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Follow Up passive needs rework/adjustment with the new changes, some cast abilities need change.

Nevasca
Nevasca
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Patch Notes 4.0.0:
Rebalanced Light and Heavy Attack damage across weapon types to reinforce the concept that Light Attacks are for dealing damage and Heavy Attacks are for restoring resources

Meanwhile:
Follow Up: When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 10% damage.

This passive goes against the new philosophy that heavy attacks should be only for resources. It encourages a heavy attack>skill>heavy attack>skill rotation.

Also, I'd look into weapon spammables that have cast time. You want more fast-paced playstyle, which is fine. But some cast times are too high to be usable. Flurry is a fine place imo, it just needs vMA weapons fixed. Wrecking Blow needs reduced cast time to allow more weaving, something like from 0.7-0.75 should be fine. and the other morph could maintain the 1s channel if it becomes a problem in PvP. Snipe could also have it's channel time reduced, 1,1s is just too punishing unless you're ganking, not to mention the skill pretty much snares you during the cast time. I understand reducing Snipe cast time would make it cancer in PvP, but I believe with a slight tweak in numbers could resolve the issue.
  • RoyJade
    RoyJade
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    I'll add that ZOS want to reduce the burst capacity of empower by moving it on light attack, and follow up is still a half-empower. I think it's one of the main reason why light and heavy 2H attack are being nerfed, in order to reduce the heavy (from stealth usually) -> 10% more damage on whatever you've after. Since 2H nerf is really bad for pve and won't change much pvp except for this combo, the actual follow up need to change. The question is : for what ?
    Som examples I've seen here and here are : apply major fracture, give empower, give more resources, and I'm pretty sure there is a lot more interesting ideas, including a whole new passive which isn't tied to heavy attack.

    For cast time spammable, I still think that at least one morph should have reduced cast time, damage and cost in order to stay exactly the same when spammed, while boosting reliability and weaving. Wrecking blow and focused aim would be the good morph, the stun from dizzying swing and the major defile from lethal arrow are both huge effect and need to stay with the actual cast time.
  • Ocelot9x
    Ocelot9x
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    With the change to empower wrecking blow shoulder have a reduced cast time to mame it worth. Otherwise it will be useless again but it's too late and zos doesn't care
  • MaxwellC
    MaxwellC
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    Wrecking blow needs to now increase the damage of your next ability by 20% rather than having it empower as there's no point to wrecking blow LA wrecking blow LA in PvP or PvE scenarios.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • RoyJade
    RoyJade
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    MaxwellC wrote: »
    Wrecking blow needs to now increase the damage of your next ability by 20% rather than having it empower as there's no point to wrecking blow LA wrecking blow LA in PvP or PvE scenarios.

    Empower is extremely interesting for pve rotation if the LA/HA nerf is removed (changing follow up should be enough to remove this nerf) an if the skill has a lower cast time (and damage, of course). It would be an excellent spammable for those who prefer a 2H frontbar, and it may even surpass DW in some setups.

    Furthermore, they nerfed LA/HA 2H partially because of the follow up passive, and empower at the same time, because they want to get rid of surboosted hard hitting skills. They won't change WB to give a 20% damage increase on the next hit, it would be counter-productive and if they does, it would lead to a WB damage nerf (same as 2H HA). On both case, a situation even worse than now.
  • MaxwellC
    MaxwellC
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    @RoyJade
    So help me understand this; Are you advocating that the empower change will be good PvE DPS for a 2h user? I've tested this on PTS and it is by far terrible with your DPS hitting below 25k (that's with DoTS going as a DK). Wrecking blow has always been a staple for PvP and my comment is directly tailored to that.

    Wrecking blow needs to retain it's use for PvP and it's sad that another skill will lose it's identity which has been around since I witnessed my DK having it's original Flames of Oblivion AoE stolen.
    不動の Steadfast - Unwavering
    XBL Gamer Tag - Maxwell
    XB1 Maxwell Crystal - NA DC CP 800+ Redguard Stamina DK
    XB1 Max Crystal - NA DC CP 800+ Brenton Magicka DK
    PC Maxwell-Crystal - NA DC - CP 200+ Brenton Magicka DK 「Retired」
    Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
    Coined by Maxwel
    l
  • RoyJade
    RoyJade
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    MaxwellC wrote: »
    So help me understand this; Are you advocating that the empower change will be good PvE DPS for a 2h user? I've tested this on PTS and it is by far terrible with your DPS hitting below 25k (that's with DoTS going as a DK). Wrecking blow has always been a staple for PvP and my comment is directly tailored to that.

    Wrecking blow needs to retain it's use for PvP and it's sad that another skill will lose it's identity which has been around since I witnessed my DK having it's original Flames of Oblivion AoE stolen.

    If the 2H light attack wasn't nerfed, so yes the change to empower would have been a good increase for pve dps. With weaving, LA already benefit from the actual empower most of the time, and a WB/LA weave is actually stronger than a pure WB spam. With the change to empower and if 2H LA get the same increase as other attack, it would be a good increase to LA (20% from the new empower and easily 15-20% from the new scaling), and to your overall dps.
    Sadly, ZOS nerfed 2H LA/HA to the point that an empowered LA from a two handed weapons hit for slightly less than a non empowered dual wield light attack (and with the same brute stat), which nearly kill 2H in pve. If this nerf is removed, so yes, empower change will be a neat benefit for 2H in pve.
  • commdt
    commdt
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    nvm, I already specced my DK from 2H to mana. No way youll force me to use your belowed DW zos, haha!
    Rawr
  • Narvuntien
    Narvuntien
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    So any chance of follow up being light attack instead of heavy? With short internal cooldown.. or is that just ridiculously OP?

    If light attacks are for damage then this really should be light attack not heavy... It would help 2h PVE dps a lot with really great weaving damage.
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