I’m so glad our stamina overlords will finally be able to walk us poor Magicka peons around on a leash...
Think of the RP value!
@ZOS_GinaBruno this skill does not need a buff. It does NOT need to be instant or spammable, and it needs to give CC immunity. It’s bugged!
I don't know why you panic that much with this skill, when it will be fixed by given cc immunity, it will be fine.
Zerg hwo want to pull you can already do it.
But know, YOU can pull a zerg potatoes to you.
I saw it like a 1VSZerg buff.
As a sorx I can put the leach on my overload bar
Master_Kas wrote: »I’m so glad our stamina overlords will finally be able to walk us poor Magicka peons around on a leash...
Think of the RP value!
@ZOS_GinaBruno this skill does not need a buff. It does NOT need to be instant or spammable, and it needs to give CC immunity. It’s bugged!
I don't know why you panic that much with this skill, when it will be fixed by given cc immunity, it will be fine.
Zerg hwo want to pull you can already do it.
But know, YOU can pull a zerg potatoes to you.
I saw it like a 1VSZerg buff.
As a sorx I can put the leach on my overload bar
Also thought about this. Pulling people into mines with overload up will be fun.
Can DK get a new toy yet.
We shared/lost inferno, petrify, wings and now chain. In return we got a hard CC on our proc from sorcs... That requires a CC to use anyway, and a hard CC if you actually want to land it.
Can DK get a new toy yet.
We shared/lost inferno, petrify, wings and now chain. In return we got a hard CC on our proc from sorcs... That requires a CC to use anyway, and a hard CC if you actually want to land it.
Yeah they really hate dk's over there @ ZOS...Makes one wonder why they even brought dk's to life.
Next theyre gonna find a way to kill take flight's uniqueness too
if i remember right, DK chain has a longer reach and shards has a slower projectile speed.
just buff DK ones slow to be equal and DK chain will still be superior class skill due to the faster speed and longer reach
dodgehopper_ESO wrote: »DeadlyRecluse wrote: »I'm assuming it doesn't pull you if you have CC immunity or if you block it. Not a huge issue.
It had a pull on it before and we didn't see it frequently spammed from the safety of zergs--I doubt it will be a huge issue now.
It previously only only pulled Undead. Then it changed to be a clunky gap closer(with decent damage I may add). Now it is going back to being a pull. I'm pretty excited for my Stam Sorcerer tank but also see how this could be abused in PVP.
@ZOS_Wrobel I think it should have a second activation to pull the target similar to how it takes a second activation to currently to activate the gap closer. This gives people a chance to reactively block this effect. Or just make it not effect players.
Why? Just give it the same kinds of cc immunity as chains. Problem solved. Why make it crappier than chain pull? Give it a rest. There's nothing wrong with this actually being a good skill.
It’s a little too good for everyone to have. It was bad enough when the occasional DK had it. We really don’t need to hand this to stamina Wardens.