"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
The_Remover wrote: »One of the most appealing aspects of an MMO, especially with the diverse + gorgeous landscapes this one has is experiencing the environments and exploring the game.
Obviously a lot of time and money went into developing these zones and locations. I think you can dream bigger than people doing a 5-10 minute quest at each location and then never returning again.
I'm enjoying my time in ESO, but there reaches a point where you sit in towns and travel via group or queue to instanced dungeons or PVP/BGs and no longer immerse yourself in the game world for any practical purpose.
In my WoW days we had world PVP and saw a lot of unusual locations more often and quests and repeatable quests were routinely added in to send you back there. I know there have been a few holiday things and expansion reveal quests that use old locations, but it's not enough.
Please make more use of the existing game world. Implement new quests in old zones and bring us small content updates adding smaller new things to do on a regular basis vs. only big new dungeons and new zones that will also end up unused one day. Collecting skyshards and doing quests and being done with a zone never to return again is a missed opportunity for both developers and the gamers I believe.
Thanks
The_Remover wrote: »One of the most appealing aspects of an MMO, especially with the diverse + gorgeous landscapes this one has is experiencing the environments and exploring the game.
Obviously a lot of time and money went into developing these zones and locations. I think you can dream bigger than people doing a 5-10 minute quest at each location and then never returning again.
I'm enjoying my time in ESO, but there reaches a point where you sit in towns and travel via group or queue to instanced dungeons or PVP/BGs and no longer immerse yourself in the game world for any practical purpose.
In my WoW days we had world PVP and saw a lot of unusual locations more often and quests and repeatable quests were routinely added in to send you back there. I know there have been a few holiday things and expansion reveal quests that use old locations, but it's not enough.
Please make more use of the existing game world. Implement new quests in old zones and bring us small content updates adding smaller new things to do on a regular basis vs. only big new dungeons and new zones that will also end up unused one day. Collecting skyshards and doing quests and being done with a zone never to return again is a missed opportunity for both developers and the gamers I believe.
Thanks
Priyasekarssk wrote: »The_Remover wrote: »One of the most appealing aspects of an MMO, especially with the diverse + gorgeous landscapes this one has is experiencing the environments and exploring the game.
Obviously a lot of time and money went into developing these zones and locations. I think you can dream bigger than people doing a 5-10 minute quest at each location and then never returning again.
I'm enjoying my time in ESO, but there reaches a point where you sit in towns and travel via group or queue to instanced dungeons or PVP/BGs and no longer immerse yourself in the game world for any practical purpose.
In my WoW days we had world PVP and saw a lot of unusual locations more often and quests and repeatable quests were routinely added in to send you back there. I know there have been a few holiday things and expansion reveal quests that use old locations, but it's not enough.
Please make more use of the existing game world. Implement new quests in old zones and bring us small content updates adding smaller new things to do on a regular basis vs. only big new dungeons and new zones that will also end up unused one day. Collecting skyshards and doing quests and being done with a zone never to return again is a missed opportunity for both developers and the gamers I believe.
Thanks
ZOs are destroying themselves putting mountains in middle of the maps and grinding. No bang for buck. ESO+ is expensive compared to other games. ZOs seems keen on monetizing rather providig content.
This is the problem. You tell ZOS to make use of their wold. Well, they do. Every new char has to collect skyshards, and now this, the most mind-numbingly stupid use of the world.So like, closing rifts for the Psijic order?
Kiralyn2000 wrote: »Well, from one point of view, there's quite a lot of things in the game that get you out in the world.
Daily quests: Fighter/Mage/Thief/DB Guilds, Undaunted Delve, Orsinium, Clockwork City, Morrowind, etc
Crafting, either farming materials, or going after surveys
Dolmens
World-drop item sets
Thievery
Of course, you may not consider any of those to be meaningful things. And yeah, more would be nice. /shrug
(I go out in the world all the time. But, then, I don't have a guild list to teleport to; nor do I queue/teleport to dungeons.)
The_Remover wrote: »One of the most appealing aspects of an MMO, especially with the diverse + gorgeous landscapes this one has is experiencing the environments and exploring the game.
Obviously a lot of time and money went into developing these zones and locations. I think you can dream bigger than people doing a 5-10 minute quest at each location and then never returning again.
I'm enjoying my time in ESO, but there reaches a point where you sit in towns and travel via group or queue to instanced dungeons or PVP/BGs and no longer immerse yourself in the game world for any practical purpose.
In my WoW days we had world PVP and saw a lot of unusual locations more often and quests and repeatable quests were routinely added in to send you back there. I know there have been a few holiday things and expansion reveal quests that use old locations, but it's not enough.
Please make more use of the existing game world. Implement new quests in old zones and bring us small content updates adding smaller new things to do on a regular basis vs. only big new dungeons and new zones that will also end up unused one day. Collecting skyshards and doing quests and being done with a zone never to return again is a missed opportunity for both developers and the gamers I believe.
Thanks