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Suggest adding Lockpicking tutorial back into the tutorial.

idahogeekette
idahogeekette
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A new player won't get a chance to pick locks until into the "real" world, and its a complex process for a new player, not quite like other games. The original game had a small, short trial chest to take a try at. I think that would be a great thing to add back into the tutorial for new players.
  • MLGProPlayer
    MLGProPlayer
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    Morrowind had this as well. Strange thing to get rid of from a tutorial. It's super easy, but you won't know how to do it without an explanation (even now, you get posts on the forums/subreddit about CP-level players complaining that lockpicking is too difficult, when it turns out they actually don't udnerstand how it works).
  • idahogeekette
    idahogeekette
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    I just remember trying to learn it in the base game beta. I cursed a lot. True, it took a lot of work for them to balance difficulty and stuff, but at some basic point especially now its just a matter of learning where to move the cursor and see/hear the feedback. I think a new player would have a lot less frustration if given a test-chest in tutorial to grasp the basics and maybe even be guided with a quick sentence or two.
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