Power of the light needs a nerf

Subversus
Subversus
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The animation is disgusting!!!!! Can you please make it more transparent or at least make the beam smaller? Arguably the ugliest skill in game.
  • Skander
    Skander
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    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
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  • Subversus
    Subversus
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    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:
  • Mureel
    Mureel
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    Oh dear. Lol.
  • Checkmath
    Checkmath
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    So you want the skill nerfed or the animation?
    I mean, the animation and the name already ahow what the skill is doing. Its the *** power of the light, if its to bright and doesnt let you see anything else on the screen, then i think the name is justified and it is intended to work that way. :p
    Edited by Checkmath on April 15, 2018 12:16PM
  • Kova
    Kova
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    I never actually considered how much of my view was obscured by this skill. Its a good fourth of the screen. Never thought I'd say it but...good nerf post.
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  • Reverb
    Reverb
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    The animation and visual effect could stand to be dialed down, no question. The functionality is fine, and doesn't need nerfed.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Subversus
    Subversus
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    Checkmath wrote: »
    So you want the skill nerfed or the animation?
    I mean, the animation and the name already ahow what the skill is doing. Its the *** power of the light, if its to bright and doesnt let you see anything else on the screen, then i think the name is justified and it is intended to work that way. :p

    The animation, of course

    the skill is *** :trollface:
  • Brutusmax1mus
    Brutusmax1mus
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    It should totally take up half the screen of the opponent to compensate for the tough sustain stampys have. It should also flash letters saying kill this man so the arrow seems more appropriate.
  • technohic
    technohic
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    It would actually be a buff against potato’s. Maybe if it were smaller, it would be easier to miss seeing it
  • Waffennacht
    Waffennacht
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    It should totally take up half the screen of the opponent to compensate for the tough sustain stampys have. It should also flash letters saying kill this man so the arrow seems more appropriate.

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  • Checkmath
    Checkmath
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    this skill and its animation is what is left from blinding flashes. templars cant bling characters anymore, so just let them blind the players behind their screen instead :p
    oh wait....blinding flashes wasnt turned into backlash, that was another skill....
  • Rohamad_Ali
    Rohamad_Ali
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    It's the POWER of LIGHT . Not the Dim Glow of Light . No nerf needed .
  • BohnT
    BohnT
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    I guess the Devs wanted to make first person viable :trollface:

    I can defenitly see that it's pretty annoying and could use some visual reduction
    Edited by BohnT on April 15, 2018 6:55PM
  • CyrusArya
    CyrusArya
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    Actually the animation is beautiful and quite glorious. At least from the caster’s end.
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  • geonsocal
    geonsocal
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    you want to blot out the entire screen - roll with the maw of the infernal deadroth...when it goes off there's just fire everywhere...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Ashamray
    Ashamray
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    Breath of Life is also too bright just as many other spells in the game.
    Boadrig, EU PC

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  • Ragnarock41
    Ragnarock41
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    Seriously though, It takes up like %40 of the screen.
  • LegacyDM
    LegacyDM
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    Don't know about power of the light but cyrodil lag needs a Nerf...
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  • Seraphayel
    Seraphayel
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    I mean why is it even green? So ugly.
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  • SugaComa
    SugaComa
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    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
  • Subversus
    Subversus
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    SugaComa wrote: »
    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber

    1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!
  • BohnT
    BohnT
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    Subversus wrote: »
    SugaComa wrote: »
    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber

    1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!

    Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it :lol:
  • Subversus
    Subversus
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    BohnT wrote: »
    Subversus wrote: »
    SugaComa wrote: »
    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber

    1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!

    Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it :lol:

    What do you mean, you can see the effects on you on the bottom of the screen. If I have a vigor on the bottom of the screen lights up. You don't get that in third person, I tell you that.
  • BohnT
    BohnT
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    Subversus wrote: »
    BohnT wrote: »
    Subversus wrote: »
    SugaComa wrote: »
    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber

    1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!

    Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it :lol:

    What do you mean, you can see the effects on you on the bottom of the screen. If I have a vigor on the bottom of the screen lights up. You don't get that in third person, I tell you that.

    Right and thankfully in first person None of the effects looks the same, yeah first person is really how this game is meant to be played competitively
  • SugaComa
    SugaComa
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    TPV for the win ... But each to his own ...

    Ps status tracker in options you can switch on which monitors all effects on you, can even get one for what's on the enemy

    I much prefer the TPV I can see so much more of what's going on, especially that sneaky ganker trying to flank
  • SugaComa
    SugaComa
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    BohnT wrote: »
    Subversus wrote: »
    BohnT wrote: »
    Subversus wrote: »
    SugaComa wrote: »
    Subversus wrote: »
    Skander wrote: »
    Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not

    Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success :frowning:

    Are playing v third person of first person view , in thinking first and that might be your problem ...

    Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber

    1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!

    Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it :lol:

    What do you mean, you can see the effects on you on the bottom of the screen. If I have a vigor on the bottom of the screen lights up. You don't get that in third person, I tell you that.

    Right and thankfully in first person None of the effects looks the same, yeah first person is really how this game is meant to be played competitively

    https://forums.elderscrollsonline.com/en/discussion/406989/third-person-or-first-person

    Let's find out if that's true
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