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Improving the Jewelry Crafting Traits
So... I recently did an opinion poll, reviewing the new 6 Traits. Triune, Infused and Bloodthirsty are in a good place. So there's no effective suggestion for these 3. Maybe some number adjustments for Infused and Bloodthirsty. I dont know.
So I focused on the three remaining Traits: Harmony, Swift and Protective.
Harmony is a good idea that Zenimax had. Testing is required (in PTS), because it is a Trait that will be mostly used in PvE. Swift is a "neutral" Trait, and I don't see Protective being used constantly. So I'll be suggesting some improvements below.
Harmony
- Increases the power of activated Synergy effects and reduces Synergy's cooldown.
Swift
- Increases your non-mounted movement speed and reduces the duration of all snare effects on you.
I had suggested adding the Training or Prosperous effects to Swift, but that would lose the Trait fantasy. So above is a valid suggestion!
Protective
- Increases Physical and Spell Resistance, and Critical Resistance.
- Increases Physical and Spell Resistance, and increases the amount of damage you can block.
Any of the above two suggestions are valid.
So, what do you say?
Edited by joaaocaampos on April 27, 2018 8:40PM