Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
So you want the skill nerfed or the animation?
I mean, the animation and the name already ahow what the skill is doing. Its the *** power of the light, if its to bright and doesnt let you see anything else on the screen, then i think the name is justified and it is intended to work that way.
Brutusmax1mus wrote: »It should totally take up half the screen of the opponent to compensate for the tough sustain stampys have. It should also flash letters saying kill this man so the arrow seems more appropriate.
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Are playing v third person of first person view , in thinking first and that might be your problem ...
Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Are playing v third person of first person view , in thinking first and that might be your problem ...
Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Are playing v third person of first person view , in thinking first and that might be your problem ...
Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!
Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Are playing v third person of first person view , in thinking first and that might be your problem ...
Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!
Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it
What do you mean, you can see the effects on you on the bottom of the screen. If I have a vigor on the bottom of the screen lights up. You don't get that in third person, I tell you that.
Wish they would made a lot of animation better, like the frost cloack of warden. I can bearly see when its active or not
Would be nice if it didn’t cover up the whole middle part of the screen from top to bottom in a game where having to react to what your opponent’s character does is detrimental to success
Are playing v third person of first person view , in thinking first and that might be your problem ...
Cos on my screen it's a tiny blip that makes me wonder if it's actually going doing anything other than gently warming my enemy from a cold slumber
1st person of course! This is Skyrim 2 ffs, 1st person is the way it's meant to be played!
Who needs to know about effects on you or things that happen behind you anyway. I just hope that i see every AoE and can react to it
What do you mean, you can see the effects on you on the bottom of the screen. If I have a vigor on the bottom of the screen lights up. You don't get that in third person, I tell you that.
Right and thankfully in first person None of the effects looks the same, yeah first person is really how this game is meant to be played competitively