Overall I think this is a really solid outfit that more or less looks like the official artwork, with just a few noticeable differences that I hope (if doubt) can be fixed before it goes live.
The main overarching difference between the official artwork and the in-game outfit lie in the bulk the outfit adds. Now before anyone freaks out and reminds me about the Breton Hero Costume, hear me out, because I'm asking for specific things here. In particular, the official art outfit adds bulk to all areas that help accomplish a robust, athletic look. The following areas are of special note.
- The Neckline : the hood, which is pulled down in the official artwork, adds the same kind of thick neckline that we're used to seeing on Raz from his launch-era outfit. With this new neckless look, coupled with the extra-wide shoulder cloth, he's looking a little pencily. Adding some geometry to the back and sides of the neck to give the appearance of a pulled-down hood would do wonders for this.
- The Arms : the shoulders are great of course with that extra bit of cloth, but the upper and lower arms are both a bit too skin-tight. They could use some slight (SLIGHT!!) enhancing.
- The Boots : the upper legs are surprisingly NOT skin-tight, so very wise move there, but the boots look a little spandexy. Adding a slight amount of weight to them would definitely help out. Think more like Dunmer or Skinchanger medium, less like Minotaur or Ra Gada.
That's pretty much it! Again, really cool new outfit, just hoping for some slight adjustments to make it more fashion-forward.
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster