it is always nice to watch you ^^
Joy_Division wrote: »Whenever I see one of your videos, I am tempted to respec to stamplar!
bikerangelo wrote: »
Will continue to abuse Zaan until jabs are fixed.
And hopefully Telel is happy that you finally showcased some werewolf gameplay.
#Zaanimax
Very enjoyable!
Smth like this would be fun but on other hand - jabs feels so unique while being channel, loosing it will be another loss of class identity.caeliusstarbreaker wrote: »Haha thanks man, at this point I wish they would just take away the channel and make it surprise attack with a spear.
Nice video. Uptime of restoring focus in this video was like 5%Smth like this would be fun but on other hand - jabs feels so unique while being channel, loosing it will be another loss of class identity.caeliusstarbreaker wrote: »Haha thanks man, at this point I wish they would just take away the channel and make it surprise attack with a spear.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
caeliusstarbreaker wrote: »bikerangelo wrote: »
Will continue to abuse Zaan until jabs are fixed.
And hopefully Telel is happy that you finally showcased some werewolf gameplay.
#Zaanimax
Haha thanks man, at this point I wish they would just take away the channel and make it surprise attack with a spear.
Also @Telel forgot about that.Very enjoyable!
Thanks dude.
caeliusstarbreaker wrote: »bikerangelo wrote: »
Will continue to abuse Zaan until jabs are fixed.
And hopefully Telel is happy that you finally showcased some werewolf gameplay.
#Zaanimax
Haha thanks man, at this point I wish they would just take away the channel and make it surprise attack with a spear.
Also @Telel forgot about that.Very enjoyable!
Thanks dude.
Great. Now Telel can't watch the video as they too have been muddling through a wolfy stamplar build this last week.
However they can (and will) take credit for any success you have with it. Thus insuring any losses to you will effectively remain victories for a (now bloody) khajiit.
Werewolf
Ahh yes the op 900 crit jabs against medium armor mixed in with crit light attacks that deal more damage than the full jabs
I mean atleast templar has great synergy in all it's skills with an 8m knock back and a spammable with a range of 8m and a 4m radius "house" yeah stamplar really is a class that synergises perfectly with all it's skills
Ahh yes the op 900 crit jabs against medium armor mixed in with crit light attacks that deal more damage than the full jabs
I mean atleast templar has great synergy in all it's skills with an 8m knock back and a spammable with a range of 8m and a 4m radius "house" yeah stamplar really is a class that synergises perfectly with all it's skills
caeliusstarbreaker wrote: »Ahh yes the op 900 crit jabs against medium armor mixed in with crit light attacks that deal more damage than the full jabs
I mean atleast templar has great synergy in all it's skills with an 8m knock back and a spammable with a range of 8m and a 4m radius "house" yeah stamplar really is a class that synergises perfectly with all it's skills
Haha at least I know I’m not the only one who sees the weird jabbens.
caeliusstarbreaker wrote: »Ahh yes the op 900 crit jabs against medium armor mixed in with crit light attacks that deal more damage than the full jabs
I mean atleast templar has great synergy in all it's skills with an 8m knock back and a spammable with a range of 8m and a 4m radius "house" yeah stamplar really is a class that synergises perfectly with all it's skills
Haha at least I know I’m not the only one who sees the weird jabbens.
Anyone who touched a templar knows how to find out how bad the lag is
4/4 jabs on stationary target ~ perfect latency no lag
3/4 jabs on stationary target ~ some lag but still okay
2/4 jabs on stationary target ~ i guess i should relog
1/4 jabs on stationary target ~ Vivec primetime no place for templars with jabs
I find it weird to see that the "better" players take more damage from jabs because they actually know that putting points into elemental defender and hardy don't give as much mitigation as a Split between elemental defender and spell wall so their defensive cp don't double dip as much.
My jabs hit for almost 60% more damage in non cp when compared to cp that's just depressing
caeliusstarbreaker wrote: »Ahh yes the op 900 crit jabs against medium armor mixed in with crit light attacks that deal more damage than the full jabs
I mean atleast templar has great synergy in all it's skills with an 8m knock back and a spammable with a range of 8m and a 4m radius "house" yeah stamplar really is a class that synergises perfectly with all it's skills
Haha at least I know I’m not the only one who sees the weird jabbens.
Anyone who touched a templar knows how to find out how bad the lag is
4/4 jabs on stationary target ~ perfect latency no lag
3/4 jabs on stationary target ~ some lag but still okay
2/4 jabs on stationary target ~ i guess i should relog
1/4 jabs on stationary target ~ Vivec primetime no place for templars with jabs
I find it weird to see that the "better" players take more damage from jabs because they actually know that putting points into elemental defender and hardy don't give as much mitigation as a Split between elemental defender and spell wall so their defensive cp don't double dip as much.
My jabs hit for almost 60% more damage in non cp when compared to cp that's just depressing
That's why magplars need ele drain. Let them waste CP into spell shield; they need 100 points to void out the penetration of a 0 cost skill. (i assume you meant spell shield CP and not the SnB ultimate Spell wall.)
stamplars got shafted with this.