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Bloodthirsty ring trait question

Savos_Saren
Savos_Saren
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From the description listed here: https://www.elderscrollsonline.com/en-us/news/post/26357

Trait effect: Increases Damage against low-health foes

Does this seem like it stacks with each piece of jewelry... or does it seem like you'll only benefit from having it on one piece of jewelry?

Side Note: Thank Sithis I've saved 15,000,000 AP.
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Savos Saren
  • brandonv516
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    Same can be asked about other new jewelry traits like the speed boost one. Would it be like 5% speed increase per piece? Maybe bloodthirsty is like 5% increase per piece.
  • generalmyrick
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    not impressed, wanted something more "wow"-ish
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  • Sixty5
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    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.
    Lord and Savior of the Association of Serious S***posters.

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  • Savos_Saren
    Savos_Saren
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    I mostly main an mDK- so I need all the magicka I can get. I don't know if losing out on 3 arcane pieces is worth something that should act as an execute that we don't have.

    However, on my MagSorc... I could easily swap out the three arcane pieces for Bloodthirsty and then just wear Necropotence to make up for the lack of magicka... then pop people with Mage's Wrath, Implosion, and Bloodthirsty. Three executes.
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  • Savos_Saren
    Savos_Saren
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    Sixty5 wrote: »
    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.

    Hmmmm... so would that be additive up to 60% extra damage to low health targets (for three pieces) or just a flat value of 20% no matter how many pieces I wear?

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    Savos Saren
  • Taleof2Cities
    Taleof2Cities
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    I don't think we're going to know the answer until PTS debuts next week, @Savos_Saren ...

    Just so you know, I was first to theorycraft a 3-piece jewelry set on Kvatch Gladiator. ;)

    https://forums.elderscrollsonline.com/en/discussion/comment/4962023#Comment_4962023

    Edited by Taleof2Cities on April 12, 2018 1:32AM
  • Savos_Saren
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    I gottcha, @Taleof2Cities . It's the evil theorycrafter in me that's impatient.

    I could go with 5pc Shacklebreaker, 5pc Innate Axiom, 2pc Domihaus... to make up for the lost magicka resources if I make 3 bloodthirsty rings for my mDK. :#
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  • Sixty5
    Sixty5
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    Sixty5 wrote: »
    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.

    Hmmmm... so would that be additive up to 60% extra damage to low health targets (for three pieces) or just a flat value of 20% no matter how many pieces I wear?

    It's per piece so 60% with three Bloodthirsty is the best setup.

    More hilarious is 3 infused (60% enchant potency) with Potion cooldown glyphs, reducing your potion cooldown to a grand total of 21 seconds.
    Lord and Savior of the Association of Serious S***posters.

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  • Savos_Saren
    Savos_Saren
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    Sixty5 wrote: »
    Sixty5 wrote: »
    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.

    Hmmmm... so would that be additive up to 60% extra damage to low health targets (for three pieces) or just a flat value of 20% no matter how many pieces I wear?

    It's per piece so 60% with three Bloodthirsty is the best setup.

    More hilarious is 3 infused (60% enchant potency) with Potion cooldown glyphs, reducing your potion cooldown to a grand total of 21 seconds.

    My Argonian Tank will thank ZOS later.

    Looks like I'm going to have to grind for the Domihaus helm now for my mDK. With the build I mentioned above- hopefully, the crappy fire ring will help cause the "burning" status... making Domihaus's 200 damage and burning ring a little more effective now that "burning" helps regen.
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  • Morgul667
    Morgul667
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    Sixty5 wrote: »
    Sixty5 wrote: »
    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.

    Hmmmm... so would that be additive up to 60% extra damage to low health targets (for three pieces) or just a flat value of 20% no matter how many pieces I wear?

    It's per piece so 60% with three Bloodthirsty is the best setup.

    More hilarious is 3 infused (60% enchant potency) with Potion cooldown glyphs, reducing your potion cooldown to a grand total of 21 seconds.

    Combine it with clever alchemist :-D
  • FloppyTouch
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    I see a lot of gank blades using this trait going to make the forums super happy
  • Sixty5
    Sixty5
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    Morgul667 wrote: »
    Sixty5 wrote: »
    Sixty5 wrote: »
    IIRC it increases all of your damage done by 20% against targets below 25% hp at Gold.

    Hmmmm... so would that be additive up to 60% extra damage to low health targets (for three pieces) or just a flat value of 20% no matter how many pieces I wear?

    It's per piece so 60% with three Bloodthirsty is the best setup.

    More hilarious is 3 infused (60% enchant potency) with Potion cooldown glyphs, reducing your potion cooldown to a grand total of 21 seconds.

    Combine it with clever alchemist :-D

    That's the plan.

    Summerset: Rise of the Chuggernaut
    Lord and Savior of the Association of Serious S***posters.

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  • Avran_Sylt
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    @FloppyTouch

    Eh. Maybe, maybe not. I'm probably not going to use it as I'm more concerned about bypassing the execute range via pure burst. Cause if you can't kill them with a good setup, it's likely that they have enough resistances/resources to shield/heal/dodge that 20% extra damage when your burst fails to kill after the 2nd GCD.

    I personally think it has more use with higher TTK builds and duel builds. Certainly great to have at least one though for general use, just not good for Min/Maxed burst builds.

    But on second thought, it would lower the TTK against builds that you only barely manage to kill, and while you won't do as much damage to squishy targets, the added 60% damage might be able to bypass whatever defenses they thow up and in the grand scheme of things slightly raise TTK overall but increase the hp range of said TTK.*** hum. Need to test.
    Edited by Avran_Sylt on April 12, 2018 2:46AM
  • Savos_Saren
    Savos_Saren
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    I'm trying to think of what the best potion would be... aren't there some that last the full duration of the potion? Speed pots, maybe?
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    Savos Saren
  • Sixty5
    Sixty5
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    I'm trying to think of what the best potion would be... aren't there some that last the full duration of the potion? Speed pots, maybe?

    Speed pots already last 47 seconds with points into the alchemist passives.

    What the low cooldown lets you do is have 100% uptime on speed pots alongside weapon/spell power pots
    And 75% uptime on Clever alchemist (though you do lose out on more weapon/spell damage buy simply not going full damage enchants)
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • sneakymitchell
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    I see a lot of gank blades using this trait going to make the forums super happy

    More like DK your NBs builds should focus on substain since cloak will get a nerf. :p
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  • Maura_Neysa
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    If it works like everything else in ESO it will stack (Additive) So. Say HA does 10k damage BloodThhirst does 20% additional. That would be 12,000 with 1 ring, 14,000 with 2 rings, 16,000 with 3 rings. Now as to where in the calculation it goes, I have no idea.
    Note: I have no idea what the damage buff number actually is, I just made up numbers.

    That being said. Infused is going to dominate the Jewelry trait, no one is going to care about Blood Thirsty.
    Edited by Maura_Neysa on April 12, 2018 4:16AM
    Maiden Maura - Xbox NA
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  • Troneon
    Troneon
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    Bloodthirsty....

    JESUS BEAM SUMMERSET EDITION!1!!

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  • Elsterchen
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    I'm trying to think of what the best potion would be... aren't there some that last the full duration of the potion? Speed pots, maybe?

    Invisible pots, maybe?

  • Maura_Neysa
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    Troneon wrote: »
    Bloodthirsty....
    JESUS BEAM SUMMERSET EDITION!1!!

    LMAO maybe I actually worry when I get Jesus Beamed now. Somehow doubt it. Maybe 4? 4 Beams could be enough to actually drop me now.
    Elsterchen wrote: »
    I'm trying to think of what the best potion would be... aren't there some that last the full duration of the potion? Speed pots, maybe?
    Invisible pots, maybe?

    Umm, those dont come anywhere close to lasting the full duration. Speed pots do.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
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    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Qbiken
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    Sixty5 wrote: »
    I'm trying to think of what the best potion would be... aren't there some that last the full duration of the potion? Speed pots, maybe?

    Speed pots already last 47 seconds with points into the alchemist passives.

    What the low cooldown lets you do is have 100% uptime on speed pots alongside weapon/spell power pots
    And 75% uptime on Clever alchemist (though you do lose out on more weapon/spell damage buy simply not going full damage enchants)

    Also thought about pairing it with CA, but after doing the math I´m not so convinced anymore. I can see it being somewhat useful on an Argonian but even there, the resource gain you get from using a potion once every 21 seconds is not overwhelming if you ask me. However having 71% uptime on major vitality with Lingering HP-pots can be very strong.
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