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bag upgrade is too expensive

  • fojo82
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    I disagree. If your subbed you get double bank space. Even if your not, with the easily obtainable storage chests, there are a lot of storage options. I think the bag upgrades are very appropriately priced. As a new leveling character, you dont need anymore than a few upgrades to start. Once you hit "end game" the gold flow will begin and you won't need to worry.
  • Serjustin19
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    Turelus wrote: »
    It's not really that expensive if you upgrade it in tiers as you progress through your life in the game.
    eventually you'll be at a point where making a few 100k is a days work.

    Must admit, I see now. Probably one of major reasons, I'm so very broke.
    Formerly Serjustin19, Save for Forum Of Course.... Fiery_Darkness (PC NA) currently.
  • heaven13
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    xbobx wrote: »
    Arobain wrote: »
    it doesnt really matter, alot of mmos dont even allow you to upgade your bag space without real money, the gold required isnt that much, and if you really needed more space, you could create mule characters extremely easily, ZOS has made it extremely easy for you store whatever you need, they even added house storage

    yep, and made starter houses only able to hold one chest is it?

    why are you such a suckup?

    Just an FYI...as far as I know, sure starter houses can only have one chest displayed but you can take it out, load it up, then put it back in your collections. That way it's not taking a space. And if you have more than one chest in your collections, you do the same with it. You're not forced to leave them out unless something had changed in recent weeks.
    PC/NA
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  • AlnilamE
    AlnilamE
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    parpin wrote: »
    Ruinhorn wrote: »
    There's a bag upgrade in Crown Store. 1k per 10 slots.
    The logic is: either "difficult" way (earning gold and buy upgrade) or "easy" way - use real money to buy crowns.
    Moreover, with ESO+ you put the most of your stuff in special bag, so you don't need so much slots in main bag.

    From a monetizations point of view there's no reason to decrease bag upgrade cost.

    that is my point, this is not asian free to play game where you do not spend money up front but then they will get your money via bag upgrade i have spent 30 euro on core game then 19 for first expansion and i will buy new expansion so bag upgrade should not be problem at all for buy to play game but it is because of monetizations.

    The pices of bag increases are the same they were when the game was subscription only, except now you can get more space (in the beginning the max you could get was 140 spaces, I believe).
    parpin wrote: »
    This game needs more gold sinks. Not trying to be a jerk, but if anything it should be increased. I just rolled a new toon last night, and it was less than 200k I think to totally max your bags? That is nothing in this game. Sure, it's a lot if you have only been playing for a few weeks, but people playing for a few weeks shouldn't have a maxed out character anyway. If you cant afford a bag upgrade, chances are that there isnt much in your bag worth saving anyways.

    Also, it is easier for new players to get an upgrade. The pricing increases progressively. What you really want is to make it trivial for a new player to have max bags, and most long time players are going to push back on that.

    most of people who disagree with me are veteran players it is obvious from stars front of their forum name, anyways i played on 2 accounts and on both i had bag size issue, i had to give gold from one account to another in order to solve bag issue, for veteran player like you it is easy but try to play without gold from your old toon then you will see how fast bag gets full and you have to run back to town.

    That may be. And we all started with 60 slots like you. And we upgraded as we could.

    While I don't remember what I did with my first couple of alts, for at least my last 3 characters, I made them earn their own bag spaces and riding skills. They don't get to take money from the bank from that. It's all from gold they got from questing and vendoring things.

    So I feel that I can speak from experience when I say the system is fine as it is. You just need to be very strict about deconstructing and vendoring your junk. And note where there are traders in the wilderness so you don't have to run back to town.
    The Moot Councillor
  • kind_hero
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    I don't see why allowing newer players to get extra bag space easier than it was 3-4 years ago would affect more established players, or the people who started playing in the early days of the game.

    I like crafting, so it would be very hard for me to manage without ESO+. But the OP talked about the items obtained from questing/delves etc, which are not all crafting materials. Sometimes I get loads of ornate/intricate items or gear that is only fit for deconstruction. So besides the vendor junk, there are a lot of items that take up bag space during questing, so having cheaper upgrades in gold, or other means for unlocking slots would be nice, and won't break up the economy.
    Other means for unlocking bag space could be completing certain story quest chains, exploration achievements, guild rank progress, crafting achievements, and so on.

    I understand the veterans point of view when getting something easier would affect the balance of the game, but this would not be the case. What happens is that new players are turned away from the game, because some things like a mount or decent bag space are to expensive (ok, now a mount can be obtained from leveling).

    Someone claimed that getting 200k is a one day's work.. I don't know how much they play or what it means by this, but a regular player is quite far from doing that. I started during the beta, but played with some pauses. I have never managed to get over 400k. Because am a crafter, I break even most of the time. Also I know new players who struggle to gather gold for a small house or gear.

    You must take in account that not everyone has the same play style but the game should be a pleasant experience no matter how you play.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • jedtb16_ESO
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    Turelus wrote: »
    Turelus wrote: »
    eventually you'll be at a point where making a few 100k is a days work.

    Hmm, I've never reached that point. But, then, I'm no master trader. /shrug


    (still ok with the price of bags, though.)
    Dailies and motifs or farming for tempers is a good easy way to make god, adding all the gold you get whilst doing that.

    It does require membership in an active trade guild to sell, but it doesn't have to be a super big one.

    wait??????

    wut?
  • Silver_Strider
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    It is a bit daunting to have to get your bag space up, especially when you do it for multiple characters but everyone had to do it and it's not as though ZOS hasn't made everything infinitely easier now to get more storage space than it was in the past. Before, you had to buy your own horse, the 1st bag upgrade wasn't free and there wasn't storage chests.

    Even for new players, it's not hard to earn gold as almost everything can get you a fair bit of gold nowadays. Stealing, crafting mats, Motifs/Patterns, etc. all have value to some people and even just vendoring everything will net you a fair bit of gold that 200k becomes almost a triviality within a few months of playing the game and you get a basic understanding of everything. It's really not hard.

    Argonian forever
  • AlnilamE
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    kind_hero wrote: »
    I don't see why allowing newer players to get extra bag space easier than it was 3-4 years ago would affect more established players, or the people who started playing in the early days of the game.

    I like crafting, so it would be very hard for me to manage without ESO+. But the OP talked about the items obtained from questing/delves etc, which are not all crafting materials. Sometimes I get loads of ornate/intricate items or gear that is only fit for deconstruction. So besides the vendor junk, there are a lot of items that take up bag space during questing, so having cheaper upgrades in gold, or other means for unlocking slots would be nice, and won't break up the economy.
    Other means for unlocking bag space could be completing certain story quest chains, exploration achievements, guild rank progress, crafting achievements, and so on.

    I understand the veterans point of view when getting something easier would affect the balance of the game, but this would not be the case. What happens is that new players are turned away from the game, because some things like a mount or decent bag space are to expensive (ok, now a mount can be obtained from leveling).

    Someone claimed that getting 200k is a one day's work.. I don't know how much they play or what it means by this, but a regular player is quite far from doing that. I started during the beta, but played with some pauses. I have never managed to get over 400k. Because am a crafter, I break even most of the time. Also I know new players who struggle to gather gold for a small house or gear.

    You must take in account that not everyone has the same play style but the game should be a pleasant experience no matter how you play.

    OK, but nobody needs 200k right off the bat to buy bag space.

    You start off with 60 slots, which is pretty good (I have a character that has no more than that and she does fine).

    The first upgrades cost 400g, 2000g and 5,900g. After that, the cheapest option is to maximize your mount inventory at 250g a slot (2,500g for 10 slots) until they have 60 slots. Then you are at 150 slots.

    Then if you still need inventory space you can pay 11,000g, 19,200g, 30,700g, 46,000g and finally 64,500g. But really those are not that urgent. You just need to be good at cleaning up your inventory when you meet a merchant or go to town.

    And meanwhile, players now get a storage chest that they can put in their free room as well, so that's another bunch of free slots.
    The Moot Councillor
  • JKorr
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    Turelus wrote: »
    Turelus wrote: »
    eventually you'll be at a point where making a few 100k is a days work.

    Hmm, I've never reached that point. But, then, I'm no master trader. /shrug


    (still ok with the price of bags, though.)
    Dailies and motifs or farming for tempers is a good easy way to make god, adding all the gold you get whilst doing that.

    It does require membership in an active trade guild to sell, but it doesn't have to be a super big one.

    wait??????

    wut?

    You've never checked the prices for gold tempers? Purple tempers? I've gotten motif pages from dailies. Intricate items that I can sell. Ornate items that I can vendor. Doing one full set of daily writs, plus the mages' and fighter's daily, I ended up with over 10k gold, not counting the intricate items or motif pages. After I decon all the gear drops and add all the mats I pick up on the way between quest destinations, it will easily be more than that.

  • jedtb16_ESO
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    JKorr wrote: »
    Turelus wrote: »
    Turelus wrote: »
    eventually you'll be at a point where making a few 100k is a days work.

    Hmm, I've never reached that point. But, then, I'm no master trader. /shrug


    (still ok with the price of bags, though.)
    Dailies and motifs or farming for tempers is a good easy way to make god, adding all the gold you get whilst doing that.

    It does require membership in an active trade guild to sell, but it doesn't have to be a super big one.

    wait??????

    wut?

    You've never checked the prices for gold tempers? Purple tempers? I've gotten motif pages from dailies. Intricate items that I can sell. Ornate items that I can vendor. Doing one full set of daily writs, plus the mages' and fighter's daily, I ended up with over 10k gold, not counting the intricate items or motif pages. After I decon all the gear drops and add all the mats I pick up on the way between quest destinations, it will easily be more than that.

    yes... yes.... but did you actually read the bit i put in bold on the post i quoted?
  • Anotherone773
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    parpin wrote: »
    please reduce the cost of bag upgrade because you need big bag size when you are playing through the core game and looting many enemies, you do not have to return to town often in order to sell your stuff, it is annoying as matter of fact i have 144 bag size now after i only increased my horse bag(the daily bag) and gave 88k from my second account to my toon or i could not get to 144 without it, which shows how costly bag upgrade is, as new player by the time you have enough money to increase your bag to 150+ you are almost done with core content, it is too expensive please make it easier for new player to get bag upgrade.

    I run 16 quests on a character every day for the reward boxes( which i never open any boxes until im all done), i loot all mobs, and i start the day with about 25 slots already full. I have 125 slots. So in about 2 hours of play time i never empty my bag once nor do i fill it up i usually have 30-40 slots left at the end of the day before i empty it. I could probably play 4 hours or more before i need to empty it. So i ask... What on Nirn are you filling your bag with that you fill it so frequently that its a pain because you have to keep running back to empty it.
  • Twenty0zTsunami
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    This game needs more gold sinks. Not trying to be a jerk, but if anything it should be increased. I just rolled a new toon last night, and it was less than 200k I think to totally max your bags? That is nothing in this game. Sure, it's a lot if you have only been playing for a few weeks, but people playing for a few weeks shouldn't have a maxed out character anyway. If you cant afford a bag upgrade, chances are that there isnt much in your bag worth saving anyways.

    Also, it is easier for new players to get an upgrade. The pricing increases progressively. What you really want is to make it trivial for a new player to have max bags, and most long time players are going to push back on that.

    needs more? you must be joking.
  • Dawre
    Dawre
    Serious this is like topic when ESO went live the rage on forums for horse prices 46k and other was literally spamm fest about complains.Now while ingame just by doing 1 quest zone after you complete you get around 25k gold up and down.That is just 1 map doing all quests without extra loot from monsters and boxes.Hell even now when i got my nightblade and start killing npcs and robing houses i make after just 3 houses and few npcs 20k gold.That is even less then 10 minutes time.
  • kargen27
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    Not a perfect solution for your problem but the way I handled lack of bag space early on was using the mail to do return to sender. It takes someone you trust to be in the game to do it but this is an MMO so shouldn't be hard to find one person you trust. Using the mail you can let items sit there for thirty days before you have to take them back.

    How I handle bag space problems now (I'm a bit of a hoarder) is with a 2nd account. Caught a deal on Amazon where I could get a 2nd copy of the game for $10 and I grabbed it. Now when my bags are full I can simply mail to my 2nd account then once a week or so log into that account and see what I want to send back and what I want to keep in long term storage.

    I remember the frustrations with bag space before crafting bags but I think that frustration and a few others actually make for better game play in the long run. Having everything come to you easy right as you start seems a good way to get bored quickly.
    and then the parrot said, "must be the water mines green too."
  • Spacemonkey
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    Turelus wrote: »
    Dailies and motifs or farming for tempers is a good easy way to make god, adding all the gold you get whilst doing that.

    It does require membership in an active trade guild to sell, but it doesn't have to be a super big one.

    wait??????

    wut?


    yes... yes.... but did you actually read the bit i put in bold on the post i quoted?


    How dyou think the dwemer built Numidium? :trollface:
  • PlagueSD
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    Violynne wrote: »
    parpin wrote: »
    please reduce the cost of bag upgrade because you need big bag size when you are playing through the core game
    No denying this, that's for sure. Ugh, those were some trying levels.

    So I'm going to give you the best advice you'll receive to upgrade faster without waiting.

    Ready?

    STEAL. EVERYTHING!

    Okay, not fingerless gloves because they're only worth 3 gold, but steal anything 40g+. Take it to a fence, and sell it. Once you've hit the daily limit, launder it, then sell it.

    Believe me, you'll make quick gold and bag space will no longer be an issue.

    Hope this helps. :)



    Umm, if you launder something and sell it to the merchant, that's going to net you 0g. Launder price and merchant price are the same thing. The ONLY reason to launder stuff is if you want to sell on guild store, or housing items. (pro tip: you don't need to launder recipes if you're learning them on the same character that got them.)

  • Taleof2Cities
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    parpin wrote: »
    This game needs more gold sinks. Not trying to be a jerk, but if anything it should be increased. I just rolled a new toon last night, and it was less than 200k I think to totally max your bags? That is nothing in this game. Sure, it's a lot if you have only been playing for a few weeks, but people playing for a few weeks shouldn't have a maxed out character anyway. If you cant afford a bag upgrade, chances are that there isnt much in your bag worth saving anyways.

    Also, it is easier for new players to get an upgrade. The pricing increases progressively. What you really want is to make it trivial for a new player to have max bags, and most long time players are going to push back on that.

    most of people who disagree with me are veteran players it is obvious from stars front of their forum name, anyways i played on 2 accounts and on both i had bag size issue, i had to give gold from one account to another in order to solve bag issue, for veteran player like you it is easy but try to play without gold from your old toon then you will see how fast bag gets full and you have to run back to town.

    fair point. but none of us started as veterans.... we all had to work through it just like you are. most of what people are saying here is encouragement... keep going, you'll get there.

    Is it a fair point though?

    OP has two accounts ... so lots of experience with the game already.

    Sounds like an alt-oholic issue where the OP’s playstyle can’t keep up with the goldsinks in the game (goldsinks that aren’t an issue with the average player).

    Edited by Taleof2Cities on April 11, 2018 8:06PM
  • jedtb16_ESO
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    parpin wrote: »
    This game needs more gold sinks. Not trying to be a jerk, but if anything it should be increased. I just rolled a new toon last night, and it was less than 200k I think to totally max your bags? That is nothing in this game. Sure, it's a lot if you have only been playing for a few weeks, but people playing for a few weeks shouldn't have a maxed out character anyway. If you cant afford a bag upgrade, chances are that there isnt much in your bag worth saving anyways.

    Also, it is easier for new players to get an upgrade. The pricing increases progressively. What you really want is to make it trivial for a new player to have max bags, and most long time players are going to push back on that.

    most of people who disagree with me are veteran players it is obvious from stars front of their forum name, anyways i played on 2 accounts and on both i had bag size issue, i had to give gold from one account to another in order to solve bag issue, for veteran player like you it is easy but try to play without gold from your old toon then you will see how fast bag gets full and you have to run back to town.

    fair point. but none of us started as veterans.... we all had to work through it just like you are. most of what people are saying here is encouragement... keep going, you'll get there.

    Is it a fair point though?

    OP has two accounts ... so lots of experience with the game already.

    Sounds like an alt-oholic issue where the OP’s playstyle can’t keep up with the goldsinks in the game (goldsinks that aren’t an issue with the average player).

    i was attempting to be non-judgemental and supportive. would have been really easy to just troll the guy but....

    we have all, well those who do play the game rather than just post on the forum, been in the early game situation.... lack of everything, not enough skill points, not enough experience and never enough gold... so we learn to prioritise.

    so yes, it is a fair point.
  • Knowledge
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    A few days ago I was going to make a thread regarding bag upgrades being too cheap..
  • Slurg
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    PlagueSD wrote: »
    Violynne wrote: »
    parpin wrote: »
    please reduce the cost of bag upgrade because you need big bag size when you are playing through the core game
    No denying this, that's for sure. Ugh, those were some trying levels.

    So I'm going to give you the best advice you'll receive to upgrade faster without waiting.

    Ready?

    STEAL. EVERYTHING!

    Okay, not fingerless gloves because they're only worth 3 gold, but steal anything 40g+. Take it to a fence, and sell it. Once you've hit the daily limit, launder it, then sell it.

    Believe me, you'll make quick gold and bag space will no longer be an issue.

    Hope this helps. :)



    Umm, if you launder something and sell it to the merchant, that's going to net you 0g. Launder price and merchant price are the same thing. The ONLY reason to launder stuff is if you want to sell on guild store, or housing items. (pro tip: you don't need to launder recipes if you're learning them on the same character that got them.)

    I think they mean to get it out of their inventory, and level the skill line, because they have reached the daily limit for selling to the fence.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • jedtb16_ESO
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    Knowledge wrote: »
    A few days ago I was going to make a thread regarding bag upgrades being too cheap..

    kind of redundant... those things exist at that price for early game players. increasing the price would discourage new players - counterproductive, ain't going to happen.,
  • Slurg
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    Bag space has always been a challenge for new players who are still figuring out what is worth keeping and what they should sell.

    Should it be easier? Maybe, maybe not. But now that there’s a cash shop shortcut that didn’t exist in the old days, it does not seem likely to happen.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • MLGProPlayer
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    Gold grows on trees in the later stages of the game. If you're a new player, give it some time and you'll be able to upgrade your bag soon enough. It isn't something you're supposed to be able to do right when you come out of the tutorial. It's a progression system.

    Also, there is no reason to be hording any gear until you reach CP 160. It's all worthless.
    Edited by MLGProPlayer on April 11, 2018 8:34PM
  • Knowledge
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    If they give us everything we want immediately we won't have a game.

    If everyone had their way we'd all spawn on a Wayshrine and the mobs would just sit there not fighting back giving us maximum XP while our bag space was maxed out for 1 - 10 gold.
  • jedtb16_ESO
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    Gold grows on trees in the later stages of the game. If you're a new player, give it some time and you'll be able to upgrade your bag soon enough. It isn't something you're supposed to be able to do right when you come out of the tutorial. It's a progression system.

    exactly...

    problem is new players come in and see other players with all the nice shiny things. then ask themselves 'why dont i have all these shiny things?'

    the fair, but brutal, answer is - because you just started, these guys with the good gear? been playing for four years.
  • Kodrac
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    It's not as much of a big deal now with the craft bag but back in the day I ran out of space constantly. Bag upgrade prices were quite expensive for a new player. Maybe they still are but with the craft bag it shouldn't be as prominent. Even today I don't go past the 19k one. I don't really need more than 120 slots. Plus with the banker and merchant I hardly ever go over 60 items in my inventory.
  • xaraan
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    No. Players need to stop expecting everything to be handed to them on a silver platter. I've maxed out bags on 15 characters, it's definitely not too expensive and gold sinks are needed in the game. If not, you'll find your gold to be worth less, so it might feel like you have more gold, but it won't buy as much. That's the reason gold sinks are put into games, it helps control inflation.

    If it's so horrible you can't deal, at least they offer upgrades in crown store now. We didn't have that option for years when the game launched and there were MUCH MUCH fewer ways to make gold in the game then.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Danikat
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    I just got my first character to 200 inventory slots after playing the game for just over 3 years (with many long breaks).

    When I first stated the gold cost for everything after the first tier (which only costs 400g) seemed daunting. It took me quite a while to get 2,000g because most of my money came from completing quests and the early ones don't give much.

    By the time I got to the last upgrade, which costs 64,000g it wasn't a big deal. I got most of the money from selling a motif I didn't want anyway and I'm actually not sure where the rest came from - when I logged into the character I had less than 500g on them, 2 hours later it was over 4,000g and I hadn't done anything special to get it.

    When they first added bag and bank upgrades to the crown store I thought I'd buy them for the later tiers. Fortunately I didn't set a fixed point where I'd switch over, I just decided that when the gold cost got to be too much I'd use real money to finish it. That never happened with bags (although I have 6 other characters, so maybe one day). I'm at 9/18 bank upgrades, so I'll have to see if that ever gets to the point where I feel like crowns is a better choice.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Xoelarasizerer
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    If you really don't have enough bank or inventory space for all your stuff and don't have the gold for upgrades yet and don't want to spend crowns, I'd suggest making a new character to serve as a temporary bank/item mule to hold extra stuff.
    Edited by Xoelarasizerer on April 11, 2018 11:46PM
  • parpin
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    i found way to go around bag issue(sort of) doing normal dungeon will get you gold and stuff to sell, it is going to take time to get my toons to 150+ bag slots but it is worth it because no frustration of running out of bag space, you can start your adventure and go on exploration when the toon is ready, if i want to do questing first ill make little gold and it takes time as well, so yeah better to do dungeons first.
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