantihero727 wrote: »Im so disgusted by their policy of how to handle this issue that the second another MMORPG with a huge, persistent and lag-free pvp world comes out i would burn down my copy of ESO and be done with it forever. My biggest fear by far is that if an incentive to fix the lag is finally here (in form of another pvp mmorpg) that zenimax suddenly is able to fix this *** within two weeks. Im pretty sure by now that they are just playing us all. People still flood the pvp servers day in day out, regardless of lag, so why should they change anything.
Flooding the servers is a stretch. Fixing the issues of good code on top of layers of bad code ( lightning patch) can be fixed in a few weeks is a stretch as well. We have 1/10th the campaigns from launch which averages 1100 players on a prime time weekend. 1100 players in the grand scheme of things in the NA server is nothing to invest resources into. If that many people are considered flocking in a AAA game it’s a sad state of affairs. At this point it’s more of they can’t than they won’t.
I would call it flooding considering the performance. I dont know any other game where 1000 people join the action even when your skills take 4-8 seconds to go off.
It is unbelievable that on the eve of launching new expansion we have to cope with an absurd LAG, outside the 'peak' times of NA servers. It's incredibly surreal as the game sucks in terms of service delivery.
antihero727 wrote: »It is unbelievable that on the eve of launching new expansion we have to cope with an absurd LAG, outside the 'peak' times of NA servers. It's incredibly surreal as the game sucks in terms of service delivery.
It could be the server can’t keep up with all of your zone chat rants? Spamming negativity stresses the server 48% more than spreading positivity. Also add 12% more work for using google translate. It all adds up to (take a chill pill).
It is unbelievable that on the eve of launching new expansion we have to cope with an absurd LAG, outside the 'peak' times of NA servers. It's incredibly surreal as the game sucks in terms of service delivery.
I'm on PC-NA. I pretty much never experience lag. Is this lag only happening on certain platforms/regions?