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30+ hours...where have we heard that before?

  • ArchMikem
    ArchMikem
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    Remember that this number is based on players that take their time, read the dialogue, enjoy the scenery between objectives etc. Most of us (excluding myself) choose to sprint from marker to marker, skimming or outright skipping dialogue, not stopping for anything.

    Slow down, smell the Roses, and it'll be 30+ hours.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    i rly hope no more buoyant type of motif drops...cuz that's utter garbage...idk about others and i understand their will to leech money via store/crown crates but seriously its not fun to spend 2 months farming buoyant...so repeating this i rather go fishing...
  • Delta1038
    Delta1038
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    From what I could tell this was true as I easily put that to double that in Morrowind and have a ton of fun going back there. So I suppose it is a matter of perspective as Morrowind exceeded my expectations and was incredible and I have every confidence in Summerset to be the same.
    Xbox One NA
  • Seraphayel
    Seraphayel
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    Delta1038 wrote: »
    From what I could tell this was true as I easily put that to double that in Morrowind and have a ton of fun going back there. So I suppose it is a matter of perspective as Morrowind exceeded my expectations and was incredible and I have every confidence in Summerset to be the same.

    There are no 30 hours of content in Morrowind unless you count doing repeatable quests and HoF runs on a daily basis.

    I finished Morrowind within 15 hours (I listened to/read every quest text). At best there might be 20 hours of "real" content (questing, exploring) and not the advertised 30 hours. Did I enjoy Morrowind? I did! Had some of the best quests ever. It was still a lot less content than marketed.
    Edited by Seraphayel on April 7, 2018 10:09AM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Teridaxus
    Teridaxus
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    Eh people were expecting more than 4-5 quest chains and 2 dozend single quests?

    I think especially people who are hyping up a certain kitten will be disappointed when he only appears in a single chain and at the of the final main quest.
  • MajesticHaruki
    MajesticHaruki
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    Please no armiger motif farming style in summerset!
    PC/EU @MajThorax Sorcerer and Housing Decorator prodigy
    In my spare time I collect materials and run away from mudcrabs
  • Septimus_Magna
    Septimus_Magna
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    30+ hours just for the quest line might be a bit long. If you take all the new features into account its not. Leveling Psijic Order skill line, leveling jewelry crafting skill line, exploration, clearing the group dungeons etc etc.

    And thats without considering Cloudrest, vet HM.
    Edited by Septimus_Magna on April 7, 2018 12:01PM
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Peekachu99
    Peekachu99
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    There’s a PlayStation clip on YouTube that shows a toon actually going into houses and structures, so that’s promising. Also at least part of those mountains on the map have structures inside of them. Again, promising.
  • Peekachu99
    Peekachu99
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    Vahrokh wrote: »
    srfrogg23 wrote: »
    Is there some weird sense of enjoyment that people derive from assuming things won’t ever live up to their expectations?

    It’s not even live yet...

    Because... they don't?

    We are not talking about a 2005 EvE or WoW expansion here. Those underpromised and overdelivered.

    We are talking about a 2018, "cheap marketeering is my god", modern company here. Like million of others, ZoS have a steady track record of overpromising, underdelivering.

    We are talking about the same guys who gave a "close-to-true-expansion-worthy" Orsinium the "DLC" name. At the same time, they forced us to purchase a devastatingly poor, boring, empty, simpleton-oriented DLC called Morrowind and marketeed it as "expansion".

    So, what kind of expectation can we have about the next piece?

    Will it take more than 2 hours to finish it, and manage to find the main quest line way too boring despite it takes all of 1 hour to do it? Whereas Orsinium had a compelling, "I want to see how it ends" kind questline?

    Will we get a copy and paste "kill X of Y" and "fetch X to Y" bunch of quests?

    Will we get a "difficulty level" of NPCs, where it takes more than 2 light attacks to kill them?

    My expectation is at Morrowind levels. That is, it's so low that I hope I won't be disappointed.

    I do not see why people whole Orsinum to some standard. It was not that great.

    Thank you! Orsinium was my least favourite DLC, and people act as if the story was some masterclass of writing when it was wrote and utterly predictable (from the moment the King kills the dude who disagrees with him). And yet I’ve seen backflips from devotees who try and paint the King as some tortured idealist—when he’s just a garden variety tyrant! And I’m supposed to be sad for him at the end? Because why? I wanted to *** on his grave to be honest. I don’t like being funnelled into (incredulous) morality choices.

    The content was decent and there was a sizeable amount of it, but I found it ultimately unexciting. I never go there unless I’m doing a survey or collecting skyshards.
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