Toc de Malsvi wrote: »OP is right, Earthgore is overperfoming
Earthgore function should be providing an incredibible heal, but only few times because of the long cooldown.
The problem is that multiple Earthgore completely change its function. Considering that Earthgore has a duration of 3 seconds and a cooldown of 35, in an hypotetical scenery were 12 people have all Earthgore and are able to proc it at will, they would have 100% Earthgore proc. That's incredibly broken.
Realistically you can do that, but till the concept "awesome heal every 30 seconds" gets throw out the window.
Imho a god way to nerf Earthgore by keeping its original function the same would be add some sort to internal cooldown for every target hit by Heartgore.
What i mean is this: if you get healed by Heartgore, you can't get healed by Earthgore, even another one, for 30-35 seconds. This would be added to the normal cooldown.
They need to just remove ALL 2 pc from PVP then maybe people will finally stop crying - these threads just bore me.Toc de Malsvi wrote: »I at last agree with something you posted. I have run it with Bow/Bow(low weapon dmg) No-CP BGs with pugs. Only active heal I have for allies was vigor, I topped 250k healing regularly.
Normally with troll king I'm sitting at 160k in match where I get to heal a lot. EarthGore is insane burst healing without having to invest as a healer. I love it, but its definitely overperforming.
Thats not true. I think we also agreed about getting CP out of BGs.
But if you use draining shot, odds are you also use the draining shot exploit, so if I see you in game and you do that, I will bag you
I just made my first bow character (other than my one in 2014 which changed to a magblade in a couple days!) - IDK any exploits - but I don't want to accidentally do this ever - must it be purposefully done? Or can it accidentally happen?
Please tell or pm me details?
Made a video just for you. i'll give it its own thread
https://www.youtube.com/watch?v=GsMhC1d7AfQ
This doesn't benefit me, and I'm struggling to see how it could really benefit someone else other than trying to knock someone off a cliff. You lose an incredible amount of stamina doing this and you gain no healing and little to no damage. The heal of draining shot is super important for me and highly underrated. You lose the heal by doing this, it just burns your stam for nothing.
Toc de Malsvi wrote: »OP is right, Earthgore is overperfoming
Earthgore function should be providing an incredibible heal, but only few times because of the long cooldown.
The problem is that multiple Earthgore completely change its function. Considering that Earthgore has a duration of 3 seconds and a cooldown of 35, in an hypotetical scenery were 12 people have all Earthgore and are able to proc it at will, they would have 100% Earthgore proc. That's incredibly broken.
Realistically you can do that, but till the concept "awesome heal every 30 seconds" gets throw out the window.
Imho a god way to nerf Earthgore by keeping its original function the same would be add some sort to internal cooldown for every target hit by Heartgore.
What i mean is this: if you get healed by Heartgore, you can't get healed by Earthgore, even another one, for 30-35 seconds. This would be added to the normal cooldown.
They need to just remove ALL 2 pc from PVP then maybe people will finally stop crying - these threads just bore me.Toc de Malsvi wrote: »I at last agree with something you posted. I have run it with Bow/Bow(low weapon dmg) No-CP BGs with pugs. Only active heal I have for allies was vigor, I topped 250k healing regularly.
Normally with troll king I'm sitting at 160k in match where I get to heal a lot. EarthGore is insane burst healing without having to invest as a healer. I love it, but its definitely overperforming.
Thats not true. I think we also agreed about getting CP out of BGs.
But if you use draining shot, odds are you also use the draining shot exploit, so if I see you in game and you do that, I will bag you
I just made my first bow character (other than my one in 2014 which changed to a magblade in a couple days!) - IDK any exploits - but I don't want to accidentally do this ever - must it be purposefully done? Or can it accidentally happen?
Please tell or pm me details?
Made a video just for you. i'll give it its own thread
https://www.youtube.com/watch?v=GsMhC1d7AfQ
This doesn't benefit me, and I'm struggling to see how it could really benefit someone else other than trying to knock someone off a cliff. You lose an incredible amount of stamina doing this and you gain no healing and little to no damage. The heal of draining shot is super important for me and highly underrated. You lose the heal by doing this, it just burns your stam for nothing.
It's more of a problem in group play as it removes the victim's ability to use countermeasures. You lock down the opponent, your groupmate kills him.
jasonthorpeb14_ESO wrote: »Toc de Malsvi wrote: »OP is right, Earthgore is overperfoming
Earthgore function should be providing an incredibible heal, but only few times because of the long cooldown.
The problem is that multiple Earthgore completely change its function. Considering that Earthgore has a duration of 3 seconds and a cooldown of 35, in an hypotetical scenery were 12 people have all Earthgore and are able to proc it at will, they would have 100% Earthgore proc. That's incredibly broken.
Realistically you can do that, but till the concept "awesome heal every 30 seconds" gets throw out the window.
Imho a god way to nerf Earthgore by keeping its original function the same would be add some sort to internal cooldown for every target hit by Heartgore.
What i mean is this: if you get healed by Heartgore, you can't get healed by Earthgore, even another one, for 30-35 seconds. This would be added to the normal cooldown.
They need to just remove ALL 2 pc from PVP then maybe people will finally stop crying - these threads just bore me.Toc de Malsvi wrote: »I at last agree with something you posted. I have run it with Bow/Bow(low weapon dmg) No-CP BGs with pugs. Only active heal I have for allies was vigor, I topped 250k healing regularly.
Normally with troll king I'm sitting at 160k in match where I get to heal a lot. EarthGore is insane burst healing without having to invest as a healer. I love it, but its definitely overperforming.
Thats not true. I think we also agreed about getting CP out of BGs.
But if you use draining shot, odds are you also use the draining shot exploit, so if I see you in game and you do that, I will bag you
I just made my first bow character (other than my one in 2014 which changed to a magblade in a couple days!) - IDK any exploits - but I don't want to accidentally do this ever - must it be purposefully done? Or can it accidentally happen?
Please tell or pm me details?
Made a video just for you. i'll give it its own thread
https://www.youtube.com/watch?v=GsMhC1d7AfQ
This doesn't benefit me, and I'm struggling to see how it could really benefit someone else other than trying to knock someone off a cliff. You lose an incredible amount of stamina doing this and you gain no healing and little to no damage. The heal of draining shot is super important for me and highly underrated. You lose the heal by doing this, it just burns your stam for nothing.
the only issue I see with this is NBs. Heavy attack from with the bow>roll dodge cancel draining shot>Incap>execute would be nasty being you stunned him 2 times without being able to get c.c. immunity until hes already dead or near dead
But they are nerfing earthgore. Doubling the heal duration I believe. Thoughts on that?