Many people including me have found questing a bit easy. Many want zenimax to make quests harder while others want the other way around. Why can't we have both? Give us an option to choose between veteran (for skilled players. Maybe allow players below level 50 to try this) and normal (for a casual experience) in veteran enemies will do more damage, have more health, and have higher stats overall. Of course loot would be better because of the difficulty change. Sounds like it would do it's trick.
Edited by LegendaryOaks on March 26, 2018 4:50AM Full Time Shitposter
Veteran option for open world questing? 40 votes
I think it's a cool concept
I don't think it would do much
I think I have a better solution...