de_naaimachine wrote: »Does the person you are pickpocketing notice you or does someone else notice you? 100% means the chance for the person you are pickpocketing to stop you, but a bystander can still notice you if you are in their los.
anitajoneb17_ESO wrote: »It's never happened to me, and I do a lot of pickpocketing.
It's not you. It's the game. There's something flawed with the timing.Does 100% mean something different to zos than it does to me? This seems to happen to me at least once a day. I can't be the only one who this happens to, right?
You have to be almost directly behind the NPC, the eye reticle closed or almost closed, and the numbers shown to be green for the 100% to really work out. Otherwise yea, you tend to get caught quite often
It's not you. It's the game. There's something flawed with the timing.Does 100% mean something different to zos than it does to me? This seems to happen to me at least once a day. I can't be the only one who this happens to, right?
When you see 100%, and start your pickpocket, ever notice that tiny animation that "scoots" you forward and then perform the swipe action?
That small delay is just enough to allow the 100% to drop back to the original 80%, allowing the NPC to notice you.
The pickpocket doesn't count until you actually have the item, not while you're swiping it.
I wish this mechanic would be fixed. In the book, Wolfmare's Guide to Better Thieving, it even says to get in and out within 5 seconds.
100% is a guarantee, but only if the timer stays active long enough during the swipe.
It's one of the reasons I don't pickpocket much. I got tired of racking up bounties on 80% and 90% chances.
anitajoneb17_ESO wrote: »It's never happened to me, and I do a lot of pickpocketing.
I find it hard to believe that it's just my character.
de_naaimachine wrote: »Does the person you are pickpocketing notice you or does someone else notice you? 100% means the chance for the person you are pickpocketing to stop you, but a bystander can still notice you if you are in their los.
Nah, that isn't what is happening here. It's usually a NPC with a lower than normal chance (Noble) that will drop to under 100% after the first pickpocket, but they will still catch you during the first pickpocket when you have a 100% chance. It's not being caught by a bystander either, it's the NPC you're pickpocketing turning around and agroing on you.
Does 100% mean something different to zos than it does to me? This seems to happen to me at least once a day. I can't be the only one who this happens to, right?
anitajoneb17_ESO wrote: »It's never happened to me, and I do a lot of pickpocketing.
I find it hard to believe that it's just my character.
I don't agree with this. The best solution is to remove the changing percentage.Perhaps ZOS needs to extend the "window of opportunity" as it were to make up for animations and server lag.
It's not you. It's the game. There's something flawed with the timing.Does 100% mean something different to zos than it does to me? This seems to happen to me at least once a day. I can't be the only one who this happens to, right?
When you see 100%, and start your pickpocket, ever notice that tiny animation that "scoots" you forward and then perform the swipe action?
That small delay is just enough to allow the 100% to drop back to the original 80%, allowing the NPC to notice you.
The pickpocket doesn't count until you actually have the item, not while you're swiping it.
I wish this mechanic would be fixed. In the book, Wolfmare's Guide to Better Thieving, it even says to get in and out within 5 seconds.
100% is a guarantee, but only if the timer stays active long enough during the swipe.
It's one of the reasons I don't pickpocket much. I got tired of racking up bounties on 80% and 90% chances.