The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
You keep saying that. If the PvP in this game is so easy, why don’t you dominate it? If you’re doing vet trials, gearing out for PvP should be really really easy.
MLGProPlayer wrote: »MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
You keep saying that. If the PvP in this game is so easy, why don’t you dominate it? If you’re doing vet trials, gearing out for PvP should be really really easy.
I only play balanced PvP games. Hit me up in Overwatch, Rainbow 6, or Heroes of the Storm if you want to play. MMO PvP is not balanced.
MLGProPlayer wrote: »I play MOBAs for PvP, not MMOs.The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
MLGProPlayer wrote: »I play MOBAs for PvP, not MMOs.The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
And therein lies the issue. MOBAs are awful
Thunderknuckles wrote: »In PvP they are currently very over the top on DPS, defense, and sustain.
MLGProPlayer wrote: »MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
You keep saying that. If the PvP in this game is so easy, why don’t you dominate it? If you’re doing vet trials, gearing out for PvP should be really really easy.
I only play balanced PvP games. Hit me up in Overwatch, Rainbow 6, or Heroes of the Storm if you want to play. MMO PvP is not balanced.
MLGProPlayer wrote: »Thunderknuckles wrote: »In PvP they are currently very over the top on DPS, defense, and sustain.
They're going to be the worst PvP class following the removal of their stun. Yet ZOS sill refuses to buff them in PvE, where they have been the worst class since they were released.
MLGProPlayer wrote: »MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
You keep saying that. If the PvP in this game is so easy, why don’t you dominate it? If you’re doing vet trials, gearing out for PvP should be really really easy.
I only play balanced PvP games. Hit me up in Overwatch, Rainbow 6, or Heroes of the Storm if you want to play. MMO PvP is not balanced.
Those are FPS and MOBA. The MMO PvP scene is a completely different genre.
Why don't you just play an unbalanced class and dominate with it? Or get some unbalanced gear and dominate with it?
Stam warden is by far the best PvP class at the moment. Magdens need some serious love though. I just think the class is underrepresented in PvE because most end-game players are kinda stuck in their ways, don't really know how to play a new class as well, there are few ressources for wannabe PvE wardens and end-game guilds are just really skeptical of them in general.
Not exactly “fairly new” unfortunately. We have played Warden for a year. We understand exactly what it can and can’t do.Here's the PC-EU numbers:
Top 100
HRC: 3
AA: 0
SO: 3
DSA: 2
MoL: 2
HoF: 1
AS: 0
Top 200
HRC: 9
AA: 4
SO: 4
DSA: 3
MoL: 3
HoF: 5
AS: 1
Total amount of each class Ranked:
Hel Ra Citadel:
DK: 184
Sorc: 187
NB: 181
Templar: 169
Warden: 19
Aetherian Archive
DK: 160
Sorc: 183
NB: 190
Templar: 162
Warden: 17
Sanctum Ophidia
DK: 187
Sorc: 201
NB: 188
Templar: 172
Warden: 20
Dragonstar Arena
DK: 76
Sorc: 81
NB: 81
Templar: 58
Warden: 7
Maw of Lorkhaj
DK: 143
Sorc: 141
NB: 159
Templar: 131
Warden: 9
Halls of Fabrication
DK: 129
Sorc: 130
NB: 143
Templar: 121
Warden: 8
Asylum Sanctorium
DK: 53
Sorc: 77
NB: 147
Templar: 65
Warden: 4
Weekly (HoF)
DK: 16
Sorc: 15
NB: 16
Templar: 14
Warden: 1
Warden is extremely under-represented and I completely don't understand why the developers aren't doing anything to help remedy it. I know a lot of these trials have been around for a long time, and Warden is still fairly new in comparison, but the newer trials and even the weekly trial should have had better numbers if there wasn't a problem.
Here's the PC-EU numbers:
Top 100
HRC: 3
AA: 0
SO: 3
DSA: 2
MoL: 2
HoF: 1
AS: 0
Top 200
HRC: 9
AA: 4
SO: 4
DSA: 3
MoL: 3
HoF: 5
AS: 1
Total amount of each class Ranked:
Hel Ra Citadel:
DK: 184
Sorc: 187
NB: 181
Templar: 169
Warden: 19
Aetherian Archive
DK: 160
Sorc: 183
NB: 190
Templar: 162
Warden: 17
Sanctum Ophidia
DK: 187
Sorc: 201
NB: 188
Templar: 172
Warden: 20
Dragonstar Arena
DK: 76
Sorc: 81
NB: 81
Templar: 58
Warden: 7
Maw of Lorkhaj
DK: 143
Sorc: 141
NB: 159
Templar: 131
Warden: 9
Halls of Fabrication
DK: 129
Sorc: 130
NB: 143
Templar: 121
Warden: 8
Asylum Sanctorium
DK: 53
Sorc: 77
NB: 147
Templar: 65
Warden: 4
Weekly (HoF)
DK: 16
Sorc: 15
NB: 16
Templar: 14
Warden: 1
Warden is extremely under-represented and I completely don't understand why the developers aren't doing anything to help remedy it. I know a lot of these trials have been around for a long time, and Warden is still fairly new in comparison, but the newer trials and even the weekly trial should have had better numbers if there wasn't a problem.
Stam warden is by far the best PvP class at the moment. Magdens need some serious love though. I just think the class is underrepresented in PvE because most end-game players are kinda stuck in their ways, don't really know how to play a new class as well, there are few ressources for wannabe PvE wardens and end-game guilds are just really skeptical of them in general.
@gabriebe An entire year has passed since Warden launched. We know all there is to know. There is no mystery or lack of testing going on here by endgame PvErs.Stam warden is by far the best PvP class at the moment. Magdens need some serious love though. I just think the class is underrepresented in PvE because most end-game players are kinda stuck in their ways, don't really know how to play a new class as well, there are few ressources for wannabe PvE wardens and end-game guilds are just really skeptical of them in general.
Thunderknuckles wrote: »In PvP they are currently very over the top on DPS, defense, and sustain.
MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
SKill or no skill, it doesnt change the fact that the game should be balanced around pvp, and then content be created around that balance for pve. Then everyone wins. If you balance it around pve, then you will always have a constant stream of people complaining about balance in pvp. Its a really simple concept tbh, and one that would work, versus this mess we have atm.
MLGProPlayer wrote: »MLGProPlayer wrote: »The games more worth balancing around PVP at this stage. In terms of depth there is no comparison, there is far more depth in PVP and it is a more skill-oriented mode.
I just jumped into PVE last night for the first time in a while, played a couple dungs, and I cannot imagine how balance should be a priority there. It's a potato-fest
It's like saying you need to balance the playground game, four square. No balance required!!
Lol @ MMO PvP being skill-based where everyone is a different level and has different gear. I play MOBAs for PvP, not MMOs.
SKill or no skill, it doesnt change the fact that the game should be balanced around pvp, and then content be created around that balance for pve. Then everyone wins. If you balance it around pve, then you will always have a constant stream of people complaining about balance in pvp. Its a really simple concept tbh, and one that would work, versus this mess we have atm.
That doesn't make any sense.
In an ideal world, the two would be balanced separately. Since we don't have that, they need to balance both modes simultaneously. If they're just going to balance one mode, then it makes sense to balance the more popular of the two (which is PvE).