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Tutorial issue and comment....

idahogeekette
idahogeekette
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Bug:

During the new tutorial, if you pause to 'claim' your new level reward, the NPC keeps running down the hall without you, talking and so you miss out on what the story/instructions are.

Comments:

Perhaps give 'roll dodge' lesson at same time teaching block and attacks.

Perhaps check balance of loot drops in tutorial zone (more immediately useful items, fewer housing recipes), and/or make sure there is a couple of different kinds of weapons and ammo, such as staves. There was a heavy preponderance of heavy armor and bows laying around and no staves or light armor.

The flavor text on the sample sword (feels familiar. . . .) is that story-based, or is it a sign that this item will be important later? IS it save to vendor it?
  • idahogeekette
    idahogeekette
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    Oh, and couple of other minor issues:

    The blurriness of the edges of the screen; could it be toned down some? It can trigger some Dramamine-moments in some visions.

    the advisor: Neat idea! Surprised the sorcery didn't have a pet-based build to choose from. And perhaps have an info panel about the advisor show up, for new players so they know what its about.
  • Aliyavana
    Aliyavana
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    Leaving this tutorial issue here...

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    Edit: Easiest solution, make "The Mind Trap" quest the default starter quest for entering summerset for both old and new characters.

    It's a problem that was reported during morrowind's beta and made it live and looks like it is repeating itself... Both summerset created characters and morrowind created characters can do their tutorial quest for an extra skillpoint and do then do the coldharbour tutorial for another skillpoint yet existing characters are shafted by not having that extra skillpoint from either the morrowind or the summerset tutorial. Existing characters SHOULD be able to do "The Mind Trap" summerset tutorial as not only does it flows perfectly to the Introduction of summerset main quests and introduction of the psijiic order, but we should also have access to its skillpoint. I paid just as much money as the people who started with summerset so I SHOULD be able to access the tutorial quest and its skillpoint.

    Spoilers: In the tutorial for the summerset expansion we have mephala trap us in a "mind trap" which is a prison in our own mind. The psijiic Oriandra helps us escape it and as a result we learn about the psijiics involvement in summerset and just down the road is the start of the summerset main quest with razumdar. I tested on both an existing character and a summerset character and the existing character cannot access the tutorial and the skillpoint and the dialogue isn't any different for the existing and summerset character for meeting the psjiic in the next quest, "The queen's decree".

    Please allow "The mind trap" tutorial to be done by existing characters. Have us take a ship to mainland summerset and then on our way there we are trapped in our mind and it seems mephala wants us to not meddle in her affairs. We the vestige, who stopped molag bal, stopped clavicus vile in morrowind, stopped nocturnal in cwc would have been noticed by mephala and so should be trapped in a mind trap in an attempt to stop our interference in summerset.
    Edited by Aliyavana on April 23, 2018 8:27PM
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