^^^ this would probably solve every issue in both types of content. ZOS already committed to the current balancing though so not gonna happen unfortunatelyKali_Despoine wrote: »just some of the reasons PvP and PvE should be separated.
Face it ZoS you fail at cross over builds.
One cannot do the other ever.
You might be a bad@ss in PvP but that same build will be a light weight in PvE
Same goes for the other way around.
Time to separate abilities and give them different adjustments from one side to the other.
Ectheliontnacil wrote: »Disclaimer: This is a PvP discussion concerning the pre pts info we have on summerset.
Ok the nightblade nerfs are here and they're pretty massive. I was expecting something to happen, but to stamina nightblades and not to magicka nightblades. Which is incredulous, as magblades weren't and have never been overperforming in Cyrodiil. Even stamblades aren't as glaringly op as stamden, which continues to remain relatively untouched. Words really cannot express how deeply I am disappointed with these changes. For the first time in a very long while, magblade had access to some well timed burst and cloak wasn't broken by an enemy player looking at you, but magblades were still far, far away from being an OP class for openworld pvp. Magicka Nightblades have gone from *** to playable to *** again.
In order to avoid confusion I will try to explain how these changes will affect magblades in openworld pvp step by step.
Let's start with the big one: Strife nerf!!!
Basically the cost of strife and it's morphs has been changed to match the cost of force pulse. This is one of the biggest sustain nerfs, any class has ever received. Increasing the cost by about 500-700ish will result in a loss of 1k-1.4k magicka regeneration while spamcasting this ability. And even in a normal pvp and pve rotation where you are using other skills, you will still lose out on approximately 300-500 magicka regeneration. These numbers are huge, I would hesitate to hit a massively overperforming class with such a nerf, but as stated above magblades weren't even close to opness in openworld pvp.
Dark Cloak:
A lot of players may have been using shadowy disguise anyways, but in my opinion dark cloak was the superior morph for most magblade playstyles, as it offered some sorely needed dmg mitigation. (For ranged magblades) shadowy disguise is only really useful for a heavy attack out of cloak and therefore a removing the major protection is a nerf to the survivability of magicka nightblades. Healing for 33% of your max health may sound nice, but in pvp this will equate to a 2-3k heal on any non tank spec, which really isn't that great.
Light/Heavy Attack buff:
This again is indirectly a nerf to magblades. An increasing number of magblades have adopted a unique 2h melee playstyle which allows them to remove snares through forward momentum and gives them slightly increased burst with concealed weapon as their spammable at the cost of reduced healing over time and sustain. But now that weapon attacks are getting buffed, magicka builds may be forced to use staves in order not to miss out on too much damage.
Anyone telling me magicka nightblades are overperforming in openworld pvp, is mistaken. On pc EU there's like 5 truly successful openworld magblades...while Cyrodiil is swarming with stamblade gankers, wardens and all stamina classes in general.
In PvE magblades are pulling the highest dps (of mana classes) by being able to sustain a full light attack rotation. But don't just rek pvp magblades for the sake of pve balance. Either revert the merciless changes so that you need 5 light attacks before being able to fire the spectral bow (with a light attack weave) or simply buff the other magicka classes, magicka has been underperforming in pvp anyways so a buff would be welcome!
Why they nerfed magblades and not stamblades so massively is beyond my comprehension, if these changes make it to live, my 3 magblade characters will be on the brink of deletion, respecification (to bomblade) or a racechange to argonian (wich makes everything op).
It is true, lot of these changes concerning balance has been in function of PvE while it should be for both PvE AND PvP.
Im game into playing underdog classes and making them work but dont take an ineffective class and make it even less viable.
dwemer_paleologist wrote: »so, "out of anger" you want stamina nightblades nerfed instead.
that is not balance, thats called "revenge"
You can go with force pulse though and thereby remove the most glaring weakness of ranged magblades. stack shields with necropotence while having access to minor protection + a burst heal, major evasion, major expedition and minor mending and a back bar ult with minor force and major protection. Shades inflict minor maim on the enemy.
The healing and hit ratio from funnel health was lackluster anyway. Time to abandon it. Front bar with magicka draining poison.
Force Pulse, merciless resolve, ele drain, fear traps, harness, soul tether
Back bar with grasp, siphoning attacks, image, double take, healing ward and light champion.
They want ranged nightblades to be played like sorcs and they will get that.
You can go with force pulse though and thereby remove the most glaring weakness of ranged magblades. stack shields with necropotence while having access to minor protection + a burst heal, major evasion, major expedition and minor mending and a back bar ult with minor force and major protection. Shades inflict minor maim on the enemy.
The healing and hit ratio from funnel health was lackluster anyway. Time to abandon it. Front bar with magicka draining poison.
Force Pulse, merciless resolve, ele drain, fear traps, harness, soul tether
Back bar with grasp, siphoning attacks, image, double take, healing ward and light champion.
They want ranged nightblades to be played like sorcs and they will get that.
Ectheliontnacil wrote: »You can go with force pulse though and thereby remove the most glaring weakness of ranged magblades. stack shields with necropotence while having access to minor protection + a burst heal, major evasion, major expedition and minor mending and a back bar ult with minor force and major protection. Shades inflict minor maim on the enemy.
The healing and hit ratio from funnel health was lackluster anyway. Time to abandon it. Front bar with magicka draining poison.
Force Pulse, merciless resolve, ele drain, fear traps, harness, soul tether
Back bar with grasp, siphoning attacks, image, double take, healing ward and light champion.
They want ranged nightblades to be played like sorcs and they will get that.
Whoa! Stop right there!
1. You no longer have access to minor protection, or what skill is supposed to provide you with major protection now that dark cloak got nerfed?
2. What burst heal are you talking about? You mean dark cloak? You call 15% hp a burst heal?
3. The healing from swallow soul was pretty decent and it was a hard hitting spammable. But what made it effective was its cheap cost. Crushing shock in no way compares to swallow soul in the current patch.
4. Fear traps on your front barand elemental drain. I mean drain is a questionable choice for openworld pvp but fear traps are utterly useless. I suggest you try that out in Cyrodiil and well see how many 1vXes you get with that setup. Fear traps are only used in some very niche troll builds.
5. And how on earth do the nerfs turn magblades into sorcs??? Aside from the fact that you think magblades will have to use the same spammable as sorcs, nothing will make nbs more similar to sorcs...it's just confusing what you're saying.
Ectheliontnacil wrote: »No, lol. You misconstrued basically everything I said. I am not angry at stamblades and am not calling for them to be nerfed
Ectheliontnacil wrote: »nightblade nerfs are here ... I was expecting something to happen, but to stamina nightblades and not to magicka nightblades.
You can go with force pulse though and thereby remove the most glaring weakness of ranged magblades. stack shields with necropotence while having access to minor protection + a burst heal, major evasion, major expedition and minor mending and a back bar ult with minor force and major protection. Shades inflict minor maim on the enemy.
The healing and hit ratio from funnel health was lackluster anyway. Time to abandon it. Front bar with magicka draining poison.
Force Pulse, merciless resolve, ele drain, fear traps, harness, soul tether
Back bar with grasp, siphoning attacks, image, double take, healing ward and light champion.
They want ranged nightblades to be played like sorcs and they will get that.
They want that evry magicka build play like a sorc, not only magblades.
dwemer_paleologist wrote: »
Ectheliontnacil wrote: »@Berenhir
Ah you mean the psijic skill line shield. Well from what I've heard it will only be a 10k shield with a cooldown, so that's 5k in pvp...no game changer.
Fear traps are still pretty useless if you need to time the cc with burst. Skoria>flame reach>merciless would be impossible with traps.
33% healing gets reduced to 15% in cyro, which is 2-3k depending on your hp. Pretty much equivalent to a vigor tick.
As for malevolent offering being a burst heal, I wasn't aware of any changes to the ability but if it is no longer completely useless that will be pretty decent.
Ectheliontnacil wrote: »@Berenhir
Ah you mean the psijic skill line shield. Well from what I've heard it will only be a 10k shield with a cooldown, so that's 5k in pvp...no game changer.
Fear traps are still pretty useless if you need to time the cc with burst. Skoria>flame reach>merciless would be impossible with traps.
33% healing gets reduced to 15% in cyro, which is 2-3k depending on your hp. Pretty much equivalent to a vigor tick.
As for malevolent offering being a burst heal, I wasn't aware of any changes to the ability but if it is no longer completely useless that will be pretty decent.
No, I mean stacking harness with healing ward which you didn't need to do on a magblade until now except you had real survivability issues when outnumbered or you were playing without cloak and mist form.
33% health healing cut in half by battlespirit is not 2-3k.
Nightblades have >25k health, 33% of that divided by two is at least a 4k heal. this would be about 5k with normal healing modifiers on nightblade builds.
A 2k heal would emerge from a build with 12k HP, a 3k heal from a build with 18k hp without any healing recieved or healing done modifiers, so no CP into blessed, not near a keep, no argonian, no siphoning ability slotted.
I don't want a strife nerf, but don't pull some random numbers out of nowhere.
Waffennacht wrote: »dwemer_paleologist wrote: »
You literally quoted yourself (again) but this time edited your own quoted name out...
SMH, at this point, I'm fairly confident you stopped playing and just troll the forums.
NBs are very strong and I wouldn't be concerned about the changes.
Ectheliontnacil wrote: »@Berenhir
Ah you mean the psijic skill line shield. Well from what I've heard it will only be a 10k shield with a cooldown, so that's 5k in pvp...no game changer.
Fear traps are still pretty useless if you need to time the cc with burst. Skoria>flame reach>merciless would be impossible with traps.
33% healing gets reduced to 15% in cyro, which is 2-3k depending on your hp. Pretty much equivalent to a vigor tick.
As for malevolent offering being a burst heal, I wasn't aware of any changes to the ability but if it is no longer completely useless that will be pretty decent.
No, I mean stacking harness with healing ward which you didn't need to do on a magblade until now except you had real survivability issues when outnumbered or you were playing without cloak and mist form.
33% health healing cut in half by battlespirit is not 2-3k.
Nightblades have >25k health, 33% of that divided by two is at least a 4k heal. this would be about 5k with normal healing modifiers on nightblade builds.
A 2k heal would emerge from a build with 12k HP, a 3k heal from a build with 18k hp without any healing recieved or healing done modifiers, so no CP into blessed, not near a keep, no argonian, no siphoning ability slotted.
I don't want a strife nerf, but don't pull some random numbers out of nowhere.
25k? What builds are yall running lol.
Waffennacht wrote: »dwemer_paleologist wrote: »
You literally quoted yourself (again) but this time edited your own quoted name out...
SMH, at this point, I'm fairly confident you stopped playing and just troll the forums.
NBs are very strong and I wouldn't be concerned about the changes.
dwemer_paleologist wrote: »Ectheliontnacil wrote: »No, lol. You misconstrued basically everything I said. I am not angry at stamblades and am not calling for them to be nerfed
no i did Not missunderstand, you did infact ask for a nightblade nerf to stamina nightblades.
read what you wrote.Ectheliontnacil wrote: »nightblade nerfs are here ... I was expecting something to happen, but to stamina nightblades and not to magicka nightblades.
you are asking for stamina nightblade nerfs. and you even Bolded it.