Speaking as someone who hasn't been back to vMA since Morrowind dropped, my requirements are that the gameplay be fun, not that I get top tier results. I'm quite happy playing viable-but-not-optimal builds, viable being the operative word. I really like nightblades, my main is a Breton stamblade because I love Bretons and stamblades, and having the option to cloak past mobs instead of engaging in combat is a godsend in open world stuff; on the other hand, before Homestead I promised myself never to run a DK or Warden because I'm stubborn and petty about retcons.rustic_potato wrote: »DocFrost72 wrote: »rustic_potato wrote: »generalmyrick wrote: »rustic_potato wrote: »This is something that has intrigued me for a while. ZOS balancing of the game seems to be cyclical where one particular class gets uberbuffed and performs significantly better than other classes. I typically figure out which class performs best for a patch based on my PTS testing and main that class for the period of that patch for both PVE and PVP.
For example in PVE I used to main a magplar from Thieves guild to Homestead. mSorcs became uber strong in Homestead and I switched to those. In Morrowind it became clear that mNB would be the best performing magika class after PTS testing and have enjoyed playing the class since then.
However I see players who continue to play classes that are underpowered and clearly not the best for that patch and then complain a lot on the forums. I don't really understand why people stick to these classes. Wouldn't the game be more fun if you have a variety of options to choose from and choose the best of those?
can you be sure that your testing applies to every possible situation? (real question, not baiting or whatever the young people do.)
My testing applies to only my play style. For PVE DD my requirements are: has to be magika, has to be able to run vMA is less than 40 mins and do high DPS. I choose which ever class meets those requirements consistently. I could do more DPS if I play stam but that is not my play style.
I think you inadvertently answered your original question
Well part of my question is that why continue to play on a class when it doesn't meet your requirements? I guess attachment to a character is the primary reason from what i can infer from this discussion.
The forums are filled with complaints about how people find that they are not having fun because their class cant do certain things while other classes can do it. Why not play those other classes instead?
Me, I'd probably quit the game. Considering all the different builds people have taken through vMA, if something can't pass the first stage the class is probably dead anyway.rustic_potato wrote: »I have 4 mains that i have been plying since PC launch, each of which can solo most group dungeons on vet and has cleared vMA.rustic_potato wrote: »I wasn't clear enough. I was just explaining my reasoning behind choosing what to play. Different people have different reasons. However they stick to a particular class even when that reason or requirement is not met. Which is strange.
I'm not going to change how they are setup just because someone on the internet decided to proclaim that the current flavor of the month has changed.
Fair enough. Now say in an extreme situation your 4 mains are nerfed to obvilion that you cannot clear first stage of vMA and there is this new class that could do it. Would you still stick to your 4 mains or would you try this new class?
The Wheel of Balance turns, and Metas come and pass, leaving parses that become legendary. Discussion fades to rumour, and even rumour is long forgotten when the Meta that gave it birth comes again.It has been written that "the overpowered shall become the underpowered, and the underpowered shall become the overpowered."
victoriana-blue wrote: »The Wheel of Balance turns, and Metas come and pass, leaving parses that become legendary. Discussion fades to rumour, and even rumour is long forgotten when the Meta that gave it birth comes again.It has been written that "the overpowered shall become the underpowered, and the underpowered shall become the overpowered."
rustic_potato wrote: »Kiralyn2000 wrote: »Perhaps their enjoyment of a class isn't based on "currently most powerful"?
That was just an example on how I choose my class. They should have a criteria for choosing a class to play and if that criteria is not met why continue playing that class?
rustic_potato wrote: »This is something that has intrigued me for a while. ZOS balancing of the game seems to be cyclical where one particular class gets uberbuffed and performs significantly better than other classes. I typically figure out which class performs best for a patch based on my PTS testing and main that class for the period of that patch for both PVE and PVP.
For example in PVE I used to main a magplar from Thieves guild to Homestead. mSorcs became uber strong in Homestead and I switched to those. In Morrowind it became clear that mNB would be the best performing magika class after PTS testing and have enjoyed playing the class since then.
However I see players who continue to play classes that are underpowered and clearly not the best for that patch and then complain a lot on the forums. I don't really understand why people stick to these classes. Wouldn't the game be more fun if you have a variety of options to choose from and choose the best of those?
Crom_CCCXVI wrote: »Because only a pansy switches their class everytime the META changes by .000001%. That is pathetic
rustic_potato wrote: »
Well part of my question is that why continue to play on a class when it doesn't meet your requirements? I guess attachment to a character is the primary reason from what i can infer from this discussion.
The forums are filled with complaints about how people find that they are not having fun because their class cant do certain things while other classes can do it. Why not play those other classes instead?
DieAlteHexe wrote: »For the fun of it. I'm not one for BiS or FoTM stuff. I like to explore, experiment, try things instead of marching along with the crowd.
rustic_potato wrote: »This is something that has intrigued me for a while. ZOS balancing of the game seems to be cyclical where one particular class gets uberbuffed and performs significantly better than other classes. I typically figure out which class performs best for a patch based on my PTS testing and main that class for the period of that patch for both PVE and PVP.
For example in PVE I used to main a magplar from Thieves guild to Homestead. mSorcs became uber strong in Homestead and I switched to those. In Morrowind it became clear that mNB would be the best performing magika class after PTS testing and have enjoyed playing the class since then.
However I see players who continue to play classes that are underpowered and clearly not the best for that patch and then complain a lot on the forums. I don't really understand why people stick to these classes. Wouldn't the game be more fun if you have a variety of options to choose from and choose the best of those?