Idk, you'd expect a multi billion dollar company to have their *** together by now, 4 years in.
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
IT Tech here.
You are never going to convince someone who doesn't know a thing about networking or hardware constraints that they know nothing about them.
Anyone with a shred of knowlege just ignroes them anyway.
DeadlyPhoenix wrote: »But see the problem is, I do know my stuff... I know exactly what I'm talking about....
See the problem lies with their tonal converter box setup in a sub-omnimatrix tetrahelix configuration. Making the quantum fluctuation dampener misfire and cause problems with the geonetforce discombobulator.
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
DeadlyPhoenix wrote: »But see the problem is, I do know my stuff... I know exactly what I'm talking about....
See the problem lies with their TONAL CONVERTER box setup in a sub-omnimatrix tetrahelix configuration. Making the quantum fluctuation dampener misfire and cause problems with the geonetforce discombobulator.
DeadlyPhoenix wrote: »But see the problem is, I do know my stuff... I know exactly what I'm talking about....
See the problem lies with their TONAL CONVERTER box setup in a sub-omnimatrix tetrahelix configuration. Making the quantum fluctuation dampener misfire and cause problems with the geonetforce discombobulator.
You keep that Dwemer nonsense out of here.
AjiBuster499 wrote: »DeadlyPhoenix wrote: »But see the problem is, I do know my stuff... I know exactly what I'm talking about....
See the problem lies with their tonal converter box setup in a sub-omnimatrix tetrahelix configuration. Making the quantum fluctuation dampener misfire and cause problems with the geonetforce discombobulator.
This guy knows his stuff
IT Tech here.
You are never going to convince someone who doesn't know a thing about networking or hardware constraints that they know nothing about them.
Anyone with a shred of knowlege just ignroes them anyway.
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
[minor edit for title - baiting]
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
[minor edit for title - baiting]
I completely agree with you and I think that people need to troubleshoot on their end first and foremost. Why? Well, a LARGE amount of people are not having the SAME issues. I play with no lag, others play without lag, we're not a part of some huge conspiracy.
It's time to accept that maybe your PC isn't up to par, maybe it's your internet, maybe it's your router, maybe it's malware, maybe it's your modem.
IT Tech here.
You are never going to convince someone who doesn't know a thing about networking or hardware constraints that they know nothing about them.
Anyone with a shred of knowlege just ignroes them anyway.
What I see is so many people who don't do IT, have no clue, yet feel qualified enough to make formless demands, the sheer volume of which buries any legitimate feedback.
Birds of a feather crap together.
IT Tech here.
You are never going to convince someone who doesn't know a thing about networking or hardware constraints that they know nothing about them.
Anyone with a shred of knowlege just ignroes them anyway.
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
[minor edit for title - baiting]
I completely agree with you and I think that people need to troubleshoot on their end first and foremost. Why? Well, a LARGE amount of people are not having the SAME issues. I play with no lag, others play without lag, we're not a part of some huge conspiracy.
It's time to accept that maybe your PC isn't up to par, maybe it's your internet, maybe it's your router, maybe it's malware, maybe it's your modem.
Before I get underway with the meat of this post, I'd like to say that you by all means have the right to be angry at the game's performance. You can and should complain about it. That's a normal part of the feedback process.
You know what's probably not super helpful, though? Making specific technical demands without any actual technical knowledge to back up your demands.
You want ZOS to upgrade the servers, right? Actually, no, you probably don't. You want to stop experiencing disconnects, lag, login failures, etc. Is it possible these could be solved by getting new servers? Well maybe, but again, probably not. There's an enormous number of things that can go wrong in this kind of service environment, most of which are as catastrophically bad as what EU customers are experiencing right now or worse. Asking them to upgrade their servers is about as helpful as telling them to change ISPs or get a new label on the DNS, which is to say it freaking isn't.
Now I'm not a network engineer, I've never designed a server architecture meant to service millions of parallel customer interactions, but I am a programmer and have enough general background in computer tech to know that these calls for specific technical changes are based on evidenceless, wrong-headed assumptions that ultimately help solve nothing while simultaneously creating a culture of demands that are as nonsensical as they are futile. I would liken it to someone my business serves calling up and telling the programmers to start using recursion instead of loops. Like yeah sure honey let me just pencil that in to my design plans.
On the other hand, if you DO have specific evidence that you know what's causing the problem performance, and have the technical experience to communicate that, speak up a little louder! I'm sure the people working on these issues would love to hear how they need to change a specific facet of their service architecture, and I'm sure the authorities would love to hear how you came upon this likely-proprietary schematical information.
But other than that, can we all just be a little more specific about the complaints without making wild technical assumptions? Saying things like "I got disconnected with these error messages" would probably be more helpful than saying "BUY NEW SERVERS ZOSSSS". Attaching screenshots of the errors, or uploading some footage of what's going on, might be nice too, I bet. There are lots of ways to criticize in a helpful manner, and none of them involve assuming that you know the source of the problem without having taken so much as a 100-level course in network design.
[minor edit for title - baiting]
I completely agree with you and I think that people need to troubleshoot on their end first and foremost. Why? Well, a LARGE amount of people are not having the SAME issues. I play with no lag, others play without lag, we're not a part of some huge conspiracy.
It's time to accept that maybe your PC isn't up to par, maybe it's your internet, maybe it's your router, maybe it's malware, maybe it's your modem.
There isn't an MMO in existence that doesn't have occasional problems like this. I've played a lot of MMORPGs and I can tell you FFXIV had a terrible launch day for its recent expansion Stormblood. Ninety percent of players could not get past a cut scene for three days when talking to the NPC Raubahn.
Idk, you'd expect a multi billion dollar company to have their *** together by now, 4 years in.
GeorgeBlack wrote: »I am no technician whatsoever.
I know some games operate smoother. Others not so much.
Now as an expert yourself, what do you make out of that?
[Edited to remove baiting comment]
I like this game that is why I play it. But I dont pretend to not understand why ppl are complaining, and proceed to discredit them like you do, with a topic that only says "I work with PCs"
I also understand that overland content and cosmetics make more money than challenging content or PvP.
How can you be so blind to this fact that explains a lot of things?
Idk, you'd expect a multi billion dollar company to have their *** together by now, 4 years in.
you also need to look at how things change over time. Blizzard said they cannot run their original version of wow on current hardware. It will not support it. So not only do game makers need to keep their game running on existing computers, they have to upgrade it to keep up with changing hardware, let alone someones 15yr old pc. its not a static environment.