Imagine your randomly strolling thru a zone and suddenly you see everyone in the zone around you sprinting to some giant portal in the sky. Would this get you curious? I mean it’s not your typical anchor portal no this is something much bigger.
Zone raids. Now some games have giant world bosses that once a certain daily quest has been triggered and achieved a large chain of zone quests spawn that trigger a large scale world boss that takes dozens of players to subdue. Guild wars 2 had it in the form of dragons. We could have it in the form of molag bal, mehrunes dagon and malacath. The daedric Princes of destruction if you will. The completion of this world boss takes the coordination of a great deal of players and rewards all who participate appropriately with a wonderful treasure chest containing rare rewards. Let’s say rare furnishings, legendary upgrade materials, rare jewelry of gold quality from the zones overland content , gold and other lower rewards. The bosses could be set on world timers that reset upon completion or failure if anyone played guild wars 2 then you know what kind of giant boss fights I’m talking about. I think that one these bosses would give each alliance a great challenge to rally on and mingle with other pve explorers. I know in my past experience that I made many friends from grouping up with randoms doing these world bosses. These new world overland bosses would spawn massive daedric invasions that require the zone to shut the daedric portals spawning subdue the enemies invading the zone and nearby villages and ultimately repell the daedric prince in question. Each world boss quest line would start in stages. Closing a daedric portal. Triggering the gods attention. Additional larger portals open flooding the zone with daedra threatening to overwhelm a nearby location. Defending said location from hordes of daedra causes the daedric prince to send down multiple generals of amazing power requiring multiple groups to split up and kill them before he timer runs out. Upon completion each general spawns a portal taking you to the final fight location. If you complete the objective then the daedric prince spawns in a massive portal to enter through and you have a set timer to repel the daedric prince before the timer hits 0. If you succeed you earn the legendary chest with legendary rewards in said chest. If not then you all die and a small chest filled with common materials furnishing plans etc. So let me know your opinion
Edited by Shadowasrial on May 15, 2018 5:36PM