Izanagi.Xiiib16_ESO wrote: »Despite AD having more presence in down times thanks to guilds swapping and a greater number of large primetime guilds the score was close I agree. I would have been worried for AD if they couldn't win with all the advantages they had.
Unfortunately the AD general population still continues to believe they are under populated and attacked from both factions despite being in 1st place and a constant cross swords at the Bleakers corridor with no action at the nikel corridor.
This perception won't change but at least the frequency of complaint may now do so.
Grats to all.
Joy_Division wrote: »Congats.
Now can we please stop makling dumb "Woe-are-we-AD" "purple alliance" "ZoS screwed us with towns" threads.
Congrats AD, that was a really good win and it was propelled by everyone acting and reacting well in concert. We also have several guilds that generally spend our time looking for good fights rather than playing the map who changed tactics for a good portion of this campaign. Big shout out there too.
There's no doubt that our Oceanic friends help even the odds considerably. Many thanks to y'all for that, but let's not forget that our daytime and prime time folks have stepped up their games quite a lot as well. So gj and gratz to all on this win.
BTW, Chalman should always be blue and BRK should always be yellow, just sayin.
Ok, but only if you guys don't go looking for our giant stockpile of Lusty Argonian Maid fanfics hidden within Alessia's walls.VaranisArano wrote: »
Then we'll take EP vacation homes at Aleswell and Alessia, because no one wants to miss out on the Milegate and Bridge farming, right?
"Despite AD having more presence in down times"
TKG and RAM won a campaign for AD. This is a fact. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. The best scores made by AD - which gave the advantage to the win, were made by TKG under the leadership of dear Vanzan - best player and leader of AD currently - of course, in my opinion.
The guilds of the US time zone, erran, continue to err and make the same mistakes daily. They underestimate the queue, underestimate the enemy, overestimate themselves as 'number' and sometimes numbers do not make the difference (quality does and here comes the strategy).
Holding ASH, for example, losing the entire map at the same time, is another thing that has no meaning and certain group does this - literally - every night (US time zone). Groups and leaders of the US time zone, do not care about resources and we end up losing the whole South because of that.
Well, I hope TKG will re-run the map for AD's sake in this current campaign.
This was hands down one of the most enjoyable campaign experiences I've had in years. Even though I'm both DC and AD I gotta hand it to everyone on AD for being so non-toxic and wonderful. The warm welcome helped make it worth it as many "friendships" back on DC turned sour for unbelievably stupid reasons. I do still have hope for DC as they begin to weed out it's terrible elements.
One memorable moment was landing a 360 spin jump off of a tower into a dawnbreaker. The dance/fireworks party on the morning we won was also fun. Looking forward to this campaign.
- New Yorc
Knights of Ni
Cheese Engine
On EU basically noone cares about who wins the campaign. AD wins every Vivec cycle and EP every Sotha cycle because take the whole map in the morning and maintain it for 6-8 hours until people actually log in. Keep in mind that everyone on the EU server is in pretty much the same time zone so one semi-organised group logging on every day at 6 am can easily flip the whole without resistance, especially if there are no rewards that encourage people to put in the effort of organising defense at 6 am (if you play there, it's you + 3 pugs defending vs 25 yellows).NightbladeMechanics wrote: »Someone should start making these campaign victor congratulations posts for EU. That’d generate some good reads.
"Despite AD having more presence in down times"
TKG and RAM won a campaign for AD. This is a fact. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. The best scores made by AD - which gave the advantage to the win, were made by TKG under the leadership of dear Vanzan - best player and leader of AD currently - of course, in my opinion.
The guilds of the US time zone, erran, continue to err and make the same mistakes daily. They underestimate the queue, underestimate the enemy, overestimate themselves as 'number' and sometimes numbers do not make the difference (quality does and here comes the strategy).
Holding ASH, for example, losing the entire map at the same time, is another thing that has no meaning and certain group does this - literally - every night (US time zone). Groups and leaders of the US time zone, do not care about resources and we end up losing the whole South because of that.
Well, I hope TKG will re-run the map for AD's sake in this current campaign.
DC keeps all of their good tequila at Ash. Why would any AD want to leave it?
Holding Ash and stacking on it encourages DC to potato into Chal all night. It’s not like DC *needs* much encouragement to get farmed at Chalamo all night long, so it’s a valid tactic to keep blue zergs out of the south.
Sometimes DC gets enough collective brain cells to hit Roe or Nickel to relieve the pressure on Ash, but it’s not frequent.
- literally, lose 150 points earned by the work and effort of others - this in a single night (US time zone) is not to encourage anyone to play and AD managed to do this, get this 'prowess'. I think I will start - again - to register in images, the score, map and what AD US time zone does to lose points in this forum. Just prints.
"Despite AD having more presence in down times"
TKG and RAM won a campaign for AD. This is a fact. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. That was the big differential. We have very serious leadership problems in the US time zone. Poor strategies - persist. The best scores made by AD - which gave the advantage to the win, were made by TKG under the leadership of dear Vanzan - best player and leader of AD currently - of course, in my opinion.
The guilds of the US time zone, erran, continue to err and make the same mistakes daily. They underestimate the queue, underestimate the enemy, overestimate themselves as 'number' and sometimes numbers do not make the difference (quality does and here comes the strategy).
Holding ASH, for example, losing the entire map at the same time, is another thing that has no meaning and certain group does this - literally - every night (US time zone). Groups and leaders of the US time zone, do not care about resources and we end up losing the whole South because of that.
Well, I hope TKG will re-run the map for AD's sake in this current campaign.
DC keeps all of their good tequila at Ash. Why would any AD want to leave it?
Holding Ash and stacking on it encourages DC to potato into Chal all night. It’s not like DC *needs* much encouragement to get farmed at Chalamo all night long, so it’s a valid tactic to keep blue zergs out of the south.
Sometimes DC gets enough collective brain cells to hit Roe or Nickel to relieve the pressure on Ash, but it’s not frequent.
- literally, lose 150 points earned by the work and effort of others - this in a single night (US time zone) is not to encourage anyone to play and AD managed to do this, get this 'prowess'. I think I will start - again - to register in images, the score, map and what AD US time zone does to lose points in this forum. Just prints.