Harmony – Increases the potency of Damage, Healing, Recovery & Damage Shields granted by Synergies by 35%
Twlight Remedy...bone surge... much greatness!
...
Sorc tanks really could become something special as most sustainable tanks. 20 reduced cost to blocking for 3 secs and 15% reduction in cost to stamina or Magicka ability after blocking.
...
Silver Leash
This now pulls targets to you (Like Chains do), still costs stamina.
Harmony – Increases the potency of Damage, Healing, Recovery & Damage Shields granted by Synergies by 35%
Twlight Remedy...bone surge... much greatness!
...
Sorc tanks really could become something special as most sustainable tanks. 20 reduced cost to blocking for 3 secs and 15% reduction in cost to stamina or Magicka ability after blocking.
...
Silver Leash
This now pulls targets to you (Like Chains do), still costs stamina.
As I’ve understood it, this trait affects the synergies the wearer activates, not those she provides. But I could be wrong.
I believe the aegis change is a 20% mitigation, not cost reduction. So use it when you have a big hit incoming, but it’s no change for sustained blocking costs.
Be skeptical about this last one, others are saying that Alcast may have misreported it. I’ve not seen anyone corroborate his account but I have seen another playtester say he didn’t hear anything about this being a change. (I haven’t watched anyone’s videos though, so maybe it’s corroborated in one or more of those!)
I'll say it would be worth farming twilight remedy now. even if it doesn't end up the way we think, assembling the set now, if you haven't already, is a good idea, in case it does.
FYI I did see the testers mention that the new traits won't drop on jewelry for normal gear. Much like nirn gear, it will only be obtainable by completing a quest or from other players.Many new traits but this looks nicest for support! Though mind you collect any missing jelewery sets before this...cause there will be 9 after this instead of 1 that can drop.
FYI I did see the testers mention that the new traits won't drop on jewelry for normal gear. Much like nirn gear, it will only be obtainable by completing a quest or from other players.Many new traits but this looks nicest for support! Though mind you collect any missing jelewery sets before this...cause there will be 9 after this instead of 1 that can drop.
FYI I did see the testers mention that the new traits won't drop on jewelry for normal gear. Much like nirn gear, it will only be obtainable by completing a quest or from other players.Many new traits but this looks nicest for support! Though mind you collect any missing jelewery sets before this...cause there will be 9 after this instead of 1 that can drop.
Seems like you will need to transmute. Still nice though rough start.
More diversity for tanks? Thats a joke. Ok everyone now got aoe stun and chain, still dks will be the best providing aoe talons and maim, having unique stamina sustain while blocking, giving a 10% buff to all fire damage. And now they even get better sustain with combustion passive. All other classes still wont be competitve in the tanking meta.
More diversity for tanks? Thats a joke. Ok everyone now got aoe stun and chain, still dks will be the best providing aoe talons and maim, having unique stamina sustain while blocking, giving a 10% buff to all fire damage. And now they even get better sustain with combustion passive. All other classes still wont be competitve in the tanking meta.
I dont think dk healer will be a thing. Additionally healers mostly stay further away from enemies. A dk tank still is the easiest option here. But if magdks ourparses stamina toons with the changes, then this would open up group constellation. But only if melee dds are viable for the trial and magdks are competitive melee dds.
I suspect it's on the receiving end, so the Synergizer would have to be wearing the traited jewelry.
Harmony – Increases the potency of Damage, Healing, Recovery & Damage Shields granted by Synergies by 35%
Twlight Remedy...bone surge... much greatness!
...
Sorc tanks really could become something special as most sustainable tanks. 20 reduced cost to blocking for 3 secs and 15% reduction in cost to stamina or Magicka ability after blocking.
...
Silver Leash
This now pulls targets to you (Like Chains do), still costs stamina.
As I’ve understood it, this trait affects the synergies the wearer activates, not those she provides. But I could be wrong.
I believe the aegis change is a 20% mitigation, not cost reduction. So use it when you have a big hit incoming, but it’s no change for sustained blocking costs.
Be skeptical about this last one, others are saying that Alcast may have misreported it. I’ve not seen anyone corroborate his account but I have seen another playtester say he didn’t hear anything about this being a change. (I haven’t watched anyone’s videos though, so maybe it’s corroborated in one or more of those!)
That would be disappointed but seems like could be read either way for harmony. I hoping it's a support one. It's not useful otherwise.
Still though 2 handed counting for two means significant changes for healing.
U skipped DK 2 more seconds major mending and status effect return resource.
Merlin13KAGL wrote: »I suspect it's on the receiving end, so the Synergizer would have to be wearing the traited jewelry.
Harmony – Increases the potency of Damage, Healing, Recovery & Damage Shields granted by Synergies by 35%
Twlight Remedy...bone surge... much greatness!
...
Sorc tanks really could become something special as most sustainable tanks. 20 reduced cost to blocking for 3 secs and 15% reduction in cost to stamina or Magicka ability after blocking.
...
Silver Leash
This now pulls targets to you (Like Chains do), still costs stamina.
As I’ve understood it, this trait affects the synergies the wearer activates, not those she provides. But I could be wrong.
I believe the aegis change is a 20% mitigation, not cost reduction. So use it when you have a big hit incoming, but it’s no change for sustained blocking costs.
Be skeptical about this last one, others are saying that Alcast may have misreported it. I’ve not seen anyone corroborate his account but I have seen another playtester say he didn’t hear anything about this being a change. (I haven’t watched anyone’s videos though, so maybe it’s corroborated in one or more of those!)
That would be disappointed but seems like could be read either way for harmony. I hoping it's a support one. It's not useful otherwise.
Not that it would be likely viable, but aslo curious if/how these stack? If you wear three pieces, do you effectively get 105% buff to the synergy? That could become OP very quickly.