Hi
@ZOS_GinaBruno,
this is my feedback for the new Trial:
1) Thanks Devs for this awesome content, I freaking love you.
2) In patch PTS 4.0.2 we experienced several minibosses bugs, such as miniboss stuck without moving just taking damage. This happened often it glitches the trial.
3) In this patch, PTS 4.0.3 we are also experiencing bad issues in the bossfight +1 with ice boss. The ice hurricane once taken does not give the synergy to be dropped out.
Also there is a graphic bug where after first try and wipe, you keep the graphic animation of having the ice. For the whole fight and even out of combat.
4) We saw that if you go for running mechanic (portal) now in 4.0.3 there are already 10 balls upstairs even before killing shards, and these balls will start damaging the players immediately when you drop the shards downstairs, all together. Is this working as intended? They are very very very hard to survive while doing the "Shdsows" mechanic.
Personal Feedback: This is an awesome content and its very very fun. Difficulty was elevated already in 4.0.2, now if point 4) above turns out to be wortking as intended it will be a lot harder.
Also the dot damage you get by killing the dark balls is insane, really really insane! But I like the whole idea behind it.
Thanks again for this content and please give us a little feedback if you can.
Yours,
Drugio - Cloud Chasers, Blind Luck.
Edited by Drugio on May 7, 2018 10:32PM