Prof_Bawbag wrote: »We all have different play styles and whilst can can see your point of view too, my pov differs insofar that I spent a helluva lot longer than 30 hours doing stuff in Morrowind.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
Is there some weird sense of enjoyment that people derive from assuming things won’t ever live up to their expectations?
It’s not even live yet...
WhiteCoatSyndrome wrote: »Per the Twitch announcement, Summerset is going to contain 30+ hours of content (start watching at 16:30). That number sounds familiar, where have we heard that before?
...oh right, Morrowind was 30+ hours! Except Morrowind was already rather empty as far as the number of quests per square unit was concerned. And Summerset is supposed to be bigger, landmass-wise.I really hope that's just 30+ hours for the main quest, because I can feel my enthusiasm for the new Chapter dropping again.
rfennell_ESO wrote: »WhiteCoatSyndrome wrote: »Per the Twitch announcement, Summerset is going to contain 30+ hours of content (start watching at 16:30). That number sounds familiar, where have we heard that before?
...oh right, Morrowind was 30+ hours! Except Morrowind was already rather empty as far as the number of quests per square unit was concerned. And Summerset is supposed to be bigger, landmass-wise.I really hope that's just 30+ hours for the main quest, because I can feel my enthusiasm for the new Chapter dropping again.
Lol It's 30 hours if you actually listen to every quest giver and not skip through the talking stuff.
Seraphayel wrote: »rfennell_ESO wrote: »WhiteCoatSyndrome wrote: »Per the Twitch announcement, Summerset is going to contain 30+ hours of content (start watching at 16:30). That number sounds familiar, where have we heard that before?
...oh right, Morrowind was 30+ hours! Except Morrowind was already rather empty as far as the number of quests per square unit was concerned. And Summerset is supposed to be bigger, landmass-wise.I really hope that's just 30+ hours for the main quest, because I can feel my enthusiasm for the new Chapter dropping again.
Lol It's 30 hours if you actually listen to every quest giver and not skip through the talking stuff.
Not even if you listen or read quest texts. I don't skip any conversations (if I hear them the first or second time) and I haven't spent 20 hours on finishing Morrowind. More like 10-15 hours. A lot of time was wasted by running around in the huge open spaces that don't have any incentives.
rfennell_ESO wrote: »Seraphayel wrote: »rfennell_ESO wrote: »WhiteCoatSyndrome wrote: »Per the Twitch announcement, Summerset is going to contain 30+ hours of content (start watching at 16:30). That number sounds familiar, where have we heard that before?
...oh right, Morrowind was 30+ hours! Except Morrowind was already rather empty as far as the number of quests per square unit was concerned. And Summerset is supposed to be bigger, landmass-wise.I really hope that's just 30+ hours for the main quest, because I can feel my enthusiasm for the new Chapter dropping again.
Lol It's 30 hours if you actually listen to every quest giver and not skip through the talking stuff.
Not even if you listen or read quest texts. I don't skip any conversations (if I hear them the first or second time) and I haven't spent 20 hours on finishing Morrowind. More like 10-15 hours. A lot of time was wasted by running around in the huge open spaces that don't have any incentives.
I put the Lol in there as a hint.
Is there some weird sense of enjoyment that people derive from assuming things won’t ever live up to their expectations?
It’s not even live yet...
Is there some weird sense of enjoyment that people derive from assuming things won’t ever live up to their expectations?
It’s not even live yet...
Because... they don't?
We are not talking about a 2005 EvE or WoW expansion here. Those underpromised and overdelivered.
We are talking about a 2018, "cheap marketeering is my god", modern company here. Like million of others, ZoS have a steady track record of overpromising, underdelivering.
We are talking about the same guys who gave a "close-to-true-expansion-worthy" Orsinium the "DLC" name. At the same time, they forced us to purchase a devastatingly poor, boring, empty, simpleton-oriented DLC called Morrowind and marketeed it as "expansion".
So, what kind of expectation can we have about the next piece?
Will it take more than 2 hours to finish it, and manage to find the main quest line way too boring despite it takes all of 1 hour to do it? Whereas Orsinium had a compelling, "I want to see how it ends" kind questline?
Will we get a copy and paste "kill X of Y" and "fetch X to Y" bunch of quests?
Will we get a "difficulty level" of NPCs, where it takes more than 2 light attacks to kill them?
My expectation is at Morrowind levels. That is, it's so low that I hope I won't be disappointed.