WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
jasonthorpeb14_ESO wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
What the heck were you running on that build ahahaha
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
jasonthorpeb14_ESO wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
What the heck were you running on that build ahahaha
the question rather should be: what the heck is the sorc running on his build^^
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
thx @Kas @CyrusArya @CatchMeTrolling for the detailed answer.
Regarding my Quote and ur posts I do have several questions:
1. Jabs are stopping my stamina regen ? Cant test it yet, but never heard/noticed that lol?
2. I tried a "full dmg" build, as long as u are not really "focused" it's great, the moment u are really "solo" and fighting 3-5 guys solo its actually over IMO
3. Do u guys think sun shield (doesnt have blazing shield, could be the "cheap Morph") could actually be worth it "this"/next patch, since u can easily reach Setups with 40k+ hp, still maintainig 30k stam + 4k weapon dmg while having 1,7k-2k stam regen?
4. Ive heard very different opinions about that , so the "good" stamplars dont really ike ravager? I got it, since automaton is always up etc., although stamplar is actually the only class ravager makes sense on right^^?
Anyway, thank you guys.
Ill probably try the sun shiled idea by myself next week when Ive time (since im imperial)
something like
5x heavy set with jewelry and at least 1 health Bonus (ravager, fury, greenpact, plague)
5x medium/heavy "sustain" set (bone pirate, shackle)
2x Monster - pirate Skeleton I guess, since it would prc a lot and my shields become a better defense.
So, could be
5x ravager front (jewels + wpns)
5x shackle Body (medium or heavy - dunno)
2x pirate
bars would be:
Jabs - potl - bleed/shuffle - stun - vigor - dawnbreaker
Focus - cleanse - shield- entropy - Forward momentum/Rally
WillhelmBlack wrote: »jasonthorpeb14_ESO wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
What the heck were you running on that build ahahaha
the question rather should be: what the heck is the sorc running on his build^^
I'm going for Necropotance and a purple precise lightning staff. #buffsorc
WillhelmBlack wrote: »jasonthorpeb14_ESO wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
What the heck were you running on that build ahahaha
the question rather should be: what the heck is the sorc running on his build^^
I'm going for Necropotance and a purple precise lightning staff. #buffsorc
that guy was lvl 21 he probably doesn't even know what sets are
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
You get Stamina back via regen while using Jabs.
WillhelmBlack wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
You get Stamina back via regen while using Jabs.
It's next to nothing. You lose so much stamina or magicka using either morph of that skill. It's far more efficient using instant cast abilities than channels, channeling at a certain time can make you miss a whole regen tick. Not to mention, clunky AF.
WillhelmBlack wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
You get Stamina back via regen while using Jabs.
It's next to nothing. You lose so much stamina or magicka using either morph of that skill. It's far more efficient using instant cast abilities than channels, channeling at a certain time can make you miss a whole regen tick. Not to mention, clunky AF.
No it doesn't stop talking ***. You don't lose any regen while spamming channels.
WillhelmBlack wrote: »WillhelmBlack wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
You get Stamina back via regen while using Jabs.
It's next to nothing. You lose so much stamina or magicka using either morph of that skill. It's far more efficient using instant cast abilities than channels, channeling at a certain time can make you miss a whole regen tick. Not to mention, clunky AF.
No it doesn't stop talking ***. You don't lose any regen while spamming channels.
Jabs is 1 sec with a 1 sec cooldown, regen ticks every 2 sec from when you log on, that never changes. When you are channeling you still regen but if you are casting the channel (spamming) on the 2 sec tick your regen is 0. If you cast it between the ticks, happy days! But how can you possibly know when to cast? Effectively, your regen is halved if you're a jab spammer.
It's just not an efficient skill to use in a game that has a 1 sec cooldown. It's good enough for filling in the gaps of a dot rotation and providing a nice buff though.
I do not advise it as a spammable.
WillhelmBlack wrote: »WillhelmBlack wrote: »WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
You get Stamina back via regen while using Jabs.
It's next to nothing. You lose so much stamina or magicka using either morph of that skill. It's far more efficient using instant cast abilities than channels, channeling at a certain time can make you miss a whole regen tick. Not to mention, clunky AF.
No it doesn't stop talking ***. You don't lose any regen while spamming channels.
Jabs is 1 sec with a 1 sec cooldown, regen ticks every 2 sec from when you log on, that never changes. When you are channeling you still regen but if you are casting the channel (spamming) on the 2 sec tick your regen is 0. If you cast it between the ticks, happy days! But how can you possibly know when to cast? Effectively, your regen is halved if you're a jab spammer.
It's just not an efficient skill to use in a game that has a 1 sec cooldown. It's good enough for filling in the gaps of a dot rotation and providing a nice buff though.
I do not advise it as a spammable.
That's why you lost with a bleed stamplar vs a medium armor non permablock stamdk last week.
Jabs is your spammable and you don't lose regen ticks. They are expensive yes but every other skill that costs as much as jabs affects your sustain in the same way.
channels do not interrupt regen at all mate, only blocking does or skills, which really say, that something wont regen while the skill is active (eg mistform, no magicka regen while in mistform). otherwise stamplars would have zero sustain with jabs as their spammable (which is the case) and magplars would have even more problems with jabs, dark flare and radiant destruction. but none of them cuts your regen mate.
WillhelmBlack wrote: »channels do not interrupt regen at all mate, only blocking does or skills, which really say, that something wont regen while the skill is active (eg mistform, no magicka regen while in mistform). otherwise stamplars would have zero sustain with jabs as their spammable (which is the case) and magplars would have even more problems with jabs, dark flare and radiant destruction. but none of them cuts your regen mate.
Then there's something off with my regen then. I even tested it not so long ago. I bet its Bone Pirate only applying out of combat.
WillhelmBlack wrote: »channels do not interrupt regen at all mate, only blocking does or skills, which really say, that something wont regen while the skill is active (eg mistform, no magicka regen while in mistform). otherwise stamplars would have zero sustain with jabs as their spammable (which is the case) and magplars would have even more problems with jabs, dark flare and radiant destruction. but none of them cuts your regen mate.
Then there's something off with my regen then. I even tested it not so long ago. I bet its Bone Pirate only applying out of combat.
Jabs are just very expensive and stamplar sustain is crap. Nothing wrong with channels and regen in general just a victim of circumstances.
For the record: I'm not a stamdk main (stamnb since beta)
WillhelmBlack wrote: »WillhelmBlack wrote: »channels do not interrupt regen at all mate, only blocking does or skills, which really say, that something wont regen while the skill is active (eg mistform, no magicka regen while in mistform). otherwise stamplars would have zero sustain with jabs as their spammable (which is the case) and magplars would have even more problems with jabs, dark flare and radiant destruction. but none of them cuts your regen mate.
Then there's something off with my regen then. I even tested it not so long ago. I bet its Bone Pirate only applying out of combat.
Jabs are just very expensive and stamplar sustain is crap. Nothing wrong with channels and regen in general just a victim of circumstances.
For the record: I'm not a stamdk main (stamnb since beta)
I bet you got all dem Undaunted, alchemy and provisioning passives tho!
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
I *really* wish Jabs weren't a channel, or were a shorter channel. Even just reducing the number of hits to 3 instead of 4 (while buffing each hit's damage slightly) would be a huge quality-of-life increase for us. There are so many ways in which channels are a disadvantage. (For instance, yesterday I fought a stamsorc who simply used my Jabs channel as a window in which he could Dark Deal without fear of being interrupted. NBs will use it as an opportunity to Incap you without fear that you'll dodge it. DKs will just hit Petrify. Etc.)
The trick is not to treat Jabs as a spammable. It's not. Treat it as a softener/finisher, either to prepare someone for your burst combo while you have CC immunity or to finish them up after your POTL + DBOS combo. If you're casting Jabs twice in a row while the opponent is not CCed in some way, more often than not you're doing it wrong.
This is one reason I prefer S&B/2H stamplar over DW/2H. That setup gives me access to one of the game's best spammables (LA + Ransack + Bash) while still letting me Jab people down when the window is open. (In a good group and in the right hands, DW/2H is better, but for solo/duo play S&B has much more to offer IMO.)
Also it helps not to play in Vivec. Ordinarily when I go into Vivec, Jabs won't even hit NPCs in towns with zero players around. Shor is BIS for stamplars.
WillhelmBlack wrote: »Jabs cuts your stamina sustain in half, you can't regen whilst channeling. Keep it in your rotation for the buff but don't spam it.
Healing also destroys sustain since you spend most of your time outside your armour and mitigation buff. Health regen might be a remedy for you as it is for me.
Look how much stamina I use healing myself in this clip, yeah I know not the greatest player but these are the guys you'll generally be facing in Cyrodiil.https://youtu.be/uyYaykxe-Pw
thx @Kas @CyrusArya @CatchMeTrolling for the detailed answer.
Regarding my Quote and ur posts I do have several questions:
1. Jabs are stopping my stamina regen ? Cant test it yet, but never heard/noticed that lol?
2. I tried a "full dmg" build, as long as u are not really "focused" it's great, the moment u are really "solo" and fighting 3-5 guys solo its actually over IMO
3. Do u guys think sun shield (doesnt have blazing shield, could be the "cheap Morph") could actually be worth it "this"/next patch, since u can easily reach Setups with 40k+ hp, still maintainig 30k stam + 4k weapon dmg while having 1,7k-2k stam regen?
4. Ive heard very different opinions about that , so the "good" stamplars dont really ike ravager? I got it, since automaton is always up etc., although stamplar is actually the only class ravager makes sense on right^^?
Anyway, thank you guys.
Ill probably try the sun shiled idea by myself next week when Ive time (since im imperial)
something like
5x heavy set with jewelry and at least 1 health Bonus (ravager, fury, greenpact, plague)
5x medium/heavy "sustain" set (bone pirate, shackle)
2x Monster - pirate Skeleton I guess, since it would prc a lot and my shields become a better defense.
So, could be
5x ravager front (jewels + wpns)
5x shackle Body (medium or heavy - dunno)
2x pirate
bars would be:
Jabs - potl - bleed/shuffle - stun - vigor - dawnbreaker
Focus - cleanse - shield- entropy - Forward momentum/Rally
My stamplar build for OW and 1vX:
2pc slimecraw
5pc bone pirate (currently bugged)
5pc clever Alchemist (1h+s only)
1pc Asylum 2h hammer ( more reliable than the bleed and almost always outdamages sword)
2 wpn damage glyphs + 1 stam regen
Boon: serpent
Bar setup: 1h+s: focus, reverb, vigor, ransack(for more damage with penetration, can be swapped with heroic), purge ult: 1h&s
2h: PotL, executioner, rally, jabs, shuffle ult: DBoS
The bar setup isn't full tryhard mode, you'd want to swap vigor and PotL with each other for more healing and a higher damage cap on PotL but i like having a heal on each bar so i'm not *** when barswap isn't working.
1. You get Stamina while spamming Jabs
2. Don't go for a full damage build it doesn't work most of the time especially not in 1vX. Use a balanced build that can survive some pressure and then kill the enemy once you have an offensive window
3. The sunshield builds aren't really optimal imo and i'm really not a fan as you already have bad sustain and the bonuses you get from boneshield just aren't gonna cut it imo if you don't fight against really bad Players.
4. Ravager isn't optimal for 1vX because you often have to LoS and be defensive so you won't get it to proc meaning you don't get any buffs neither offensive or defensive. That's why i run clever Alchemist, it has just a 33% uptime but you can Control it and the burst window always Comes with enough resources to start the fight. With the next pathc ravager might be intresting again with Transmutation but i can't test it on the PTS because latency is so bad there for EU players